Player Matchup

Mulan
Mulan
Ali_aaa850
Mulan
Level 88
God Stats
10W - 11L
1,478 SR
Queue Stats
214W - 184L
1,544 Elo+
Party 1
Lancelot
Lancelot
LaPaZein
Lancelot
Level 73
God Stats
5W - 0L
1,661 SR
Queue Stats
73W - 77L
1,361 Elo+
Solo
Kukulkan
Kukulkan
Sharktinator
Kukulkan
Level 89
God Stats
20W - 22L
1,410 SR
Queue Stats
90W - 118L
1,346 Elo+
Solo
Rama
Rama
sultan100004
Rama
Level 108
God Stats
8W - 7L
1,470 SR
Queue Stats
326W - 291L
1,523 Elo+
Party 1
Bacchus
Bacchus
w_feras_w
Bacchus
Level 48
God Stats
27W - 18L
1,677 SR
Queue Stats
168W - 162L
1,481 Elo+
Party 1
Team Averages
Level 81
1,539 SR
1,451 Elo+

VS

Team Averages
Level 87
1,575 SR
1,467 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AR3A Villu
Arachne
Level 142
God Stats
3W - 2L
1,643 SR
Queue Stats
200W - 214L
1,484 Elo+
Party 2
Ymir
Ymir
AR3A YspLabel
Ymir
Level 13
God Stats
4W - 3L
1,770 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
KrYnoX_13
Kukulkan
Level 86
God Stats
31W - 35L
1,493 SR
Queue Stats
169W - 187L
1,461 Elo+
Solo
Ishtar
Ishtar
UnfussyPencil3
Ishtar
Level 65
God Stats
1W - 5L
1,469 SR
Queue Stats
9W - 21L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 4 / 5
10,426
579
16,063
19,593
13,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
LaPaZein
Lancelot
18
4 / 0 / 3
10,227
568
7,107
10,716
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Sharktinator
Kukulkan
14
1 / 0 / 3
8,604
478
13,176
4,605
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 3
10,364
576
11,822
10,991
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
w_feras_w
Bacchus
14
1 / 0 / 7
8,615
479
6,557
15,444
17,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 6 / 0
7,953
442
10,631
17,386
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
AR3A Villu
Arachne
12
2 / 4 / 0
7,694
427
8,615
20,923
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,761
376
2,944
21,183
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
KrYnoX_13
Kukulkan
14
0 / 2 / 0
8,502
472
6,549
7,595
3,748
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,595
366
3,689
8,616
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
4
4
Deaths
18
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
6
0
0.33
L
Arachne
AR3A Villu
Arachne
2
4
0
0.5
L
0
3
0
0
W
Mulan
4
4
5
1.63
L
Kukulkan
KrYnoX_13
Kukulkan
0
2
0
0
W
Lancelot
LaPaZein
Lancelot
4
0
3
5.5
W
Kukulkan
Sharktinator
Kukulkan
1
0
3
2.5
L
0
3
0
0
W
7
0
3
8.5
W
Bacchus
w_feras_w
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
32,428
61,349
Taken
75,703
43,839
Mitigated
45,476
18,581
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,631
2,352
21
3,207
17,386
16,593
0
4,374
13,012
0
43,603
L
Arachne
AR3A Villu
Arachne
8,615
6,006
0
6,919
20,923
7,849
0
1,909
19,014
0
62,459
L
2,944
849
0
6,933
21,183
14,392
0
10,523
10,660
22,792
0
W
Mulan
16,063
4,539
0
10,124
19,593
13,940
210
233
18,320
42
86,983
L
Kukulkan
KrYnoX_13
Kukulkan
6,549
503
0
250
7,595
3,748
0
1,891
5,704
89,438
0
W
Lancelot
LaPaZein
Lancelot
7,107
2,192
0
500
10,716
5,653
0
272
10,364
0
101,323
W
Kukulkan
Sharktinator
Kukulkan
13,176
965
0
0
4,605
1,837
104
1,648
2,909
77,667
0
L
3,689
1,977
0
2,161
8,616
2,894
0
1,078
7,538
0
33,095
W
11,822
8,653
0
4,665
10,991
4,585
2,568
2,482
8,509
0
91,021
W
Bacchus
w_feras_w
Bacchus
6,557
1,066
0
3,292
15,444
17,824
0
4,858
10,544
34,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
37,505
668
Minions Killed
412
0
Camps Cleared
0
1,742,325
Distance Traveled
1,531,873
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,953
442
76
4
0
296,594
8
L
Arachne
7,694
427
90
5
0
374,612
3
L
Ymir
6,761
376
36
2
0
289,622
0
W
Mulan
10,426
579
160
9
0
333,232
0
L
Kukulkan
8,502
472
158
9
0
322,288
3
W
Lancelot
10,227
568
157
9
0
409,073
0
W
Kukulkan
8,604
478
132
7
0
346,547
1
L
Ishtar
6,595
366
52
3
0
248,757
4
W
Rama
10,364
576
165
9
0
322,206
5
W
Bacchus
8,615
479
54
3
0
331,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role