Player Matchup

He Bo
He Bo
Platinum IV
 
He Bo
Platinum IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
DemeGamess
Fafnir
Gold II
Level 135
God Stats
55W - 52L
1,592 SR
Queue Stats
112W - 107L
1,624 MMR
Solo
Kali
Kali
Gold II
NotChicui
Kali
Gold II
Level 91
God Stats
3W - 3L
1,468 SR
Queue Stats
77W - 71L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,512 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,583 SR
1,637 MMR
Janus
Janus
Platinum V
GodlyGodSyx
Janus
Platinum V
Level 120
God Stats
10W - 8L
1,530 SR
Queue Stats
478W - 467L
1,668 MMR
Solo
Geb
Geb
Gold IV
NakrinRevenge
Geb
Gold IV
Level 86
God Stats
1W - 0L
1,517 SR
Queue Stats
13W - 12L
1,602 MMR
Party 1
Lancelot
Lancelot
Silver I
Supertobster
Lancelot
Silver I
Level 124
God Stats
2W - 1L
1,570 SR
Queue Stats
35W - 22L
1,675 MMR
Solo
Izanami
Izanami
Gold II
lookattme
Izanami
Gold II
Level 160
God Stats
17W - 12L
1,613 SR
Queue Stats
470W - 477L
1,633 MMR
Party 1
Fenrir
Fenrir
Platinum V
xGoguP
Fenrir
Platinum V
Level 160
God Stats
16W - 10L
1,682 SR
Queue Stats
256W - 261L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
1 / 0 / 0
3,554
711
802
2,185
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,388
678
814
1,465
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
3
0 / 2 / 0
2,674
535
1,167
2,643
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
DemeGamess
Fafnir
5
0 / 0 / 0
3,157
631
533
2,634
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
6
2 / 2 / 1
3,856
771
2,123
5,913
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
CliodhnaAo KuangAthenaArachne

VS

Bans
Ne ZhaThorSusanoShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,376
675
723
1,698
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 0 / 1
3,558
712
1,453
2,437
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Supertobster
Lancelot
5
0 / 0 / 0
3,238
648
329
2,687
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
lookattme
Izanami
5
1 / 0 / 1
3,395
679
2,259
2,084
469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
xGoguP
Fenrir
5
2 / 3 / 0
3,760
752
3,872
5,275
1,517

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
0
1
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Fafnir
DemeGamess
Fafnir
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5
L
Kali
2
2
1
1.25
W
Lancelot
Supertobster
Lancelot
0
0
0
0
W
Izanami
lookattme
Izanami
1
0
1
1.5
W
Fenrir
xGoguP
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,439
Damage
8,636
14,840
Taken
14,181
5,295
Mitigated
4,555
5,660
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
802
103
0
1,325
2,185
513
0
205
1,980
17,424
0
L
Morgan Le Fay
 
Morgan Le Fay
814
216
0
750
1,465
533
0
518
947
17,838
0
L
Hou Yi
 
Hou Yi
1,167
1,012
0
584
2,643
569
0
773
1,870
0
7,533
L
Fafnir
DemeGamess
Fafnir
533
321
0
804
2,634
1,662
0
364
2,270
6,088
0
W
723
0
0
625
1,698
586
0
1,025
673
18,492
0
W
1,453
393
0
1,092
2,437
1,052
0
251
2,186
7,996
1,373
L
Kali
2,123
1,275
0
2,197
5,913
2,018
0
0
5,913
0
15,815
W
Lancelot
Supertobster
Lancelot
329
150
0
1,552
2,687
931
0
560
2,127
0
11,334
W
Izanami
lookattme
Izanami
2,259
1,827
0
1,559
2,084
469
0
282
1,802
0
20,164
W
Fenrir
xGoguP
Fenrir
3,872
1,710
0
1,241
5,275
1,517
0
31
5,244
0
15,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,629
Gold Earned
17,327
130
Minions Killed
164
0
Camps Cleared
0
433,515
Distance Traveled
477,665
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,554
711
48
10
0
101,956
1
L
Morgan Le Fay
3,388
678
36
7
0
99,179
2
L
Hou Yi
2,674
535
16
3
0
53,585
1
L
Fafnir
3,157
631
5
1
0
79,382
2
W
Janus
3,376
675
40
8
0
92,835
2
W
Geb
3,558
712
17
3
0
77,036
1
L
Kali
3,856
771
25
5
0
99,413
2
W
Lancelot
3,238
648
39
8
0
119,435
2
W
Izanami
3,395
679
42
8
0
80,659
1
W
Fenrir
3,760
752
26
5
0
107,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role