Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bannman21
Chaac
Level 36
God Stats
4W - 8L
1,387 SR
Queue Stats
13W - 21L
1,483 Elo+
Solo
Anubis
Anubis
Fizbobagginz
Anubis
Level 62
God Stats
1W - 0L
1,574 SR
Queue Stats
54W - 42L
1,591 Elo+
Solo
Cernunnos
Cernunnos
MantaOceana
Cernunnos
Level 144
God Stats
15W - 7L
1,840 SR
Queue Stats
164W - 159L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
iZAcuariozR
Ao Kuang
Level 159
God Stats
1W - 1L
1,299 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 1
Team Averages
Level 108
1,520 SR
1,511 Elo+

VS

Team Averages
Level 125
1,570 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fezukai
Anhur
Level 126
God Stats
0W - 1L
1,554 SR
Queue Stats
147W - 134L
1,553 Elo+
Solo
Chang'e
Chang'e
G1gachad69
Chang'e
Level 76
God Stats
2W - 2L
1,854 SR
Queue Stats
20W - 22L
1,456 Elo+
Solo
Hachiman
Hachiman
Rumpassbuns
Hachiman
Level 160
God Stats
0W - 3L
1,415 SR
Queue Stats
89W - 66L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
brisketti
Kuzenbo
Level 119
God Stats
1W - 2L
1,527 SR
Queue Stats
247W - 236L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 2 / 6
6,715
420
4,483
13,913
15,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Bannman21
Chaac
15
1 / 0 / 3
8,972
561
11,648
10,938
11,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
14
0 / 2 / 4
8,159
510
9,149
12,580
6,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
MantaOceana
Cernunnos
15
1 / 2 / 1
9,033
565
6,940
13,153
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
iZAcuariozR
Ao Kuang
15
11 / 2 / 1
9,879
617
11,889
16,985
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 4 / 5
7,763
485
10,113
14,702
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Fezukai
Anhur
13
1 / 3 / 2
7,611
476
5,356
14,585
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
G1gachad69
Chang'e
15
3 / 2 / 2
8,776
549
7,967
10,391
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Rumpassbuns
Hachiman
15
2 / 1 / 2
8,555
535
6,085
11,185
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
brisketti
Kuzenbo
13
0 / 3 / 0
7,519
470
7,792
14,338
14,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
8
8
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
6
1.5
L
Ne Zha
 
Ne Zha
2
4
5
1.13
W
Chaac
Bannman21
Chaac
1
0
3
2.5
L
Anhur
Fezukai
Anhur
1
3
2
0.67
W
Anubis
0
2
4
1
L
Chang'e
G1gachad69
Chang'e
3
2
2
2
W
Cernunnos
MantaOceana
Cernunnos
1
2
1
0.75
L
Hachiman
Rumpassbuns
Hachiman
2
1
2
3
L
Kuzenbo
brisketti
Kuzenbo
0
3
0
0
W
Ao Kuang
iZAcuariozR
Ao Kuang
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
37,313
67,569
Taken
65,201
46,935
Mitigated
39,202
31,997
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,483
1,231
0
950
13,913
15,438
0
3,232
10,475
16,818
0
L
Ne Zha
 
Ne Zha
10,113
2,969
0
3,549
14,702
10,633
0
7,836
6,866
153
23,946
W
Chaac
Bannman21
Chaac
11,648
2,933
0
6,419
10,938
11,971
1,134
5,360
5,578
0
68,463
L
Anhur
Fezukai
Anhur
5,356
2,653
0
1,548
14,585
5,527
47
5,415
9,170
0
56,191
W
Anubis
9,149
767
0
8,751
12,580
6,817
75
2,437
10,031
92,727
0
L
Chang'e
G1gachad69
Chang'e
7,967
352
2,070
5,999
10,391
4,166
0
6,695
3,696
83,580
0
W
Cernunnos
MantaOceana
Cernunnos
6,940
3,562
0
7,514
13,153
5,076
0
490
12,663
0
91,940
L
Hachiman
Rumpassbuns
Hachiman
6,085
2,690
0
4,881
11,185
4,103
0
1,432
9,753
0
72,438
L
Kuzenbo
brisketti
Kuzenbo
7,792
3,154
0
3,607
14,338
14,773
0
4,143
10,195
51,504
0
W
Ao Kuang
iZAcuariozR
Ao Kuang
11,889
2,557
0
8,363
16,985
7,633
0
4,507
12,420
60,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
40,224
515
Minions Killed
503
0
Camps Cleared
0
1,512,908
Distance Traveled
1,426,084
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,715
420
20
1
0
319,632
2
L
Ne Zha
7,763
485
18
1
0
279,826
3
W
Chaac
8,972
561
130
8
0
326,041
1
L
Anhur
7,611
476
87
5
0
293,383
6
W
Anubis
8,159
510
133
8
0
268,663
2
L
Chang'e
8,776
549
172
11
0
301,109
1
W
Cernunnos
9,033
565
142
9
0
289,814
7
L
Hachiman
8,555
535
130
8
0
275,344
6
L
Kuzenbo
7,519
470
96
6
0
276,422
2
W
Ao Kuang
9,879
617
90
6
0
308,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role