Player Matchup

Hel
Hel
Bekketh
Hel
Level 123
God Stats
9W - 5L
1,601 SR
Queue Stats
585W - 598L
1,496 Elo+
Party 1
Odin
Odin
Jeopard
Odin
Level 123
God Stats
2W - 0L
1,476 SR
Queue Stats
32W - 23L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pipapelou_2
Ah Muzen Cab
Level 69
God Stats
7W - 7L
1,544 SR
Queue Stats
365W - 378L
1,478 Elo+
Solo
Sol
Sol
ХомякУбийца
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,550 Elo+
Party 1
Janus
Janus
Шиповничек
Janus
Level 108
God Stats
12W - 11L
1,482 SR
Queue Stats
464W - 484L
1,476 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,493 Elo+

VS

Team Averages
Level 121
1,519 SR
1,485 Elo+
Hercules
Hercules
Faqe12345
Hercules
Level 86
God Stats
1W - 1L
1,728 SR
Queue Stats
248W - 251L
1,528 Elo+
Solo
Lancelot
Lancelot
JoshuaColossus
Lancelot
Level 160
God Stats
26W - 36L
1,442 SR
Queue Stats
1,110W - 1,152L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Jоkеr
Aphrodite
Level 108
God Stats
11W - 8L
1,588 SR
Queue Stats
400W - 394L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Kiemy
Cthulhu
Level 103
God Stats
18W - 22L
1,485 SR
Queue Stats
396W - 389L
1,463 Elo+
Party 2
Thanatos
Thanatos
lappisakuu
Thanatos
Level 147
God Stats
2W - 5L
1,353 SR
Queue Stats
385W - 394L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
6 / 4 / 16
16,551
552
27,974
34,952
28,590
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Jeopard
Odin
20
5 / 3 / 20
18,534
618
39,463
45,616
72,592
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Pipapelou_2
Ah Muzen Cab
20
8 / 4 / 14
19,121
637
73,360
40,041
27,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 14
18,926
631
49,634
38,337
23,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
1 / 2 / 9
14,689
490
27,892
16,684
10,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faqe12345
Hercules
20
1 / 3 / 11
15,995
533
32,911
64,391
112,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
20
8 / 6 / 7
17,129
571
35,449
41,160
46,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Aphrodite
Jоkеr
Aphrodite
20
2 / 7 / 8
15,975
533
13,828
39,537
35,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Kiemy
Cthulhu
20
1 / 5 / 10
15,851
528
43,749
53,811
78,329
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
lappisakuu
Thanatos
20
4 / 8 / 5
16,314
544
25,616
40,009
24,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
29
Kills
16
16
Deaths
29
73
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hel
6
4
16
3.5
L
Hercules
Faqe12345
Hercules
1
3
11
2.17
W
Odin
Jeopard
Odin
5
3
20
5
L
Lancelot
8
6
7
1.92
L
Aphrodite
Jоkеr
Aphrodite
2
7
8
0.86
L
Cthulhu
Kiemy
Cthulhu
1
5
10
1.2
W
Ah Muzen Cab
Pipapelou_2
Ah Muzen Cab
8
4
14
3.75
L
Thanatos
lappisakuu
Thanatos
4
8
5
0.81
W
9
3
14
5.33
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,323
Damage
151,553
175,630
Taken
238,908
162,538
Mitigated
297,870
109,004
Healing
147,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
27,974
2,274
44,864
20,508
34,952
28,590
689
11,525
23,427
41,328
0
L
Hercules
Faqe12345
Hercules
32,911
7,065
5,375
24,024
64,391
112,116
1,760
34,176
30,215
0
46,992
W
Odin
Jeopard
Odin
39,463
3,277
5,753
6,962
45,616
72,592
312
16,184
29,432
0
58,347
L
Lancelot
35,449
5,417
1,605
9,933
41,160
46,963
3,327
19,922
21,238
0
69,666
L
Aphrodite
Jоkеr
Aphrodite
13,828
1,635
39,014
20,790
39,537
35,761
1,180
16,306
23,231
43,581
0
L
Cthulhu
Kiemy
Cthulhu
43,749
840
9,871
6,282
53,811
78,329
896
23,088
30,723
90,973
0
W
Ah Muzen Cab
Pipapelou_2
Ah Muzen Cab
73,360
22,249
5,145
11,693
40,041
27,455
4,117
11,626
28,415
0
158,931
L
Thanatos
lappisakuu
Thanatos
25,616
2,485
4,834
25,625
40,009
24,701
723
12,008
28,001
0
61,791
W
49,634
20,343
1,026
9,344
38,337
23,895
2,477
13,336
25,001
86,417
0
W
27,892
603
2,585
1,124
16,684
10,006
0
4,906
11,778
52,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,821
Gold Earned
81,264
329
Minions Killed
411
0
Camps Cleared
0
2,750,695
Distance Traveled
2,813,360
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,551
552
28
1
0
585,158
3
L
Hercules
15,995
533
56
2
0
578,590
4
W
Odin
18,534
618
23
1
0
600,264
8
L
Lancelot
17,129
571
64
2
0
589,911
2
L
Aphrodite
15,975
533
106
4
0
472,669
0
L
Cthulhu
15,851
528
85
3
0
575,102
0
W
Ah Muzen Cab
19,121
637
121
4
0
619,573
5
L
Thanatos
16,314
544
100
3
0
597,088
0
W
Sol
18,926
631
88
3
0
545,322
0
W
Janus
14,689
490
69
2
0
400,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role