Player Matchup

King Arthur
King Arthur
AnomaderRake
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 211L
1,518 Elo+
Solo
Neith
Neith
Jedet
Neith
Level 120
God Stats
22W - 26L
1,470 SR
Queue Stats
93W - 107L
1,480 Elo+
Solo
Nu Wa
Nu Wa
ShadowTobi
Nu Wa
Level 128
God Stats
7W - 9L
1,571 SR
Queue Stats
110W - 117L
1,524 Elo+
Solo
Serqet
Serqet
Ulquorr
Serqet
Level 87
God Stats
1W - 2L
1,305 SR
Queue Stats
54W - 60L
1,515 Elo+
Solo
Sol
Sol
werr33
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,422 Elo+
Solo
Team Averages
Level 121
1,469 SR
1,492 Elo+

VS

Team Averages
Level 134
1,496 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DeadlyGank
Atlas
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,708 Elo+
Solo
Guan Yu
Guan Yu
YasonSmite
Guan Yu
Level 109
God Stats
5W - 7L
1,478 SR
Queue Stats
73W - 103L
1,414 Elo+
Solo
King Arthur
King Arthur
new-36715039
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnomaderRake
King Arthur
17
1 / 4 / 4
11,151
929
12,685
29,797
29,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Jedet
Neith
16
0 / 0 / 1
10,214
851
2,682
1,255
458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
2 / 9 / 4
12,188
1,016
25,942
24,946
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Ulquorr
Serqet
17
0 / 3 / 6
11,184
932
9,977
25,353
23,040
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
werr33
Sol
17
4 / 4 / 2
12,235
1,020
29,992
26,992
11,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

142

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 0 / 9
13,228
1,102
21,140
8,796
8,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
 
Baba Yaga
19
7 / 0 / 12
12,793
1,066
33,348
10,004
6,600
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
18
2 / 3 / 12
11,741
978
14,996
25,424
41,062
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
YasonSmite
Guan Yu
19
3 / 0 / 17
12,636
1,053
23,432
24,930
41,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
new-36715039
King Arthur
18
2 / 4 / 13
12,028
1,002
11,701
22,366
27,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
7
Kills
20
20
Deaths
7
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
9
10.5
W
Baba Yaga
 
Baba Yaga
7
0
12
13
L
King Arthur
AnomaderRake
King Arthur
1
4
4
0.75
W
Atlas
2
3
12
2.67
L
Neith
Jedet
Neith
0
0
1
0.5
L
Nu Wa
2
9
4
0.44
L
Serqet
Ulquorr
Serqet
0
3
6
1
W
Guan Yu
YasonSmite
Guan Yu
3
0
17
11.5
W
King Arthur
new-36715039
King Arthur
2
4
13
2.13
L
Sol
werr33
Sol
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,278
Damage
104,617
108,343
Taken
91,520
73,264
Mitigated
125,342
8,743
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,140
482
451
4,760
8,796
8,158
0
5,221
3,451
64,270
0
W
Baba Yaga
 
Baba Yaga
33,348
150
0
1,666
10,004
6,600
0
5,676
4,004
58,779
0
L
King Arthur
AnomaderRake
King Arthur
12,685
1,768
0
0
29,797
29,306
0
17,791
12,006
0
24,914
W
Atlas
14,996
4,789
267
52
25,424
41,062
0
15,915
8,615
25,260
0
L
Neith
Jedet
Neith
2,682
1,444
0
560
1,255
458
0
1,077
178
0
10,966
L
Nu Wa
25,942
6,173
0
2,204
24,946
9,272
0
18,894
6,052
52,279
0
L
Serqet
Ulquorr
Serqet
9,977
1,706
0
0
25,353
23,040
0
13,842
11,511
0
20,329
W
Guan Yu
YasonSmite
Guan Yu
23,432
2,154
5,832
8,482
24,930
41,615
0
15,296
8,902
0
41,653
W
King Arthur
new-36715039
King Arthur
11,701
1,838
0
260
22,366
27,907
0
10,949
10,451
0
25,379
L
Sol
werr33
Sol
29,992
13,602
0
5,979
26,992
11,188
0
17,880
9,112
56,032
3,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
62,426
225
Minions Killed
243
5
Camps Cleared
7
945,020
Distance Traveled
1,277,297
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,228
1,102
100
8
3
219,411
2
W
Baba Yaga
12,793
1,066
64
5
1
281,682
0
L
King Arthur
11,151
929
35
3
0
222,203
3
W
Atlas
11,741
978
17
1
0
221,636
2
L
Neith
10,214
851
28
2
0
55,635
2
L
Nu Wa
12,188
1,016
68
6
2
204,208
1
L
Serqet
11,184
932
25
2
0
251,342
1
W
Guan Yu
12,636
1,053
31
3
2
303,862
0
W
King Arthur
12,028
1,002
31
3
1
250,706
0
L
Sol
12,235
1,020
69
6
3
211,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role