Player Matchup

Loki
Loki
Cyrtechx
Loki
Level 35
God Stats
3W - 1L
1,629 SR
Queue Stats
17W - 19L
1,467 Elo+
Party 1
Sol
Sol
Divrax
Sol
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Yuzhuq
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1
Team Averages
Level 32
1,543 SR
1,477 Elo+

VS

Team Averages
Level 45
1,445 SR
1,318 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
danicuuunt
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 63L
1,168 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Корняшь
Kumbhakarna
Level 43
God Stats
5W - 14L
1,336 SR
Queue Stats
33W - 100L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 2 / 7
7,744
774
8,036
7,368
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Divrax
Sol
14
6 / 0 / 3
9,051
905
9,546
6,024
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Yuzhuq
Gilgamesh
13
2 / 0 / 7
9,217
922
4,081
7,229
6,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 0
7,321
732
6,603
6,686
2,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
0 / 5 / 1
6,540
654
5,037
10,219
4,874
Kumbhakarna
Корняшь
Kumbhakarna
11
0 / 2 / 2
6,520
652
1,769
9,183
7,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
W
Loki
1
2
7
2.25
W
Sol
Divrax
Sol
6
0
3
7.5
W
Gilgamesh
Yuzhuq
Gilgamesh
2
0
7
5.5
L
Da Ji
0
5
1
0.1
L
Kumbhakarna
Корняшь
Kumbhakarna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
13,409
20,621
Taken
26,088
11,677
Mitigated
15,146
10,458
Healing
506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,603
200
0
256
6,686
2,553
0
655
6,031
32,196
0
W
Loki
8,036
1,871
0
1,727
7,368
2,905
506
3,309
3,956
0
33,110
W
Sol
Divrax
Sol
9,546
3,865
0
3,725
6,024
2,447
2,062
2,150
3,874
38,268
3,574
W
Gilgamesh
Yuzhuq
Gilgamesh
4,081
1,218
1,859
3,147
7,229
6,325
498
3,164
4,065
0
19,181
L
Da Ji
5,037
737
0
0
10,219
4,874
0
3,807
6,412
0
20,408
L
Kumbhakarna
Корняшь
Kumbhakarna
1,769
180
0
250
9,183
7,719
0
4,565
4,618
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
20,381
141
Minions Killed
91
0
Camps Cleared
0
562,280
Distance Traveled
604,034
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,321
732
43
4
0
201,546
8
W
Loki
7,744
774
37
4
0
181,409
1
W
Sol
9,051
905
69
7
0
189,702
1
W
Gilgamesh
9,217
922
35
4
0
191,169
3
L
Da Ji
6,540
654
38
4
0
187,274
1
L
Kumbhakarna
6,520
652
10
1
0
215,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role