Player Matchup

Jormungandr
Jormungandr
Silver I
SuaveATL
Jormungandr
Silver I
Level 89
God Stats
3W - 0L
1,755 SR
Queue Stats
144W - 155L
1,036 MMR
Party 1
Awilix
Awilix
Gold IV
Veklo
Awilix
Gold IV
Level 159
God Stats
11W - 9L
1,465 SR
Queue Stats
402W - 407L
1,322 MMR
Solo
Atlas
Atlas
Silver III
frozeya
Atlas
Silver III
Level 119
God Stats
4W - 1L
1,642 SR
Queue Stats
24W - 33L
1,083 MMR
Solo
Yu Huang
Yu Huang
Gold V
odiczie
Yu Huang
Gold V
Level 127
God Stats
4W - 2L
1,574 SR
Queue Stats
286W - 289L
1,256 MMR
Solo
Cernunnos
Cernunnos
Gold V
sosaaj678
Cernunnos
Gold V
Level 124
God Stats
38W - 30L
1,607 SR
Queue Stats
358W - 358L
1,293 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,608 SR
1,198 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,415 SR
1,199 MMR
Kumbhakarna
Kumbhakarna
Silver I
LordeMath
Kumbhakarna
Silver I
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,199 MMR
Solo
Fenrir
Fenrir
Silver IV
MajinTy1010
Fenrir
Silver IV
Level 82
God Stats
1W - 2L
1,145 SR
Queue Stats
43W - 54L
1,136 MMR
Solo
Skadi
Skadi
Bronze IV
OBITO_75-
Skadi
Bronze IV
Level 68
God Stats
0W - 1L
1,453 SR
Queue Stats
17W - 23L
1,199 MMR
Solo
Anubis
Anubis
Silver II
Xero_NYC
Anubis
Silver II
Level 121
God Stats
40W - 36L
1,523 SR
Queue Stats
291W - 313L
1,007 MMR
Solo
Scylla
Scylla
Gold III
bwoolgrove
Scylla
Gold III
Level 118
God Stats
9W - 16L
1,455 SR
Queue Stats
226W - 231L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SuaveATL
Jormungandr
20
4 / 5 / 8
14,803
529
12,028
24,215
19,080
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Veklo
Awilix
20
11 / 4 / 13
15,401
550
27,923
23,859
11,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
frozeya
Atlas
19
4 / 4 / 16
12,994
464
13,520
29,605
37,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
odiczie
Yu Huang
20
10 / 3 / 8
16,070
574
21,004
21,643
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
sosaaj678
Cernunnos
20
7 / 3 / 8
15,551
555
21,942
29,961
12,686
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
DanzaburouSusanoMulanCabrakan

VS

Bans
HadesIshtarDa JiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LordeMath
Kumbhakarna
14
0 / 7 / 5
10,586
378
8,404
34,014
39,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
18
6 / 12 / 3
13,434
480
9,919
30,093
13,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
OBITO_75-
Skadi
17
1 / 7 / 4
11,887
425
16,444
22,717
7,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Xero_NYC
Anubis
20
8 / 5 / 4
15,440
551
26,553
24,009
11,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
bwoolgrove
Scylla
20
3 / 6 / 2
13,218
472
14,380
18,664
7,307
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
36
Kills
18
19
Deaths
37
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
LordeMath
Kumbhakarna
0
7
5
0.36
L
Fenrir
6
12
3
0.63
L
Skadi
OBITO_75-
Skadi
1
7
4
0.43
W
Jormungandr
SuaveATL
Jormungandr
4
5
8
1.6
W
Awilix
Veklo
Awilix
11
4
13
4.38
L
Anubis
Xero_NYC
Anubis
8
5
4
2
L
Scylla
bwoolgrove
Scylla
3
6
2
0.67
W
Atlas
frozeya
Atlas
4
4
16
3
W
Yu Huang
odiczie
Yu Huang
10
3
8
4.67
W
Cernunnos
sosaaj678
Cernunnos
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,417
Damage
75,700
129,283
Taken
129,497
90,885
Mitigated
79,730
33,665
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
LordeMath
Kumbhakarna
8,404
641
0
2,820
34,014
39,246
0
13,277
20,077
29,025
0
L
Fenrir
9,919
2,016
0
2,915
30,093
13,728
789
8,996
20,991
0
87,776
L
Skadi
OBITO_75-
Skadi
16,444
6,944
0
500
22,717
7,796
471
9,554
12,850
0
90,934
W
Jormungandr
SuaveATL
Jormungandr
12,028
3,022
0
3,380
24,215
19,080
1,320
12,468
11,747
117,244
0
W
Awilix
Veklo
Awilix
27,923
10,914
0
1,273
23,859
11,308
1,639
9,696
14,163
0
134,596
L
Anubis
Xero_NYC
Anubis
26,553
78
0
12,147
24,009
11,653
709
9,504
14,377
119,316
2,014
L
Scylla
bwoolgrove
Scylla
14,380
761
0
4,798
18,664
7,307
0
8,526
9,854
115,285
0
W
Atlas
frozeya
Atlas
13,520
3,880
0
3,264
29,605
37,143
267
10,249
19,356
54,052
3,993
W
Yu Huang
odiczie
Yu Huang
21,004
1,590
601
5,943
21,643
10,668
1,012
8,096
13,547
133,865
0
W
Cernunnos
sosaaj678
Cernunnos
21,942
13,164
0
19,204
29,961
12,686
7,345
11,156
18,805
0
171,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,819
Gold Earned
64,565
765
Minions Killed
609
0
Camps Cleared
0
2,540,353
Distance Traveled
2,321,418
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,586
378
28
1
0
473,604
10
L
Fenrir
13,434
480
110
4
0
475,317
1
L
Skadi
11,887
425
114
4
0
434,344
2
W
Jormungandr
14,803
529
181
6
0
478,176
0
W
Awilix
15,401
550
138
5
0
576,659
0
L
Anubis
15,440
551
173
6
0
420,224
6
L
Scylla
13,218
472
184
7
0
517,929
6
W
Atlas
12,994
464
79
3
0
485,730
10
W
Yu Huang
16,070
574
172
6
0
522,681
1
W
Cernunnos
15,551
555
195
7
0
477,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role