Player Matchup

Athena
Athena
Gold IV
BRDailyGingerBR
Athena
Gold IV
Level 160
God Stats
1W - 2L
1,181 SR
Queue Stats
159W - 163L
1,377 MMR
Solo
Merlin
Merlin
Platinum V
Chrch
Merlin
Platinum V
Level 160
God Stats
14W - 18L
1,474 SR
Queue Stats
599W - 605L
1,496 MMR
Solo
Ishtar
Ishtar
Platinum III
Kenpachi_NeXz
Ishtar
Platinum III
Level 143
God Stats
19W - 17L
1,621 SR
Queue Stats
301W - 297L
1,840 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
loosed
Ratatoskr
Platinum II
Level 142
God Stats
9W - 5L
1,683 SR
Queue Stats
123W - 113L
1,927 MMR
Solo
Poseidon
Poseidon
Bronze III
lynxsafe14
Poseidon
Bronze III
Level 90
God Stats
4W - 0L
1,736 SR
Queue Stats
10W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,539 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,574 SR
1,628 MMR
Sun Wukong
Sun Wukong
Silver IV
BlkCupid1033
Sun Wukong
Silver IV
Level 80
God Stats
0W - 1L
1,527 SR
Queue Stats
15W - 24L
1,270 MMR
Solo
Izanami
Izanami
Gold IV
CrumpKid
Izanami
Gold IV
Level 157
God Stats
31W - 11L
1,754 SR
Queue Stats
97W - 98L
1,399 MMR
Solo
Awilix
Awilix
Platinum II
Performancing
Awilix
Platinum II
Level 124
God Stats
10W - 13L
1,576 SR
Queue Stats
64W - 55L
1,849 MMR
Solo
Ra
Ra
Diamond IV
Titan Drago
Ra
Diamond IV
Level 160
God Stats
5W - 11L
1,455 SR
Queue Stats
478W - 481L
2,052 MMR
Solo
Sobek
Sobek
Gold III
xOmnicideCapx
Sobek
Gold III
Level 109
God Stats
4W - 7L
1,558 SR
Queue Stats
161W - 153L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 20
11,913
518
6,668
27,680
33,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Chrch
Merlin
18
3 / 2 / 16
12,582
547
17,417
13,935
7,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 2 / 9
13,613
592
21,199
21,409
10,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ratatoskr
loosed
Ratatoskr
19
7 / 3 / 6
13,477
586
8,691
18,778
9,308
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
lynxsafe14
Poseidon
20
9 / 1 / 6
16,394
713
16,885
15,013
7,534
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
LokiHadesChronos

VS

Bans
SusanoThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlkCupid1033
Sun Wukong
16
0 / 4 / 0
9,971
434
2,805
16,077
11,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
CrumpKid
Izanami
18
7 / 7 / 3
12,473
542
19,114
24,260
10,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 3
10,198
443
9,798
17,705
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 5 / 5
10,339
450
16,295
15,492
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 8
9,313
405
7,949
22,790
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
27
Kills
12
12
Deaths
27
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
20
2.5
L
Sun Wukong
BlkCupid1033
Sun Wukong
0
4
0
0
W
Merlin
Chrch
Merlin
3
2
16
5.5
L
Izanami
CrumpKid
Izanami
7
7
3
1.21
W
8
2
9
6.25
L
4
5
3
1.1
L
0
5
5
0.5
W
Ratatoskr
loosed
Ratatoskr
7
3
6
3.33
W
Poseidon
lynxsafe14
Poseidon
9
1
6
12
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,860
Damage
55,961
96,815
Taken
96,324
68,094
Mitigated
53,890
36,340
Healing
24,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,668
1,561
528
6,269
27,680
33,674
106
7,886
19,794
30,144
3,284
L
Sun Wukong
BlkCupid1033
Sun Wukong
2,805
361
0
3,479
16,077
11,463
2,201
7,467
8,610
0
74,157
W
Merlin
Chrch
Merlin
17,417
283
0
3,168
13,935
7,403
0
4,127
9,808
118,064
0
L
Izanami
CrumpKid
Izanami
19,114
10,390
0
7,762
24,260
10,152
0
8,725
15,535
0
119,591
W
21,199
11,774
0
13,320
21,409
10,175
5,139
4,442
16,967
0
123,154
L
9,798
3,458
0
1,443
17,705
7,309
0
5,914
11,791
0
93,949
L
16,295
834
2,220
4,228
15,492
6,767
0
7,749
7,743
111,566
0
W
Ratatoskr
loosed
Ratatoskr
8,691
2,980
0
5,206
18,778
9,308
1,296
5,019
13,759
0
99,511
W
Poseidon
lynxsafe14
Poseidon
16,885
2,409
0
7,849
15,013
7,534
0
3,750
11,263
174,752
0
L
7,949
855
0
5,754
22,790
18,199
0
10,869
11,921
32,118
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
52,294
753
Minions Killed
626
0
Camps Cleared
0
2,405,192
Distance Traveled
2,244,613
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,913
518
43
2
0
490,289
6
L
Sun Wukong
9,971
434
121
5
0
477,757
0
W
Merlin
12,582
547
153
7
0
434,593
8
L
Izanami
12,473
542
187
8
0
350,309
9
W
Ishtar
13,613
592
147
6
0
426,596
6
L
Awilix
10,198
443
125
5
0
517,735
4
L
Ra
10,339
450
158
7
0
437,675
6
W
Ratatoskr
13,477
586
148
6
0
534,738
3
W
Poseidon
16,394
713
262
11
0
518,976
1
L
Sobek
9,313
405
35
2
0
461,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role