Player Matchup

Aphrodite
Aphrodite
AKhemical
Aphrodite
Level 156
God Stats
0W - 1L
1,671 SR
Queue Stats
69W - 56L
1,567 Elo+
Solo
Nu Wa
Nu Wa
CpT Zero Call
Nu Wa
Level 159
God Stats
1W - 2L
1,311 SR
Queue Stats
54W - 66L
1,353 Elo+
Solo
Zeus
Zeus
Goshen96
Zeus
Level 107
God Stats
1W - 3L
1,321 SR
Queue Stats
368W - 392L
1,397 Elo+
Solo
Bacchus
Bacchus
Hawmiz
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,476 Elo+
Solo
Apollo
Apollo
xxxBlackDemonxx
Apollo
Level 110
God Stats
0W - 3L
1,316 SR
Queue Stats
209W - 203L
1,501 Elo+
Solo
Team Averages
Level 112
1,424 SR
1,459 Elo+

VS

Team Averages
Level 116
1,540 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cantankerous-God
Hun Batz
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 216L
1,483 Elo+
Solo
Hades
Hades
PoisonDart345
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Tfisher5789
Aphrodite
Level 77
God Stats
5W - 9L
1,442 SR
Queue Stats
287W - 330L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
worlithe
Sun Wukong
Level 112
God Stats
4W - 1L
1,759 SR
Queue Stats
160W - 153L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKhemical
Aphrodite
20
3 / 2 / 12
11,214
701
21,100
21,537
18,412
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 2 / 13
10,509
657
15,337
10,613
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
16
2 / 9 / 8
9,935
621
20,123
18,822
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Hawmiz
Bacchus
17
2 / 6 / 13
10,885
680
10,662
25,595
42,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 9 / 5
10,582
661
19,705
18,301
10,774
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
5 / 5 / 15
12,186
762
15,939
19,676
13,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 4 / 15
11,423
714
21,668
19,916
11,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 14
11,740
734
15,834
20,000
22,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Tfisher5789
Aphrodite
20
4 / 1 / 19
11,854
741
9,836
15,736
13,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
worlithe
Sun Wukong
20
8 / 3 / 16
12,457
779
23,699
28,860
33,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
16
Kills
28
28
Deaths
16
51
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
15
2.5
L
Aphrodite
AKhemical
Aphrodite
3
2
12
4.5
W
4
4
15
2.88
L
3
2
13
4.75
L
Zeus
2
9
8
0.67
L
Bacchus
Hawmiz
Bacchus
2
6
13
1.42
W
7
3
14
4.67
W
Aphrodite
Tfisher5789
Aphrodite
4
1
19
13.5
W
Sun Wukong
worlithe
Sun Wukong
8
3
16
5.33
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,927
Damage
86,976
94,868
Taken
104,188
86,700
Mitigated
94,629
31,381
Healing
56,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,939
9,296
1,548
3,876
19,676
13,748
3,094
12,677
6,999
0
26,677
L
Aphrodite
AKhemical
Aphrodite
21,100
2,511
10,096
12,656
21,537
18,412
408
3,911
17,626
60,757
0
W
21,668
5,273
2,925
2,224
19,916
11,104
0
11,986
7,930
0
51,397
L
15,337
3,601
731
639
10,613
5,386
386
2,412
8,201
35,697
0
L
Zeus
20,123
2,242
906
1,261
18,822
9,265
249
4,890
13,932
30,401
0
L
Bacchus
Hawmiz
Bacchus
10,662
1,374
593
2,476
25,595
42,863
0
8,953
16,642
20,358
0
W
15,834
928
3,269
5,554
20,000
22,680
1,857
12,846
7,154
34,981
0
W
Aphrodite
Tfisher5789
Aphrodite
9,836
2,093
16,202
8,297
15,736
13,917
2,017
12,108
3,628
32,420
0
W
Sun Wukong
worlithe
Sun Wukong
23,699
4,753
3,486
9,281
28,860
33,180
927
17,605
11,255
0
47,665
L
19,705
12,262
917
1,106
18,301
10,774
1,832
5,504
12,797
0
28,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
59,660
198
Minions Killed
183
0
Camps Cleared
0
1,394,269
Distance Traveled
1,585,533
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,186
762
24
2
0
273,752
4
L
Aphrodite
11,214
701
95
6
0
302,214
0
W
Hun Batz
11,423
714
36
2
0
330,221
0
L
Nu Wa
10,509
657
34
2
0
301,331
1
L
Zeus
9,935
621
28
2
0
257,184
1
L
Bacchus
10,885
680
16
1
0
299,176
0
W
Hades
11,740
734
44
3
0
300,425
0
W
Aphrodite
11,854
741
43
3
0
354,684
1
W
Sun Wukong
12,457
779
36
2
0
326,451
0
L
Apollo
10,582
661
25
2
0
234,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role