Player Matchup

Atlas
Atlas
BiggerNalls
Atlas
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 1
Chiron
Chiron
DoorMatttt
Chiron
Level 28
God Stats
1W - 2L
1,368 SR
Queue Stats
35W - 36L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
Kogs_Zeus
Erlang Shen
Level 129
God Stats
3W - 0L
1,728 SR
Queue Stats
90W - 89L
1,482 Elo+
Party 1
Anhur
Anhur
LuckyDragon532
Anhur
Level 96
God Stats
2W - 1L
1,488 SR
Queue Stats
105W - 118L
1,426 Elo+
Solo
Terra
Terra
Nixyniner
Terra
Level 125
God Stats
1W - 0L
1,561 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 1
Team Averages
Level 95
1,529 SR
1,477 Elo+

VS

Team Averages
Level 56
1,403 SR
1,475 Elo+
Nox
Nox
 
Nox
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Axew222
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,641 Elo+
Solo
Merlin
Merlin
FritzLsCellar
Merlin
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
82W - 87L
1,463 Elo+
Solo
Terra
Terra
Kel-hael
Terra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 50L
1,375 Elo+
Solo
Heimdallr
Heimdallr
devil_fish23
Heimdallr
Level 105
God Stats
2W - 7L
1,265 SR
Queue Stats
776W - 792L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
11,144
743
11,002
17,010
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
DoorMatttt
Chiron
19
8 / 2 / 11
11,930
795
19,764
16,824
8,051
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Kogs_Zeus
Erlang Shen
19
4 / 1 / 16
11,659
777
11,419
25,593
17,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 15
10,000
667
10,712
15,888
7,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Nixyniner
Terra
17
5 / 3 / 14
11,053
737
10,267
19,164
14,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 4 / 5
8,799
587
7,112
10,230
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Axew222
Scylla
19
9 / 3 / 0
11,168
745
26,368
13,340
8,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 4
8,843
590
20,801
10,600
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Kel-hael
Terra
14
0 / 7 / 2
8,842
589
6,706
22,040
23,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
devil_fish23
Heimdallr
13
0 / 3 / 5
8,807
587
4,418
10,940
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
21
Kills
10
10
Deaths
21
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
5
0.88
L
Scylla
Axew222
Scylla
9
3
0
3
W
2
1
16
10
W
Chiron
DoorMatttt
Chiron
8
2
11
6.75
L
0
4
4
0.5
L
Terra
Kel-hael
Terra
0
7
2
0.14
W
Erlang Shen
Kogs_Zeus
Erlang Shen
4
1
16
12
W
2
3
15
3.17
W
Terra
Nixyniner
Terra
5
3
14
4
L
Heimdallr
devil_fish23
Heimdallr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,164
Damage
65,405
94,479
Taken
67,150
70,647
Mitigated
46,505
52,311
Healing
19,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,112
221
1,782
1,615
10,230
4,677
0
3,088
7,142
14,959
0
L
Scylla
Axew222
Scylla
26,368
1,701
709
1,492
13,340
8,390
440
3,882
9,458
50,878
0
W
11,002
3,102
2,312
3,140
17,010
22,788
333
9,510
7,500
25,081
0
W
Chiron
DoorMatttt
Chiron
19,764
5,657
3,260
3,612
16,824
8,051
171
11,537
5,287
0
41,897
L
20,801
137
1,480
905
10,600
4,752
0
3,847
6,753
36,580
0
L
Terra
Kel-hael
Terra
6,706
1,279
2,972
5,120
22,040
23,907
0
7,541
14,499
11,390
0
W
Erlang Shen
Kogs_Zeus
Erlang Shen
11,419
2,448
2,923
10,787
25,593
17,425
2,678
16,432
9,161
3,912
20,895
W
10,712
3,887
3,450
3,241
15,888
7,458
2,998
12,477
3,411
0
32,291
W
Terra
Nixyniner
Terra
10,267
1,443
13,315
6,271
19,164
14,925
949
11,031
8,133
16,220
0
L
Heimdallr
devil_fish23
Heimdallr
4,418
1,827
1,651
2,259
10,940
4,779
0
4,302
6,638
0
11,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,786
Gold Earned
46,459
150
Minions Killed
132
0
Camps Cleared
0
1,452,487
Distance Traveled
1,152,705
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,799
587
16
1
0
245,131
1
L
Scylla
11,168
745
50
3
0
240,024
5
W
Atlas
11,144
743
17
1
0
284,436
3
W
Chiron
11,930
795
47
3
0
287,376
1
L
Merlin
8,843
590
43
3
0
252,181
0
L
Terra
8,842
589
6
0
0
231,899
0
W
Erlang Shen
11,659
777
21
1
0
313,988
6
W
Anhur
10,000
667
50
3
0
253,723
1
W
Terra
11,053
737
15
1
0
312,964
1
L
Heimdallr
8,807
587
17
1
0
183,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role