Player Matchup

Mercury
Mercury
 
Mercury
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
MrTikku
Chang'e
Level 87
God Stats
1W - 4L
1,259 SR
Queue Stats
292W - 306L
1,429 Elo+
Party 2
Izanami
Izanami
Roiblue32
Izanami
Level 101
God Stats
17W - 27L
1,405 SR
Queue Stats
139W - 206L
1,381 Elo+
Party 3
Vamana
Vamana
sauhusauli
Vamana
Level 44
God Stats
4W - 3L
1,811 SR
Queue Stats
121W - 130L
1,458 Elo+
Party 2
Team Averages
Level 81
1,495 SR
1,454 Elo+

VS

Team Averages
Level 65
1,468 SR
1,356 Elo+
Horus
Horus
DeltaSP1402
Horus
Level 83
God Stats
6W - 7L
1,495 SR
Queue Stats
203W - 207L
1,439 Elo+
Party 4
Ares
Ares
Deriado
Ares
Level 14
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Da Ji
Da Ji
GarryGlittersSon
Da Ji
Level 44
God Stats
1W - 4L
1,261 SR
Queue Stats
48W - 66L
1,378 Elo+
Party 4
Chang'e
Chang'e
WhiteRocket
Chang'e
Level 129
God Stats
2W - 1L
1,861 SR
Queue Stats
87W - 67L
1,546 Elo+
Solo
Skadi
Skadi
ZahaHidisel
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
8 / 0 / 0
7,248
725
4,958
8,446
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
 
Cabrakan
8
0 / 0 / 5
5,361
536
3,764
7,268
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
MrTikku
Chang'e
9
0 / 2 / 4
5,335
534
3,974
6,483
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Roiblue32
Izanami
9
4 / 1 / 0
5,483
548
5,726
4,147
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
sauhusauli
Vamana
11
0 / 2 / 0
5,923
592
3,655
8,612
3,497

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,015
602
4,691
6,343
4,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
Deriado
Ares
7
0 / 3 / 0
4,775
478
2,500
8,574
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,732
473
1,974
7,987
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
WhiteRocket
Chang'e
9
3 / 3 / 0
5,377
538
4,936
7,872
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,629
463
5,208
5,646
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
0
8
W
Cabrakan
 
Cabrakan
0
0
5
2.5
L
2
1
0
2
L
Ares
Deriado
Ares
0
3
0
0
L
0
3
1
0.17
W
Chang'e
MrTikku
Chang'e
0
2
4
1
W
Izanami
Roiblue32
Izanami
4
1
0
4
L
Chang'e
WhiteRocket
Chang'e
3
3
0
1
L
0
2
1
0.25
W
Vamana
sauhusauli
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,077
Damage
19,309
34,956
Taken
36,422
16,344
Mitigated
17,245
12,762
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,958
2,714
0
1,460
8,446
2,975
0
1,472
6,832
0
58,437
W
Cabrakan
 
Cabrakan
3,764
709
0
3,430
7,268
6,196
145
1,628
5,636
13,991
0
L
4,691
2,339
161
2,810
6,343
4,173
0
0
6,343
0
39,066
L
Ares
Deriado
Ares
2,500
218
0
1,052
8,574
5,528
0
2,898
5,676
13,331
0
L
1,974
573
0
2,296
7,987
2,905
0
348
7,639
0
20,821
W
Chang'e
MrTikku
Chang'e
3,974
408
251
2,639
6,483
2,288
120
2,631
3,518
33,492
0
W
Izanami
Roiblue32
Izanami
5,726
4,444
0
1,734
4,147
1,388
594
1,187
2,922
0
36,932
L
Chang'e
WhiteRocket
Chang'e
4,936
354
0
2,150
7,872
3,065
0
3,009
4,863
25,633
0
L
5,208
2,360
0
250
5,646
1,574
0
1,483
4,163
0
29,298
W
Vamana
sauhusauli
Vamana
3,655
1,560
0
3,248
8,612
3,497
220
0
8,612
0
43,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
25,528
335
Minions Killed
225
0
Camps Cleared
0
981,906
Distance Traveled
913,847
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,248
725
103
10
0
260,491
2
W
Cabrakan
5,361
536
26
3
0
182,646
3
L
Horus
6,015
602
69
7
0
174,737
3
L
Ares
4,775
478
19
2
0
188,900
1
L
Da Ji
4,732
473
51
5
0
192,772
0
W
Chang'e
5,335
534
52
5
0
188,160
3
W
Izanami
5,483
548
67
7
0
165,845
3
L
Chang'e
5,377
538
33
3
0
185,763
7
L
Skadi
4,629
463
53
5
0
171,675
2
W
Vamana
5,923
592
87
9
0
184,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role