Player Matchup

Ishtar
Ishtar
Deathj3zter
Ishtar
Level 118
God Stats
2W - 6L
1,370 SR
Queue Stats
471W - 453L
1,522 Elo+
Party 1
Medusa
Medusa
Gergoslav
Medusa
Level 144
God Stats
2W - 0L
1,484 SR
Queue Stats
94W - 77L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Gorjold
Kukulkan
Level 147
God Stats
5W - 1L
1,808 SR
Queue Stats
93W - 75L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
KiRcHhOfF__
Jormungandr
Level 109
God Stats
4W - 2L
1,591 SR
Queue Stats
329W - 315L
1,508 Elo+
Party 1
Ravana
Ravana
truc-bizarre
Ravana
Level 87
God Stats
1W - 1L
1,268 SR
Queue Stats
213W - 217L
1,513 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,522 Elo+

VS

Team Averages
Level 128
1,487 SR
1,510 Elo+
Bacchus
Bacchus
DereG
Bacchus
Level 138
God Stats
0W - 1L
1,545 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Janus
Janus
Maksimys12
Janus
Level 88
God Stats
0W - 3L
1,339 SR
Queue Stats
269W - 249L
1,483 Elo+
Solo
Rama
Rama
SushiFairy
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,475 Elo+
Solo
Zeus
Zeus
chetrall
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,497 Elo+
Solo
Chernobog
Chernobog
nejc12
Chernobog
Level 145
God Stats
0W - 1L
1,553 SR
Queue Stats
21W - 16L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
8 / 2 / 12
11,212
747
15,749
14,127
9,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Gergoslav
Medusa
17
5 / 4 / 13
10,766
718
12,477
16,573
10,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Gorjold
Kukulkan
20
5 / 1 / 14
11,315
754
20,267
9,732
6,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
KiRcHhOfF__
Jormungandr
18
4 / 4 / 13
11,401
760
11,080
21,747
31,602
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
2 / 3 / 14
10,300
687
12,570
19,202
23,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DereG
Bacchus
16
2 / 6 / 6
9,764
651
7,730
24,030
37,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
4 / 4 / 7
10,172
678
18,807
11,531
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 3 / 6
9,499
633
10,719
11,904
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Zeus
16
2 / 5 / 7
9,566
638
16,421
11,438
5,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
nejc12
Chernobog
17
1 / 6 / 8
9,663
644
14,374
19,016
11,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
24
Kills
13
14
Deaths
24
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ishtar
8
2
12
7
L
Bacchus
DereG
Bacchus
2
6
6
0.83
W
Medusa
Gergoslav
Medusa
5
4
13
2.88
W
Kukulkan
Gorjold
Kukulkan
5
1
14
12
W
Jormungandr
KiRcHhOfF__
Jormungandr
4
4
13
2.63
L
Janus
4
4
7
1.88
L
4
3
6
2.33
L
Zeus
2
5
7
1.1
L
Chernobog
nejc12
Chernobog
1
6
8
0.83
W
Ravana
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,143
Damage
68,051
81,381
Taken
77,919
80,715
Mitigated
67,141
27,481
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
15,749
6,191
798
2,853
14,127
9,097
3,965
8,117
6,010
0
26,068
L
Bacchus
DereG
Bacchus
7,730
555
948
3,282
24,030
37,514
87
8,656
14,851
13,515
0
W
Medusa
Gergoslav
Medusa
12,477
5,716
1,062
1,913
16,573
10,310
1,463
11,181
5,392
0
31,081
W
Kukulkan
Gorjold
Kukulkan
20,267
1,465
3,357
3,111
9,732
6,130
1,377
4,984
4,748
48,310
0
W
Jormungandr
KiRcHhOfF__
Jormungandr
11,080
1,764
2,714
3,456
21,747
31,602
425
9,520
12,227
26,258
0
L
Janus
18,807
273
1,703
647
11,531
6,516
440
4,936
6,360
26,342
0
L
10,719
7,465
2,076
2,481
11,904
6,546
0
6,127
5,627
0
20,037
L
Zeus
16,421
1,023
4,937
1,618
11,438
5,554
0
4,311
7,082
30,880
0
L
Chernobog
nejc12
Chernobog
14,374
7,750
715
3,463
19,016
11,011
624
7,317
11,228
0
38,981
W
Ravana
12,570
2,337
2,487
5,730
19,202
23,576
324
9,156
10,046
0
17,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,994
Gold Earned
48,664
158
Minions Killed
145
0
Camps Cleared
0
1,435,935
Distance Traveled
1,290,000
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,212
747
20
1
0
275,456
0
L
Bacchus
9,764
651
10
1
0
256,015
0
W
Medusa
10,766
718
37
2
0
297,234
0
W
Kukulkan
11,315
754
65
4
0
302,611
2
W
Jormungandr
11,401
760
15
1
0
276,986
0
L
Janus
10,172
678
32
2
0
290,724
1
L
Rama
9,499
633
13
1
0
254,185
0
L
Zeus
9,566
638
32
2
0
268,191
0
L
Chernobog
9,663
644
58
4
0
220,885
0
W
Ravana
10,300
687
21
1
0
283,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role