Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Crusader75
Danzaburou
Level 144
God Stats
1W - 2L
1,315 SR
Queue Stats
112W - 125L
1,558 Elo+
Solo
Hun Batz
Hun Batz
Jumii
Hun Batz
Level 107
God Stats
0W - 1L
1,301 SR
Queue Stats
50W - 45L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Paradoxs
Nu Wa
Level 160
God Stats
40W - 27L
1,742 SR
Queue Stats
506W - 535L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Romedk
Cernunnos
Level 118
God Stats
0W - 1L
1,206 SR
Queue Stats
11W - 6L
1,666 Elo+
Party 1
Team Averages
Level 131
1,413 SR
1,551 Elo+

VS

Team Averages
Level 121
1,511 SR
1,529 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Emdracula
Anhur
Level 147
God Stats
34W - 41L
1,464 SR
Queue Stats
218W - 256L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Nefilim1211
Aphrodite
Level 127
God Stats
1W - 0L
1,592 SR
Queue Stats
17W - 10L
1,575 Elo+
Solo
Arachne
Arachne
ValikX3
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 197L
1,583 Elo+
Solo
Sylvanus
Sylvanus
iSETLEE
Sylvanus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 8 / 4
8,569
659
11,633
25,590
16,310
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Crusader75
Danzaburou
17
3 / 5 / 1
10,283
791
11,683
13,078
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Jumii
Hun Batz
14
0 / 7 / 2
8,257
635
10,822
16,949
6,939
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Paradoxs
Nu Wa
17
1 / 4 / 2
9,627
741
14,092
8,731
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Romedk
Cernunnos
16
2 / 4 / 1
8,631
664
13,029
14,266
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 3 / 10
10,259
789
17,829
17,014
9,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Emdracula
Anhur
18
11 / 2 / 7
10,894
838
14,727
13,514
6,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Nefilim1211
Aphrodite
16
1 / 0 / 17
9,242
711
3,989
11,920
6,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ValikX3
Arachne
17
6 / 1 / 10
9,969
767
18,961
20,878
13,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
iSETLEE
Sylvanus
17
6 / 0 / 8
10,279
791
11,640
17,752
9,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
6
Kills
28
28
Deaths
6
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
4
0.25
W
Olorun
 
Olorun
4
3
10
3
L
Danzaburou
Crusader75
Danzaburou
3
5
1
0.7
W
Anhur
Emdracula
Anhur
11
2
7
7.25
L
Hun Batz
Jumii
Hun Batz
0
7
2
0.14
W
Aphrodite
Nefilim1211
Aphrodite
1
0
17
9.5
L
Nu Wa
Paradoxs
Nu Wa
1
4
2
0.5
L
Cernunnos
Romedk
Cernunnos
2
4
1
0.63
W
Arachne
ValikX3
Arachne
6
1
10
11
W
Sylvanus
iSETLEE
Sylvanus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,259
Damage
67,146
78,614
Taken
81,078
37,608
Mitigated
44,347
9,409
Healing
45,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,633
1,594
80
3,063
25,590
16,310
76
6,861
18,687
32,272
0
W
Olorun
 
Olorun
17,829
8,585
218
7,151
17,014
9,154
443
5,308
11,706
65,066
0
L
Danzaburou
Crusader75
Danzaburou
11,683
5,998
0
2,205
13,078
5,359
598
8,630
4,408
0
35,204
W
Anhur
Emdracula
Anhur
14,727
8,537
0
3,945
13,514
6,089
1,885
3,294
10,220
0
40,933
L
Hun Batz
Jumii
Hun Batz
10,822
2,559
0
408
16,949
6,939
329
7,716
9,197
0
27,983
W
Aphrodite
Nefilim1211
Aphrodite
3,989
536
9,816
7,815
11,920
6,678
307
3,790
8,130
21,746
0
L
Nu Wa
Paradoxs
Nu Wa
14,092
6,325
0
269
8,731
2,748
108
4,877
3,763
49,167
0
L
Cernunnos
Romedk
Cernunnos
13,029
6,241
0
3,384
14,266
6,252
723
5,197
9,029
0
31,856
W
Arachne
ValikX3
Arachne
18,961
10,394
0
5,810
20,878
13,190
1,194
5,232
15,646
0
49,991
W
Sylvanus
iSETLEE
Sylvanus
11,640
2,362
2,263
8,761
17,752
9,236
21
8,101
9,651
53,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
50,643
316
Minions Killed
319
0
Camps Cleared
0
1,213,147
Distance Traveled
1,329,724
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,569
659
53
4
0
254,255
1
W
Olorun
10,259
789
107
8
0
225,444
3
L
Danzaburou
10,283
791
69
5
0
212,413
3
W
Anhur
10,894
838
47
4
0
239,108
0
L
Hun Batz
8,257
635
35
3
0
272,962
4
W
Aphrodite
9,242
711
33
3
0
293,845
1
L
Nu Wa
9,627
741
90
7
0
236,587
1
L
Cernunnos
8,631
664
69
5
0
236,930
1
W
Arachne
9,969
767
48
4
0
324,728
3
W
Sylvanus
10,279
791
84
6
0
246,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role