Player Matchup

Thor
Thor
Ascorgath
Thor
Level 145
God Stats
1W - 1L
1,609 SR
Queue Stats
50W - 46L
1,507 Elo+
Solo
Nike
Nike
Averus13
Nike
Level 137
God Stats
8W - 7L
1,514 SR
Queue Stats
563W - 576L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
Stabiler_Nacken
Ratatoskr
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
165W - 176L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
gacman
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 109L
1,458 Elo+
Party 1
He Bo
He Bo
joebar9101
He Bo
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 141L
1,524 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,492 Elo+

VS

Team Averages
Level 140
1,433 SR
1,485 Elo+
Heimdallr
Heimdallr
Grubulu
Heimdallr
Level 156
God Stats
3W - 3L
1,420 SR
Queue Stats
307W - 316L
1,481 Elo+
Solo
Bacchus
Bacchus
HitmanIzer
Bacchus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 146L
1,459 Elo+
Solo
Serqet
Serqet
SushiFairy
Serqet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,479 Elo+
Solo
Chaac
Chaac
VKguisonVK
Chaac
Level 145
God Stats
11W - 6L
1,516 SR
Queue Stats
330W - 321L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
unairegatos
Kuzenbo
Level 110
God Stats
1W - 1L
1,230 SR
Queue Stats
196W - 192L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
9 / 8 / 6
10,862
776
19,212
17,028
9,910
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
7 / 5 / 8
11,954
854
23,072
17,537
17,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ratatoskr
Stabiler_Nacken
Ratatoskr
16
3 / 6 / 5
9,350
668
10,632
18,694
10,670
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
gacman
Kumbhakarna
16
1 / 6 / 9
10,076
720
4,876
20,229
24,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
15
1 / 8 / 12
9,345
668
14,146
18,313
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grubulu
Heimdallr
18
6 / 5 / 18
11,168
798
20,241
18,915
10,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HitmanIzer
Bacchus
18
6 / 5 / 23
11,255
804
11,926
20,466
34,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
SushiFairy
Serqet
18
8 / 3 / 15
11,682
834
9,526
14,163
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
9 / 4 / 15
12,653
904
28,804
23,125
24,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
unairegatos
Kuzenbo
18
4 / 5 / 20
11,616
830
10,672
25,024
42,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
124
21
Kills
33
33
Deaths
22
40
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thor
9
8
6
1.5
L
Nike
7
5
8
2.2
W
Heimdallr
Grubulu
Heimdallr
6
5
18
3
W
Bacchus
HitmanIzer
Bacchus
6
5
23
3.5
L
Ratatoskr
Stabiler_Nacken
Ratatoskr
3
6
5
0.92
W
Serqet
SushiFairy
Serqet
8
3
15
5.17
W
Chaac
9
4
15
4.13
L
Kumbhakarna
gacman
Kumbhakarna
1
6
9
0.92
L
He Bo
1
8
12
0.88
W
Kuzenbo
unairegatos
Kuzenbo
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,938
Damage
81,169
91,801
Taken
101,693
71,919
Mitigated
126,102
18,635
Healing
36,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
19,212
2,155
0
0
17,028
9,910
438
4,230
12,610
0
29,675
L
Nike
23,072
2,530
1,258
1,853
17,537
17,470
352
4,367
12,764
0
44,755
W
Heimdallr
Grubulu
Heimdallr
20,241
9,324
226
4,399
18,915
10,570
4,103
2,025
16,890
0
30,992
W
Bacchus
HitmanIzer
Bacchus
11,926
783
1,285
3,198
20,466
34,695
496
4,186
16,280
20,871
0
L
Ratatoskr
Stabiler_Nacken
Ratatoskr
10,632
1,779
1,371
5,223
18,694
10,670
790
4,045
13,859
0
23,709
W
Serqet
SushiFairy
Serqet
9,526
2,325
2,682
3,266
14,163
13,321
2,060
2,697
11,466
0
16,137
W
Chaac
28,804
5,682
2,660
11,287
23,125
24,759
1,684
5,805
17,320
0
63,233
L
Kumbhakarna
gacman
Kumbhakarna
4,876
573
1,002
1,881
20,229
24,621
0
4,833
15,287
12,658
0
L
He Bo
14,146
1,246
2,274
3,773
18,313
9,248
228
5,123
13,028
25,427
0
W
Kuzenbo
unairegatos
Kuzenbo
10,672
2,906
1,997
5,071
25,024
42,757
643
4,309
20,715
20,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,587
Gold Earned
58,374
139
Minions Killed
147
0
Camps Cleared
0
1,307,985
Distance Traveled
1,279,957
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,862
776
23
2
0
201,263
0
L
Nike
11,954
854
38
3
0
316,004
4
W
Heimdallr
11,168
798
26
2
0
245,541
0
W
Bacchus
11,255
804
23
2
0
243,697
0
L
Ratatoskr
9,350
668
28
2
0
322,698
0
W
Serqet
11,682
834
12
1
0
265,974
0
W
Chaac
12,653
904
69
5
0
272,322
0
L
Kumbhakarna
10,076
720
16
1
0
252,600
0
L
He Bo
9,345
668
34
2
0
215,420
0
W
Kuzenbo
11,616
830
17
1
0
252,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role