Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GodZilas
Anubis
Level 160
God Stats
2W - 4L
1,494 SR
Queue Stats
303W - 297L
1,471 Elo+
Solo
Athena
Athena
M4rc11
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,301 Elo+
Party 1
Nemesis
Nemesis
krulkruczykrul
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,524 Elo+
Solo
Medusa
Medusa
meS2maus
Medusa
Level 37
God Stats
0W - 3L
1,450 SR
Queue Stats
8W - 23L
1,348 Elo+
Party 1
Team Averages
Level 79
1,489 SR
1,429 Elo+

VS

Team Averages
Level 79
1,590 SR
1,544 Elo+
Izanami
Izanami
DENISBOT777
Izanami
Level 24
God Stats
1W - 1L
1,596 SR
Queue Stats
13W - 8L
1,689 Elo+
Party 3
Mercury
Mercury
DITIDT4
Mercury
Level 127
God Stats
1W - 0L
1,796 SR
Queue Stats
20W - 11L
1,652 Elo+
Party 3
Athena
Athena
KittyVada
Athena
Level 83
God Stats
4W - 0L
1,776 SR
Queue Stats
192W - 190L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
Kreuvette
Sun Wukong
Level 28
God Stats
19W - 27L
1,419 SR
Queue Stats
45W - 66L
1,364 Elo+
Party 2
Discordia
Discordia
XeroTix7
Discordia
Level 135
God Stats
6W - 9L
1,363 SR
Queue Stats
916W - 969L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 1
7,783
519
9,539
13,945
12,395
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GodZilas
Anubis
13
2 / 6 / 2
7,444
496
5,482
10,911
6,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
M4rc11
Athena
12
1 / 4 / 4
7,538
503
4,179
11,810
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 0
5,985
399
4,744
12,237
6,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
meS2maus
Medusa
11
1 / 4 / 2
6,424
428
3,086
10,141
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DENISBOT777
Izanami
16
3 / 0 / 5
9,590
639
10,870
8,388
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
DITIDT4
Mercury
16
11 / 2 / 4
10,305
687
12,215
11,139
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KittyVada
Athena
11
1 / 3 / 8
7,711
514
4,623
12,852
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Kreuvette
Sun Wukong
13
0 / 0 / 4
8,006
534
7,070
14,124
10,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
XeroTix7
Discordia
14
6 / 2 / 9
9,099
607
7,811
6,765
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
21
21
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
1
0.83
W
Izanami
DENISBOT777
Izanami
3
0
5
5.5
W
Mercury
DITIDT4
Mercury
11
2
4
6.5
L
Anubis
GodZilas
Anubis
2
6
2
0.5
W
Athena
KittyVada
Athena
1
3
8
1.67
W
Sun Wukong
Kreuvette
Sun Wukong
0
0
4
2
L
Athena
M4rc11
Athena
1
4
4
0.75
W
Discordia
XeroTix7
Discordia
6
2
9
5.25
L
1
4
0
0.25
L
Medusa
meS2maus
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
42,589
59,044
Taken
53,268
35,480
Mitigated
32,992
8,952
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,539
2,563
0
818
13,945
12,395
0
2,002
11,943
0
56,965
W
Izanami
DENISBOT777
Izanami
10,870
8,189
0
5,106
8,388
2,965
6,400
2,066
6,322
0
104,779
W
Mercury
DITIDT4
Mercury
12,215
7,621
0
1,320
11,139
4,451
0
1,047
10,092
0
93,356
L
Anubis
GodZilas
Anubis
5,482
368
0
3,379
10,911
6,029
0
3,534
7,377
54,886
0
W
Athena
KittyVada
Athena
4,623
1,253
0
1,628
12,852
12,469
0
4,320
8,532
18,483
1,636
W
Sun Wukong
Kreuvette
Sun Wukong
7,070
1,328
0
6,242
14,124
10,495
1,191
497
13,627
0
52,796
L
Athena
M4rc11
Athena
4,179
1,751
0
1,044
11,810
6,853
0
3,404
8,406
19,834
0
W
Discordia
XeroTix7
Discordia
7,811
767
0
500
6,765
2,612
0
2,109
4,656
58,896
0
L
4,744
2,849
0
791
12,237
6,951
0
1,726
10,511
0
36,077
L
Medusa
meS2maus
Medusa
3,086
1,838
0
2,920
10,141
3,252
0
1,394
8,747
0
39,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
44,711
335
Minions Killed
562
0
Camps Cleared
0
1,395,249
Distance Traveled
1,555,563
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,783
519
93
6
0
263,097
4
W
Izanami
9,590
639
175
12
0
273,236
5
W
Mercury
10,305
687
141
9
0
383,597
3
L
Anubis
7,444
496
95
6
0
264,733
2
W
Athena
7,711
514
29
2
0
301,746
2
W
Sun Wukong
8,006
534
104
7
0
304,153
3
L
Athena
7,538
503
39
3
0
293,442
2
W
Discordia
9,099
607
113
8
0
292,831
6
L
Nemesis
5,985
399
47
3
0
302,814
4
L
Medusa
6,424
428
61
4
0
271,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role