Player Matchup

King Arthur
King Arthur
Hazzo-_-
King Arthur
Level 127
God Stats
6W - 6L
1,529 SR
Queue Stats
25W - 35L
1,456 Elo+
Solo
Ymir
Ymir
I ASTERISM l
Ymir
Level 69
God Stats
11W - 9L
1,622 SR
Queue Stats
332W - 294L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
Rlyeh Calls
Nu Wa
Level 129
God Stats
1W - 3L
1,524 SR
Queue Stats
297W - 261L
1,504 Elo+
Party 1
Neith
Neith
Xeniax33
Neith
Level 42
God Stats
24W - 33L
1,503 SR
Queue Stats
46W - 58L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
yisuscrist2007
Tsukuyomi
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,460 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,493 Elo+

VS

Team Averages
Level 131
1,404 SR
1,464 Elo+
King Arthur
King Arthur
ITheGodKingI
King Arthur
Level 160
God Stats
11W - 13L
1,469 SR
Queue Stats
257W - 268L
1,473 Elo+
Solo
Thoth
Thoth
SnuFFel2
Thoth
Level 158
God Stats
2W - 1L
1,383 SR
Queue Stats
197W - 205L
1,462 Elo+
Solo
Loki
Loki
XxXerneasxX
Loki
Level 160
God Stats
86W - 89L
1,511 SR
Queue Stats
514W - 507L
1,508 Elo+
Solo
Janus
Janus
alk_2412
Janus
Level 115
God Stats
1W - 0L
1,212 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Heimdallr
Heimdallr
guardia-traidor7
Heimdallr
Level 62
God Stats
11W - 16L
1,443 SR
Queue Stats
128W - 117L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hazzo-_-
King Arthur
15
1 / 6 / 4
9,865
987
15,791
21,384
22,598
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 3
10,964
1,096
5,070
18,133
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 2 / 2
9,644
964
15,313
8,345
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Xeniax33
Neith
15
0 / 3 / 2
9,774
977
4,642
9,798
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
yisuscrist2007
Tsukuyomi
15
3 / 10 / 1
10,029
1,003
15,512
21,052
9,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

178

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ITheGodKingI
King Arthur
17
7 / 1 / 14
11,596
1,160
18,930
16,588
19,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
SnuFFel2
Thoth
17
2 / 2 / 14
10,452
1,045
13,796
7,907
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 16
11,144
1,114
17,895
9,968
4,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
alk_2412
Janus
18
8 / 0 / 13
12,318
1,232
15,296
6,153
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
17
3 / 3 / 19
10,844
1,084
7,733
18,799
8,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
6
Kills
24
24
Deaths
6
12
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hazzo-_-
King Arthur
1
6
4
0.5
L
2
3
3
1.17
W
King Arthur
ITheGodKingI
King Arthur
7
1
14
14
L
0
2
2
0.5
W
Thoth
SnuFFel2
Thoth
2
2
14
4.5
L
Neith
Xeniax33
Neith
0
3
2
0.33
W
4
0
16
12
W
Janus
alk_2412
Janus
8
0
13
14.5
W
Heimdallr
3
3
19
4.17
L
Tsukuyomi
yisuscrist2007
Tsukuyomi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,328
Damage
73,650
78,712
Taken
59,415
63,759
Mitigated
38,043
4,695
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hazzo-_-
King Arthur
15,791
1,394
0
450
21,384
22,598
0
6,947
14,437
0
25,283
L
5,070
830
0
1,318
18,133
23,220
0
7,686
10,447
10,097
0
W
King Arthur
ITheGodKingI
King Arthur
18,930
1,695
0
0
16,588
19,131
0
6,271
10,317
0
30,550
L
15,313
4,114
0
0
8,345
3,477
0
2,631
5,714
37,913
0
W
Thoth
SnuFFel2
Thoth
13,796
256
0
476
7,907
3,025
0
3,034
4,873
28,662
0
L
Neith
Xeniax33
Neith
4,642
1,686
450
1,476
9,798
4,662
0
4,952
4,846
0
39,934
W
17,895
4,100
0
130
9,968
4,055
0
4,132
5,836
0
35,216
W
Janus
alk_2412
Janus
15,296
750
0
1,003
6,153
2,982
0
2,031
4,122
53,124
0
W
Heimdallr
7,733
2,009
1,183
3,953
18,799
8,850
0
4,915
13,884
0
21,669
L
Tsukuyomi
yisuscrist2007
Tsukuyomi
15,512
4,751
0
1,001
21,052
9,802
0
6,876
14,018
0
27,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
56,354
186
Minions Killed
204
6
Camps Cleared
9
996,892
Distance Traveled
1,027,735
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,865
987
17
2
2
236,484
1
L
Ymir
10,964
1,096
7
1
0
173,904
0
W
King Arthur
11,596
1,160
21
2
0
199,861
2
L
Nu Wa
9,644
964
60
6
0
197,906
0
W
Thoth
10,452
1,045
35
4
2
218,544
2
L
Neith
9,774
977
79
8
3
165,884
3
W
Loki
11,144
1,114
32
3
5
227,661
2
W
Janus
12,318
1,232
86
9
1
207,203
0
W
Heimdallr
10,844
1,084
30
3
1
174,466
2
L
Tsukuyomi
10,029
1,003
23
2
1
222,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role