Player Matchup

Charybdis
Charybdis
MojsterSplinter
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 180L
1,503 Elo+
Solo
Odin
Odin
Saweeet_Papa_P
Odin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 109L
1,365 Elo+
Solo
Sobek
Sobek
WILLy-WONka1996
Sobek
Level 120
God Stats
1W - 1L
1,148 SR
Queue Stats
182W - 190L
1,326 Elo+
Solo
Thanatos
Thanatos
farrell14
Thanatos
Level 102
God Stats
1W - 1L
1,261 SR
Queue Stats
186W - 187L
1,327 Elo+
Solo
Hachiman
Hachiman
secretchicago333
Hachiman
Level 116
God Stats
3W - 1L
1,514 SR
Queue Stats
110W - 119L
1,435 Elo+
Solo
Team Averages
Level 88
1,385 SR
1,391 Elo+

VS

Team Averages
Level 111
1,476 SR
1,425 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bri_theFry_guy
Zhong Kui
Level 139
God Stats
1W - 2L
1,487 SR
Queue Stats
68W - 66L
1,399 Elo+
Solo
Ishtar
Ishtar
IdoruSoul
Ishtar
Level 90
God Stats
4W - 4L
1,517 SR
Queue Stats
499W - 508L
1,468 Elo+
Solo
Skadi
Skadi
IssaRaeMe
Skadi
Level 116
God Stats
5W - 5L
1,399 SR
Queue Stats
513W - 538L
1,460 Elo+
Solo
Atlas
Atlas
SrMudinho420
Atlas
Level 87
God Stats
13W - 11L
1,478 SR
Queue Stats
623W - 711L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MojsterSplinter
Charybdis
15
6 / 6 / 10
9,371
852
16,947
11,194
5,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 17
9,285
844
7,643
13,940
13,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 16
10,103
918
7,163
17,254
26,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
farrell14
Thanatos
14
4 / 5 / 11
8,772
797
7,955
10,565
5,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 4 / 10
10,372
943
15,031
10,287
5,465
Mystical Earring

Mystical Earring

+15
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 7 / 13
8,635
785
6,046
15,090
5,748
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Bri_theFry_guy
Zhong Kui
16
4 / 7 / 9
9,370
852
11,235
13,136
7,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
IdoruSoul
Ishtar
16
3 / 7 / 10
9,142
831
12,955
13,949
6,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
IssaRaeMe
Skadi
18
9 / 3 / 5
10,646
968
14,854
10,203
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 10
10,321
938
5,036
10,876
13,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
68
25
Kills
21
22
Deaths
26
64
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
13
1.07
L
Zhong Kui
Bri_theFry_guy
Zhong Kui
4
7
9
1.21
L
Ishtar
IdoruSoul
Ishtar
3
7
10
1.14
L
Skadi
IssaRaeMe
Skadi
9
3
5
3.83
W
Charybdis
MojsterSplinter
Charybdis
6
6
10
1.83
W
4
2
17
6.25
L
4
2
10
4.5
W
4
5
16
2.4
W
Thanatos
farrell14
Thanatos
4
5
11
1.9
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,739
Damage
50,126
63,240
Taken
63,254
56,808
Mitigated
38,695
14,719
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,046
1,442
1,043
4,018
15,090
5,748
1,031
1,646
13,444
0
12,376
L
Zhong Kui
Bri_theFry_guy
Zhong Kui
11,235
2,273
0
2,222
13,136
7,889
451
1,273
11,863
15,858
0
L
Ishtar
IdoruSoul
Ishtar
12,955
7,833
433
994
13,949
6,691
1,121
2,046
11,903
0
22,933
L
Skadi
IssaRaeMe
Skadi
14,854
7,622
1,204
2,318
10,203
5,098
1,464
1,766
8,437
0
29,753
W
Charybdis
MojsterSplinter
Charybdis
16,947
8,012
743
569
11,194
5,880
339
2,573
8,621
0
23,377
W
7,643
1,837
701
1,955
13,940
13,559
199
3,809
10,131
0
15,789
L
5,036
1,741
1,834
4,159
10,876
13,269
0
432
10,444
17,693
0
W
7,163
550
993
3,134
17,254
26,322
0
3,231
13,727
13,471
0
W
Thanatos
farrell14
Thanatos
7,955
1,986
463
4,494
10,565
5,582
396
2,806
7,759
0
13,154
W
15,031
7,281
1,277
390
10,287
5,465
672
3,556
6,731
0
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
48,114
102
Minions Killed
109
0
Camps Cleared
0
1,027,615
Distance Traveled
924,508
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,635
785
11
1
0
206,605
4
L
Zhong Kui
9,370
852
14
1
0
162,317
0
L
Ishtar
9,142
831
20
2
0
190,601
1
L
Skadi
10,646
968
46
4
0
209,195
3
W
Charybdis
9,371
852
18
2
0
187,957
0
W
Odin
9,285
844
11
1
0
245,559
0
L
Atlas
10,321
938
18
2
0
155,790
3
W
Sobek
10,103
918
10
1
0
199,050
1
W
Thanatos
8,772
797
17
2
0
194,498
1
W
Hachiman
10,372
943
46
4
0
200,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role