Player Matchup

Izanami
Izanami
EddyBell
Izanami
Level 22
God Stats
2W - 1L
1,498 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 2
Odin
Odin
Iron Gut250
Odin
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 2
Ymir
Ymir
Shades8121
Ymir
Level 47
God Stats
8W - 11L
1,579 SR
Queue Stats
56W - 74L
1,381 Elo+
Solo
Chang'e
Chang'e
xXsealmanXx
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,440 Elo+
Solo
Lancelot
Lancelot
胖虎瘦了
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,542 Elo+
Solo
Team Averages
Level 58
1,515 SR
1,403 Elo+

VS

Team Averages
Level 116
1,751 SR
1,807 Elo+
Merlin
Merlin
JunoFiggg
Merlin
Level 80
God Stats
30W - 7L
1,843 SR
Queue Stats
324W - 70L
1,925 Elo+
Party 1
Agni
Agni
ShadowKullz
Agni
Level 45
God Stats
2W - 1L
1,732 SR
Queue Stats
5W - 2L
1,696 Elo+
Solo
Thanatos
Thanatos
ShiraiヘKuroko
Thanatos
Level 160
God Stats
59W - 34L
1,689 SR
Queue Stats
543W - 159L
1,830 Elo+
Party 1
Bacchus
Bacchus
iDinting
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 126L
1,645 Elo+
Party 1
Chiron
Chiron
阿神丶Memories
Chiron
Level 160
God Stats
30W - 3L
1,993 SR
Queue Stats
601W - 108L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EddyBell
Izanami
15
1 / 6 / 1
9,629
963
6,528
14,535
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 1 / 1
9,285
929
5,948
10,610
7,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
0 / 6 / 1
9,900
990
3,612
21,207
28,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
xXsealmanXx
Chang'e
15
0 / 4 / 1
9,309
931
4,247
16,547
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
胖虎瘦了
Lancelot
15
1 / 11 / 0
9,714
971
8,276
25,580
13,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

108

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JunoFiggg
Merlin
18
8 / 0 / 9
12,608
1,261
15,205
5,496
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 1 / 5
9,134
913
6,585
2,098
1,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
18
15 / 1 / 11
12,769
1,277
24,191
11,911
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
iDinting
Bacchus
17
1 / 0 / 21
10,907
1,091
10,680
8,844
15,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 0 / 18
11,194
1,119
25,120
8,775
4,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
2
Kills
28
28
Deaths
2
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
EddyBell
Izanami
1
6
1
0.25
L
0
1
1
0.5
W
Merlin
JunoFiggg
Merlin
8
0
9
12.5
L
0
6
1
0.08
W
1
1
5
3.5
W
Thanatos
15
1
11
20.5
W
Bacchus
iDinting
Bacchus
1
0
21
11.5
L
Chang'e
xXsealmanXx
Chang'e
0
4
1
0.13
L
Lancelot
胖虎瘦了
Lancelot
1
11
0
0.09
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
81,781
88,479
Taken
37,124
59,872
Mitigated
30,120
6,634
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EddyBell
Izanami
6,528
3,984
0
344
14,535
4,415
0
4,563
9,972
0
24,347
L
5,948
654
0
895
10,610
7,491
0
3,700
6,910
0
26,320
W
Merlin
JunoFiggg
Merlin
15,205
765
281
1,796
5,496
2,519
0
1,158
4,338
66,553
0
L
3,612
1,056
0
1,110
21,207
28,539
0
6,940
14,267
10,956
0
W
6,585
385
0
0
2,098
1,099
0
0
2,098
11,272
0
W
Thanatos
24,191
6,986
0
10,351
11,911
6,845
0
2,847
8,916
0
32,006
W
Bacchus
iDinting
Bacchus
10,680
1,310
0
309
8,844
15,124
0
2,359
6,485
18,007
0
L
Chang'e
xXsealmanXx
Chang'e
4,247
264
1,548
1,810
16,547
6,057
0
7,738
8,809
28,431
0
L
Lancelot
胖虎瘦了
Lancelot
8,276
1,195
0
927
25,580
13,370
0
9,529
16,051
0
19,016
W
25,120
9,349
838
2,406
8,775
4,533
0
1,495
7,280
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
56,612
190
Minions Killed
225
4
Camps Cleared
13
945,120
Distance Traveled
841,078
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,629
963
37
4
2
162,116
1
L
Odin
9,285
929
59
6
0
213,567
0
W
Merlin
12,608
1,261
138
14
8
167,875
2
L
Ymir
9,900
990
19
2
2
167,720
0
W
Agni
9,134
913
14
1
0
71,914
0
W
Thanatos
12,769
1,277
13
1
4
205,693
3
W
Bacchus
10,907
1,091
10
1
0
210,214
0
L
Chang'e
9,309
931
57
6
0
204,118
0
L
Lancelot
9,714
971
18
2
0
197,599
0
W
Chiron
11,194
1,119
50
5
1
185,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role