Player Matchup

Skadi
Skadi
AltDozder
Skadi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 321L
1,420 Elo+
Solo
Yemoja
Yemoja
WILFI21
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
984 Elo+
Party 3
Amaterasu
Amaterasu
bigsamu2002
Amaterasu
Level 63
God Stats
1W - 2L
1,469 SR
Queue Stats
18W - 24L
1,373 Elo+
Party 3
Pele
Pele
costagy
Pele
Level 29
God Stats
2W - 6L
1,389 SR
Queue Stats
43W - 60L
1,191 Elo+
Party 1
Tiamat
Tiamat
feartortle
Tiamat
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 77L
1,289 Elo+
Party 1
Team Averages
Level 60
1,472 SR
1,251 Elo+

VS

Team Averages
Level 62
1,428 SR
1,337 Elo+
Janus
Janus
BerriButt
Janus
Level 56
God Stats
6W - 5L
1,443 SR
Queue Stats
126W - 142L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
Shimotsukii
Ratatoskr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,174 Elo+
Party 2
Hou Yi
Hou Yi
VOVINS
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 2
Yemoja
Yemoja
sentinental
Yemoja
Level 149
God Stats
1W - 0L
1,195 SR
Queue Stats
9W - 7L
1,507 Elo+
Solo
Sylvanus
Sylvanus
yakuzaD
Sylvanus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 84L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AltDozder
Skadi
12
0 / 3 / 1
9,028
347
7,381
14,383
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
WILFI21
Yemoja
14
0 / 6 / 2
9,844
379
8,868
30,126
32,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
bigsamu2002
Amaterasu
19
5 / 5 / 1
12,064
464
15,029
30,929
17,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
costagy
Pele
18
9 / 6 / 4
12,404
477
24,852
33,026
12,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
feartortle
Tiamat
17
1 / 4 / 2
10,674
411
10,214
19,718
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BerriButt
Janus
20
3 / 5 / 8
13,717
528
25,672
17,297
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Shimotsukii
Ratatoskr
20
16 / 3 / 3
16,412
631
28,523
26,102
13,373
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
VOVINS
Hou Yi
18
3 / 4 / 7
12,395
477
14,980
24,037
10,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
18
0 / 0 / 16
13,361
514
15,017
20,708
27,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
yakuzaD
Sylvanus
20
2 / 4 / 8
13,486
519
16,124
19,957
13,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
24
24
Deaths
16
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Skadi
AltDozder
Skadi
0
3
1
0.17
W
Janus
BerriButt
Janus
3
5
8
1.4
W
Ratatoskr
Shimotsukii
Ratatoskr
16
3
3
5.83
W
Hou Yi
VOVINS
Hou Yi
3
4
7
1.63
L
Yemoja
WILFI21
Yemoja
0
6
2
0.17
L
Amaterasu
bigsamu2002
Amaterasu
5
5
1
1.1
L
Pele
costagy
Pele
9
6
4
1.83
L
Tiamat
feartortle
Tiamat
1
4
2
0.5
W
Yemoja
0
0
16
8
W
Sylvanus
yakuzaD
Sylvanus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,344
Damage
100,316
128,182
Taken
108,101
76,031
Mitigated
73,909
30,727
Healing
40,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AltDozder
Skadi
7,381
3,574
0
3,030
14,383
4,852
566
3,847
10,536
0
62,394
W
Janus
BerriButt
Janus
25,672
752
0
3,151
17,297
8,624
1,595
5,450
11,847
121,455
0
W
Ratatoskr
Shimotsukii
Ratatoskr
28,523
14,360
0
9,289
26,102
13,373
751
2,549
23,553
0
188,401
W
Hou Yi
VOVINS
Hou Yi
14,980
9,065
0
8,179
24,037
10,935
3,714
5,246
18,791
0
95,978
L
Yemoja
WILFI21
Yemoja
8,868
3,463
4,370
3,670
30,126
32,761
0
12,384
17,742
27,665
0
L
Amaterasu
bigsamu2002
Amaterasu
15,029
6,906
77
7,004
30,929
17,230
964
17,288
13,641
0
87,516
L
Pele
costagy
Pele
24,852
6,220
0
9,096
33,026
12,462
0
11,636
21,390
36
112,944
L
Tiamat
feartortle
Tiamat
10,214
378
0
3,480
19,718
8,726
0
11,560
8,158
87,317
0
W
Yemoja
15,017
2,684
6,103
6,363
20,708
27,582
505
6,920
13,788
53,136
0
W
Sylvanus
yakuzaD
Sylvanus
16,124
4,550
2,028
5,784
19,957
13,395
4,960
3,534
16,423
77,762
13,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
69,371
565
Minions Killed
738
0
Camps Cleared
0
2,054,452
Distance Traveled
2,407,688
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,028
347
112
4
0
255,012
1
W
Janus
13,717
528
197
8
0
495,331
3
W
Ratatoskr
16,412
631
192
7
0
590,363
4
W
Hou Yi
12,395
477
131
5
0
435,400
4
L
Yemoja
9,844
379
31
1
0
399,659
1
L
Amaterasu
12,064
464
144
6
0
470,107
0
L
Pele
12,404
477
159
6
0
496,945
0
L
Tiamat
10,674
411
119
5
0
432,729
0
W
Yemoja
13,361
514
68
3
0
462,987
12
W
Sylvanus
13,486
519
150
6
0
423,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role