Player Matchup

Fenrir
Fenrir
IamBulli-
Fenrir
Level 85
God Stats
1W - 0L
1,831 SR
Queue Stats
176W - 101L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
Lyonerbomber__
Zhong Kui
Level 127
God Stats
8W - 10L
1,355 SR
Queue Stats
412W - 301L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
ViiRaL_SnipeZz21
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 142L
1,461 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,483 Elo+

VS

Team Averages
Level 97
1,482 SR
1,371 Elo+
Nu Wa
Nu Wa
BK Randomm
Nu Wa
Level 102
God Stats
4W - 3L
1,610 SR
Queue Stats
49W - 58L
1,437 Elo+
Solo
Cupid
Cupid
Ethanroooooooney
Cupid
Level 47
God Stats
0W - 1L
1,336 SR
Queue Stats
17W - 70L
1,198 Elo+
Solo
Horus
Horus
UnFamousz666
Horus
Level 143
God Stats
5W - 8L
1,500 SR
Queue Stats
248W - 318L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IamBulli-
Fenrir
13
5 / 0 / 1
8,421
842
6,797
7,423
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Lyonerbomber__
Zhong Kui
13
0 / 0 / 5
7,124
712
7,136
4,815
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
ViiRaL_SnipeZz21
Sun Wukong
12
1 / 1 / 4
6,876
688
6,538
6,577
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 1 / 0
6,699
670
5,884
4,661
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
6,180
618
3,626
9,294
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 1 / 1
6,666
667
3,273
8,940
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
1
0
1
L
0
4
1
0.13
W
Fenrir
IamBulli-
Fenrir
5
0
1
5.5
W
Zhong Kui
Lyonerbomber__
Zhong Kui
0
0
5
2.5
L
0
1
1
0.5
W
Sun Wukong
ViiRaL_SnipeZz21
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,471
Damage
12,783
18,815
Taken
22,895
13,004
Mitigated
13,920
6,811
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,884
2,000
0
378
4,661
1,977
0
1,268
3,318
33,079
0
L
3,626
1,393
354
2,075
9,294
3,746
0
2,153
6,715
0
17,144
W
Fenrir
IamBulli-
Fenrir
6,797
842
0
2,335
7,423
5,413
0
2,020
5,403
0
25,053
W
Zhong Kui
Lyonerbomber__
Zhong Kui
7,136
892
0
3,425
4,815
3,747
0
1,665
3,150
34,188
0
L
3,273
1,214
1,354
2,599
8,940
8,197
0
3,764
4,978
0
8,284
W
Sun Wukong
ViiRaL_SnipeZz21
Sun Wukong
6,538
1,097
0
1,051
6,577
3,844
0
2,264
4,313
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
19,545
139
Minions Killed
115
0
Camps Cleared
0
569,370
Distance Traveled
498,332
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,699
670
55
6
0
188,787
4
L
Cupid
6,180
618
49
5
0
151,890
0
W
Fenrir
8,421
842
32
3
0
210,552
4
W
Zhong Kui
7,124
712
76
8
0
160,259
2
L
Horus
6,666
667
11
1
0
157,655
2
W
Sun Wukong
6,876
688
31
3
0
198,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role