Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GouzLePen
Da Ji
Level 154
God Stats
9W - 4L
1,687 SR
Queue Stats
186W - 88L
1,643 Elo+
Party 1
Anubis
Anubis
KratosOnKrack
Anubis
Level 42
God Stats
1W - 1L
1,692 SR
Queue Stats
31W - 58L
1,225 Elo+
Solo
Ares
Ares
NeverPex
Ares
Level 26
God Stats
5W - 2L
1,751 SR
Queue Stats
58W - 17L
1,721 Elo+
Party 1
Team Averages
Level 91
1,626 SR
1,518 Elo+

VS

Team Averages
Level 87
1,446 SR
1,448 Elo+
Khepri
Khepri
Caprone
Khepri
Level 140
God Stats
6W - 2L
1,466 SR
Queue Stats
46W - 46L
1,467 Elo+
Solo
Anubis
Anubis
DarthLaser
Anubis
Level 103
God Stats
1W - 2L
1,300 SR
Queue Stats
31W - 43L
1,443 Elo+
Solo
Da Ji
Da Ji
MrRedoxx9
Da Ji
Level 69
God Stats
4W - 6L
1,461 SR
Queue Stats
132W - 143L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
Romail
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 189L
1,447 Elo+
Solo
Artemis
Artemis
pepinillo9
Artemis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
1 / 4 / 1
12,023
462
8,071
22,815
11,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
 
Hercules
18
3 / 5 / 4
11,564
445
10,171
24,947
34,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
GouzLePen
Da Ji
20
7 / 5 / 3
13,513
520
24,271
29,352
16,442
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 5
10,486
403
12,746
18,695
8,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 7 / 7
10,397
400
9,571
28,217
36,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Caprone
Khepri
17
1 / 1 / 20
12,503
481
8,470
26,504
39,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
DarthLaser
Anubis
20
12 / 3 / 13
15,071
580
25,498
21,414
11,636
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MrRedoxx9
Da Ji
18
8 / 7 / 14
12,850
494
19,759
28,213
14,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Romail
Zhong Kui
20
1 / 2 / 15
13,615
524
13,261
12,203
9,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
pepinillo9
Artemis
20
6 / 0 / 12
14,249
548
24,517
14,355
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
13
Kills
28
28
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
1
0.38
L
Hercules
 
Hercules
3
5
4
1
W
Khepri
Caprone
Khepri
1
1
20
11
W
Anubis
DarthLaser
Anubis
12
3
13
6.17
L
Da Ji
GouzLePen
Da Ji
7
5
3
1.7
L
1
7
5
0.5
W
Da Ji
MrRedoxx9
Da Ji
8
7
14
2.14
L
Ares
1
7
7
0.64
W
Zhong Kui
Romail
Zhong Kui
1
2
15
4.25
W
Artemis
pepinillo9
Artemis
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,830
Damage
91,505
124,026
Taken
102,689
107,806
Mitigated
84,173
33,411
Healing
52,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,071
5,306
0
8,394
22,815
11,322
1,735
6,852
15,963
0
116,536
L
Hercules
 
Hercules
10,171
1,760
0
5,989
24,947
34,484
260
8,818
16,129
0
67,230
W
Khepri
Caprone
Khepri
8,470
682
0
10,392
26,504
39,891
0
8,251
18,079
37,265
7,331
W
Anubis
DarthLaser
Anubis
25,498
2,123
0
14,794
21,414
11,636
1,241
5,405
15,962
135,498
0
L
Da Ji
GouzLePen
Da Ji
24,271
8,128
0
11,096
29,352
16,442
0
8,056
21,296
0
154,918
L
12,746
654
0
5,770
18,695
8,765
0
9,962
8,733
78,259
0
W
Da Ji
MrRedoxx9
Da Ji
19,759
5,180
0
8,764
28,213
14,462
356
6,309
21,673
0
74,906
L
Ares
9,571
488
0
2,162
28,217
36,793
0
13,473
14,744
28,655
0
W
Zhong Kui
Romail
Zhong Kui
13,261
1,271
0
6,835
12,203
9,471
2,532
1,759
10,086
97,704
0
W
Artemis
pepinillo9
Artemis
24,517
15,275
0
11,520
14,355
8,713
6,594
2,837
11,411
0
143,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
68,288
635
Minions Killed
635
0
Camps Cleared
0
2,130,779
Distance Traveled
2,272,527
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,023
462
184
7
0
399,514
2
L
Hercules
11,564
445
134
5
0
461,256
3
W
Khepri
12,503
481
46
2
0
448,615
3
W
Anubis
15,071
580
155
6
0
418,827
9
L
Da Ji
13,513
520
179
7
0
466,856
1
L
Anubis
10,486
403
114
4
0
350,852
3
W
Da Ji
12,850
494
95
4
0
475,474
4
L
Ares
10,397
400
24
1
0
452,301
1
W
Zhong Kui
13,615
524
174
7
0
497,898
6
W
Artemis
14,249
548
165
6
0
431,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role