Player Matchup

Thanatos
Thanatos
Drk-_-leo
Thanatos
Level 62
God Stats
1W - 4L
1,166 SR
Queue Stats
38W - 46L
1,379 Elo+
Party 3
Bacchus
Bacchus
Toxic_TTVgame
Bacchus
Level 28
God Stats
7W - 5L
1,523 SR
Queue Stats
27W - 45L
1,333 Elo+
Party 3
Anubis
Anubis
ViperousCamp709
Anubis
Level 27
God Stats
2W - 1L
1,459 SR
Queue Stats
27W - 47L
1,281 Elo+
Party 1
Kuzenbo
Kuzenbo
doom shroomy
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 127L
1,369 Elo+
Party 1
Skadi
Skadi
wworzal10
Skadi
Level 26
God Stats
3W - 3L
1,591 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 3
Team Averages
Level 42
1,448 SR
1,357 Elo+

VS

Team Averages
Level 42
1,406 SR
1,315 Elo+
Awilix
Awilix
Baldie_001
Awilix
Level 29
God Stats
4W - 2L
1,529 SR
Queue Stats
30W - 52L
1,269 Elo+
Party 2
Yemoja
Yemoja
Egoitzcb
Yemoja
Level 42
God Stats
4W - 2L
1,736 SR
Queue Stats
16W - 20L
1,382 Elo+
Solo
Mulan
Mulan
Mash_UR_Potatoes
Mulan
Level 39
God Stats
2W - 6L
1,225 SR
Queue Stats
34W - 43L
1,336 Elo+
Solo
Nox
Nox
els-war
Nox
Level 53
God Stats
2W - 6L
1,261 SR
Queue Stats
68W - 84L
1,339 Elo+
Party 2
Poseidon
Poseidon
vichmouse
Poseidon
Level 45
God Stats
1W - 2L
1,280 SR
Queue Stats
30W - 33L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drk-_-leo
Thanatos
18
8 / 6 / 2
11,715
509
17,662
22,526
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
3
0 / 1 / 0
6,583
286
637
1,808
896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 6
10,542
458
13,321
17,693
10,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
doom shroomy
Kuzenbo
17
2 / 5 / 1
10,184
443
11,116
25,940
34,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
wworzal10
Skadi
18
4 / 5 / 4
11,671
507
14,327
18,565
8,485
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baldie_001
Awilix
18
4 / 4 / 2
11,518
501
10,418
16,202
7,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
Egoitzcb
Yemoja
16
0 / 2 / 5
9,812
427
4,898
9,500
9,783
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 1 / 3
12,906
561
23,253
24,711
26,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
17
2 / 4 / 6
11,565
503
17,559
21,806
9,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
vichmouse
Poseidon
17
4 / 5 / 1
11,034
480
9,220
12,991
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
16
Kills
19
19
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
Baldie_001
Awilix
4
4
2
1.25
L
Thanatos
Drk-_-leo
Thanatos
8
6
2
1.5
W
Yemoja
Egoitzcb
Yemoja
0
2
5
1.25
W
9
1
3
10.5
L
Bacchus
0
1
0
0
L
2
2
6
2.5
L
Kuzenbo
doom shroomy
Kuzenbo
2
5
1
0.5
W
Nox
2
4
6
1.25
W
Poseidon
vichmouse
Poseidon
4
5
1
0.9
L
Skadi
wworzal10
Skadi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,063
Damage
65,348
86,532
Taken
85,210
64,773
Mitigated
59,479
31,952
Healing
28,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Baldie_001
Awilix
10,418
5,101
0
0
16,202
7,569
703
3,672
12,530
0
112,364
L
Thanatos
Drk-_-leo
Thanatos
17,662
4,879
0
18,106
22,526
10,278
1,749
5,056
17,470
0
81,540
W
Yemoja
Egoitzcb
Yemoja
4,898
443
1,134
1,762
9,500
9,783
1,245
1,177
8,323
45,146
0
W
23,253
2,333
0
12,629
24,711
26,915
1,814
8,185
16,526
0
99,380
L
Bacchus
637
82
0
454
1,808
896
0
598
1,210
5,049
0
L
13,321
884
0
9,155
17,693
10,853
430
5,274
12,419
76,940
0
L
Kuzenbo
doom shroomy
Kuzenbo
11,116
3,248
219
2,825
25,940
34,261
0
7,218
18,722
60,843
7,689
W
Nox
17,559
2,882
0
10,293
21,806
9,351
3,112
10,847
10,959
89,352
0
W
Poseidon
vichmouse
Poseidon
9,220
1,149
0
2,455
12,991
5,861
2,052
1,056
11,935
74,541
0
L
Skadi
wworzal10
Skadi
14,327
5,061
223
970
18,565
8,485
1,231
13,531
5,034
0
82,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
56,835
475
Minions Killed
627
0
Camps Cleared
0
1,652,813
Distance Traveled
2,000,134
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,518
501
149
6
0
477,384
0
L
Thanatos
11,715
509
109
5
0
439,893
0
W
Yemoja
9,812
427
53
2
0
385,902
2
W
Mulan
12,906
561
141
6
0
417,724
7
L
Bacchus
6,583
286
8
0
0
61,598
1
L
Anubis
10,542
458
129
6
0
365,622
2
L
Kuzenbo
10,184
443
89
4
0
385,313
2
W
Nox
11,565
503
151
7
0
359,478
0
W
Poseidon
11,034
480
133
6
0
359,646
0
L
Skadi
11,671
507
140
6
0
400,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role