Player Matchup

Pele
Pele
YangMaf
Pele
Level 103
God Stats
10W - 9L
1,591 SR
Queue Stats
615W - 700L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Yatsukiii
Baron Samedi
Level 105
God Stats
30W - 22L
1,576 SR
Queue Stats
79W - 86L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
musca_97
Kukulkan
Level 65
God Stats
0W - 3L
1,444 SR
Queue Stats
72W - 70L
1,428 Elo+
Solo
Arachne
Arachne
vvaampir
Arachne
Level 66
God Stats
4W - 3L
1,671 SR
Queue Stats
20W - 22L
1,478 Elo+
Solo
Ymir
Ymir
yeniche38550
Ymir
Level 126
God Stats
4W - 8L
1,472 SR
Queue Stats
181W - 176L
1,465 Elo+
Party 2
Team Averages
Level 93
1,551 SR
1,456 Elo+

VS

Team Averages
Level 109
1,553 SR
1,545 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Derverbante
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,703 Elo+
Party 1
Khepri
Khepri
GEBr0ken
Khepri
Level 160
God Stats
20W - 10L
1,702 SR
Queue Stats
270W - 197L
1,607 Elo+
Party 1
Zeus
Zeus
HoodFighter2
Zeus
Level 86
God Stats
13W - 10L
1,563 SR
Queue Stats
152W - 162L
1,392 Elo+
Solo
Bakasura
Bakasura
LokiGotYou
Bakasura
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 111L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
YangMaf
Pele
14
3 / 5 / 2
9,040
476
7,133
12,333
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Yatsukiii
Baron Samedi
13
6 / 7 / 3
8,896
468
14,964
15,984
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
musca_97
Kukulkan
15
2 / 2 / 3
9,429
496
10,979
10,538
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
vvaampir
Arachne
12
1 / 4 / 3
7,844
413
3,688
16,521
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 6
9,113
480
11,001
17,414
9,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
12 / 0 / 4
12,585
662
18,567
13,176
11,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Derverbante
Artemis
15
4 / 5 / 3
10,224
538
7,962
18,032
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
GEBr0ken
Khepri
13
1 / 3 / 6
9,242
486
4,910
15,877
13,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 3
10,309
543
7,504
10,594
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
LokiGotYou
Bakasura
15
1 / 3 / 11
9,846
518
8,174
20,060
9,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
14
Kills
23
23
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
0
4
14
W
Artemis
Derverbante
Artemis
4
5
3
1.1
W
Khepri
GEBr0ken
Khepri
1
3
6
1.33
W
5
3
3
2.17
W
Bakasura
LokiGotYou
Bakasura
1
3
11
2.17
L
Pele
YangMaf
Pele
3
5
2
0.8
L
Baron Samedi
Yatsukiii
Baron Samedi
6
7
3
1.07
L
Kukulkan
musca_97
Kukulkan
2
2
3
1.75
L
Arachne
vvaampir
Arachne
1
4
3
0.63
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
47,117
72,790
Taken
77,739
31,566
Mitigated
48,131
13,993
Healing
28,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,567
4,430
0
7,856
13,176
11,301
270
6,445
6,731
0
106,904
W
Artemis
Derverbante
Artemis
7,962
4,331
0
5,569
18,032
8,646
1,260
13,426
4,606
0
59,845
W
Khepri
GEBr0ken
Khepri
4,910
381
2,246
3,545
15,877
13,844
0
10,606
5,271
20,079
0
W
7,504
587
0
3,083
10,594
4,513
488
4,642
5,952
76,413
0
W
Bakasura
LokiGotYou
Bakasura
8,174
5,568
0
6,650
20,060
9,827
0
5,116
14,944
0
74,069
L
Pele
YangMaf
Pele
7,133
1,671
0
1,328
12,333
4,599
0
2,259
9,874
0
57,268
L
Baron Samedi
Yatsukiii
Baron Samedi
14,964
1,766
1,532
3,435
15,984
7,725
270
1,516
14,260
51,697
0
L
Kukulkan
musca_97
Kukulkan
10,979
1,089
0
1,822
10,538
4,413
176
3,494
7,019
79,898
0
L
Arachne
vvaampir
Arachne
3,688
2,377
0
3,013
16,521
5,501
0
1,452
14,845
0
55,470
L
11,001
2,092
0
2,863
17,414
9,328
584
3,693
13,703
68,007
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
52,206
537
Minions Killed
477
0
Camps Cleared
0
1,745,338
Distance Traveled
1,835,393
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,585
662
166
9
0
408,124
1
W
Artemis
10,224
538
74
4
0
305,820
1
W
Khepri
9,242
486
25
1
0
373,356
7
W
Zeus
10,309
543
97
5
0
344,550
0
W
Bakasura
9,846
518
115
6
0
403,543
3
L
Pele
9,040
476
113
6
0
341,054
8
L
Baron Samedi
8,896
468
82
4
0
316,090
0
L
Kukulkan
9,429
496
158
8
0
358,165
4
L
Arachne
7,844
413
68
4
0
421,440
2
L
Ymir
9,113
480
116
6
0
308,589
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role