Player Matchup

Ullr
Ullr
Platinum V
imBruu
Ullr
Platinum V
Level 117
God Stats
4W - 4L
1,613 SR
Queue Stats
73W - 71L
1,887 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
oOHASTYOo
Gilgamesh
Gold V
Level 131
God Stats
1W - 1L
1,526 SR
Queue Stats
69W - 71L
1,644 MMR
Party 1
Hera
Hera
Silver II
tall-clutter1
Hera
Silver II
Level 109
God Stats
6W - 10L
1,458 SR
Queue Stats
538W - 706L
1,115 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,532 SR
1,549 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,726 SR
1,850 MMR
Set
Set
Masters
 
Set
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 76
God Stats
54W - 8L
1,989 SR
Queue Stats
118W - 51L
2,950 MMR
Party 2
Hel
Hel
Silver V
vvaampir
Hel
Silver V
Level 66
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 18L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
imBruu
Ullr
12
2 / 2 / 1
7,842
713
7,546
11,532
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
oOHASTYOo
Gilgamesh
11
0 / 6 / 0
6,521
593
5,827
15,030
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 0
7,265
660
6,884
7,872
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasAchillesShivaGuan YuThoth

VS

Bans
Ne ZhaBacchusScyllaAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
6 / 2 / 4
9,102
827
10,247
11,381
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
15
5 / 0 / 7
9,651
877
12,975
16,822
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 10
7,857
714
6,272
5,666
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
12
12
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
2
4
4
W
Bakasura
5
0
7
8.5
L
Ullr
imBruu
Ullr
2
2
1
1.25
L
Gilgamesh
oOHASTYOo
Gilgamesh
0
6
0
0
L
1
4
0
0.25
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
29,494
34,434
Taken
33,869
16,964
Mitigated
19,780
3,042
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,247
3,914
0
4,742
11,381
6,976
907
1,576
9,648
0
52,042
W
Bakasura
12,975
8,577
1,390
9,378
16,822
9,765
1,822
3,371
12,892
0
30,067
L
Ullr
imBruu
Ullr
7,546
3,216
73
753
11,532
4,336
0
2,214
8,480
0
28,004
L
Gilgamesh
oOHASTYOo
Gilgamesh
5,827
1,467
0
1,508
15,030
10,425
0
3,000
10,599
0
18,518
L
6,884
2,078
0
708
7,872
2,203
0
1,067
6,430
28,423
0
W
6,272
452
2,312
2,631
5,666
3,039
685
2,057
3,609
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,628
Gold Earned
26,610
125
Minions Killed
148
0
Camps Cleared
0
558,966
Distance Traveled
635,020
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,102
827
63
6
0
187,378
2
W
Bakasura
9,651
877
55
5
0
245,307
6
L
Ullr
7,842
713
51
5
0
194,530
4
L
Gilgamesh
6,521
593
28
3
0
187,576
3
L
Hera
7,265
660
46
4
0
176,860
4
W
Hel
7,857
714
30
3
0
202,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role