Player Matchup

Anubis
Anubis
KillerWrld999
Anubis
Level 145
God Stats
12W - 6L
1,699 SR
Queue Stats
453W - 455L
1,446 Elo+
Solo
Thanatos
Thanatos
frozeya
Thanatos
Level 119
God Stats
6W - 4L
1,467 SR
Queue Stats
176W - 174L
1,511 Elo+
Solo
Ymir
Ymir
jjmcg51
Ymir
Level 39
God Stats
2W - 7L
1,281 SR
Queue Stats
18W - 30L
1,320 Elo+
Party 1
Izanami
Izanami
loreeeen17
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,321 Elo+
Party 1
Amaterasu
Amaterasu
temp-374253
Amaterasu
Level 67
God Stats
36W - 67L
1,400 SR
Queue Stats
291W - 308L
1,454 Elo+
Solo
Team Averages
Level 76
1,469 SR
1,411 Elo+

VS

Team Averages
Level 137
1,467 SR
1,473 Elo+
Arachne
Arachne
HeadHunter_WS
Arachne
Level 103
God Stats
51W - 45L
1,508 SR
Queue Stats
346W - 346L
1,479 Elo+
Solo
Skadi
Skadi
Jimmy2_taufu
Skadi
Level 156
God Stats
25W - 26L
1,488 SR
Queue Stats
452W - 501L
1,389 Elo+
Solo
Aphrodite
Aphrodite
Melody Redox
Aphrodite
Level 154
God Stats
3W - 4L
1,199 SR
Queue Stats
456W - 412L
1,498 Elo+
Party 2
Hercules
Hercules
TheJestarZ
Hercules
Level 112
God Stats
7W - 7L
1,414 SR
Queue Stats
139W - 140L
1,455 Elo+
Solo
Discordia
Discordia
UpperPower8
Discordia
Level 160
God Stats
6W - 1L
1,724 SR
Queue Stats
445W - 403L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,734
473
603
2,602
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
frozeya
Thanatos
10
0 / 0 / 0
5,446
545
3,226
8,571
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
jjmcg51
Ymir
8
0 / 0 / 0
5,000
500
166
5,478
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
loreeeen17
Izanami
7
0 / 2 / 0
4,162
416
1,076
4,386
919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
temp-374253
Amaterasu
8
2 / 3 / 0
5,469
547
2,978
7,871
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 0 / 0
5,883
588
1,442
6,846
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 0 / 2
5,999
600
7,027
3,954
1,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Melody Redox
Aphrodite
9
1 / 0 / 1
5,966
597
665
2,756
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
TheJestarZ
Hercules
11
3 / 2 / 0
6,459
646
5,090
5,772
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
UpperPower8
Discordia
10
0 / 0 / 1
5,433
543
2,081
2,588
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
0
0
1
W
1
0
2
2
L
0
1
0
0
W
Aphrodite
Melody Redox
Aphrodite
1
0
1
1.5
W
Hercules
TheJestarZ
Hercules
3
2
0
1.5
W
Discordia
UpperPower8
Discordia
0
0
1
0.5
L
Thanatos
frozeya
Thanatos
0
0
0
0
L
Ymir
jjmcg51
Ymir
0
0
0
0
L
Izanami
loreeeen17
Izanami
0
2
0
0
L
Amaterasu
temp-374253
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,049
Damage
16,305
28,908
Taken
21,916
11,155
Mitigated
9,566
12,951
Healing
7,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
1,442
1,344
0
1,658
6,846
2,282
0
167
6,654
0
37,001
W
7,027
1,796
0
885
3,954
1,046
14
107
3,847
0
44,026
L
603
88
0
250
2,602
1,021
0
1,000
1,496
20,275
0
W
Aphrodite
Melody Redox
Aphrodite
665
188
561
1,796
2,756
1,682
0
59
2,697
15,645
1,245
W
Hercules
TheJestarZ
Hercules
5,090
2,193
0
2,390
5,772
3,825
750
0
5,772
0
42,122
W
Discordia
UpperPower8
Discordia
2,081
214
0
500
2,588
731
147
326
2,177
43,245
0
L
Thanatos
frozeya
Thanatos
3,226
929
0
6,140
8,571
2,910
0
1,184
7,323
0
42,261
L
Ymir
jjmcg51
Ymir
166
0
117
2,298
5,478
2,876
0
263
5,215
13,300
0
L
Izanami
loreeeen17
Izanami
1,076
632
0
630
4,386
919
0
117
4,269
0
15,468
L
Amaterasu
temp-374253
Amaterasu
2,978
1,262
0
3,516
7,871
3,429
0
0
7,417
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,811
Gold Earned
29,740
233
Minions Killed
353
0
Camps Cleared
0
821,532
Distance Traveled
992,266
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,883
588
77
8
0
253,777
0
W
Skadi
5,999
600
79
8
0
170,879
2
L
Anubis
4,734
473
51
5
0
106,678
2
W
Aphrodite
5,966
597
23
2
0
183,766
4
W
Hercules
6,459
646
75
8
0
181,566
0
W
Discordia
5,433
543
99
10
0
202,278
4
L
Thanatos
5,446
545
88
9
0
195,339
2
L
Ymir
5,000
500
16
2
0
183,290
1
L
Izanami
4,162
416
26
3
0
181,986
0
L
Amaterasu
5,469
547
52
5
0
154,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role