Player Matchup

Cthulhu
Cthulhu
Bronze III
SeaItieI
Cthulhu
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,564 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,500 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,500 SR
1,500 MMR
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SeaItieI
Cthulhu
10
0 / 3 / 0
5,302
884
2,300
6,585
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
BakasuraHadesDa JiAh Muzen CabCabrakan

VS

Bans
AnubisHe BoUllrAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 0
6,365
1,061
4,954
6,045
3,310
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
0
2
L
Cthulhu
SeaItieI
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,300
Damage
4,954
6,585
Taken
6,045
3,998
Mitigated
3,310
781
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,954
2,353
0
3,467
6,045
3,310
0
2,816
3,229
27,215
0
L
Cthulhu
SeaItieI
Cthulhu
2,300
340
0
781
6,585
3,998
0
5,136
1,449
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,302
Gold Earned
6,365
43
Minions Killed
51
2
Camps Cleared
3
143,307
Distance Traveled
128,434
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,365
1,061
51
9
3
128,434
3
L
Cthulhu
5,302
884
43
7
2
143,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role