Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Au7os
Kuzenbo
Platinum I
Level 160
God Stats
2W - 2L
1,711 SR
Queue Stats
256W - 240L
2,022 MMR
Solo
Apollo
Apollo
Platinum I
AyeRican
Apollo
Platinum I
Level 160
God Stats
3W - 4L
1,571 SR
Queue Stats
142W - 136L
2,017 MMR
Solo
Thanatos
Thanatos
Platinum II
Isacq
Thanatos
Platinum II
Level 89
God Stats
2W - 4L
1,401 SR
Queue Stats
193W - 190L
1,862 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
zAuxable-TTV
Baba Yaga
Diamond IV
Level 153
God Stats
5W - 4L
1,821 SR
Queue Stats
173W - 163L
2,221 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,601 SR
1,924 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,626 SR
2,071 MMR
Artio
Artio
Gold I
AntgodM
Artio
Gold I
Level 143
God Stats
1W - 1L
1,640 SR
Queue Stats
23W - 18L
1,923 MMR
Solo
Ne Zha
Ne Zha
Gold II
Date Helix
Ne Zha
Gold II
Level 34
God Stats
2W - 1L
1,550 SR
Queue Stats
42W - 22L
1,815 MMR
Solo
Da Ji
Da Ji
Diamond IV
DudeInaRealChair
Da Ji
Diamond IV
Level 87
God Stats
2W - 2L
1,495 SR
Queue Stats
185W - 172L
2,211 MMR
Party 1
Chernobog
Chernobog
Diamond III
MustyOrangeJuice
Chernobog
Diamond III
Level 146
God Stats
5W - 1L
1,712 SR
Queue Stats
135W - 118L
2,180 MMR
Party 1
Nu Wa
Nu Wa
Masters
santaluciamike
Nu Wa
Masters
Level 160
God Stats
8W - 6L
1,734 SR
Queue Stats
387W - 387L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 11 / 4
9,108
414
10,267
25,729
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
Au7os
Kuzenbo
16
2 / 10 / 3
10,931
497
13,178
26,420
25,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
AyeRican
Apollo
17
1 / 6 / 1
10,647
484
13,315
29,560
11,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Thanatos
Isacq
Thanatos
14
3 / 6 / 4
9,658
439
7,912
20,423
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
zAuxable-TTV
Baba Yaga
18
2 / 8 / 4
11,316
514
17,467
22,050
9,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Ao KuangCernunnosChang'eHades

VS

Bans
ThorKaliPeleAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AntgodM
Artio
18
8 / 2 / 9
13,209
600
12,216
30,810
32,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Date Helix
Ne Zha
19
9 / 4 / 13
13,201
600
21,357
26,910
12,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 6
13,112
596
15,061
22,021
20,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
20
5 / 1 / 7
14,465
658
21,061
23,831
11,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

20
13 / 2 / 7
14,714
669
29,407
14,292
6,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
10
Kills
41
41
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
11
4
0.36
W
Artio
AntgodM
Artio
8
2
9
6.25
L
Kuzenbo
Au7os
Kuzenbo
2
10
3
0.35
L
Apollo
AyeRican
Apollo
1
6
1
0.25
W
Ne Zha
Date Helix
Ne Zha
9
4
13
3.88
W
6
3
6
3
L
Thanatos
Isacq
Thanatos
3
6
4
0.83
W
Chernobog
5
1
7
8.5
W
13
2
7
8.25
L
Baba Yaga
zAuxable-TTV
Baba Yaga
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,139
Damage
99,102
124,182
Taken
117,864
66,013
Mitigated
83,581
32,840
Healing
51,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,267
6,076
0
4,920
25,729
9,430
0
9,777
15,856
0
42,660
W
Artio
AntgodM
Artio
12,216
1,409
2,151
12,237
30,810
32,704
1,560
6,104
23,731
47,511
3,126
L
Kuzenbo
Au7os
Kuzenbo
13,178
3,734
0
2,730
26,420
25,553
0
7,148
18,483
62,203
0
L
Apollo
AyeRican
Apollo
13,315
8,301
0
9,993
29,560
11,367
1,358
5,877
23,563
0
104,771
W
Ne Zha
Date Helix
Ne Zha
21,357
7,726
0
11,349
26,910
12,935
7,321
7,148
19,528
0
122,155
W
15,061
3,234
0
2,971
22,021
20,252
1,577
9,822
11,740
0
85,465
L
Thanatos
Isacq
Thanatos
7,912
2,259
0
12,371
20,423
9,780
0
6,876
13,397
0
63,299
W
Chernobog
21,061
12,848
0
16,865
23,831
11,157
2,186
3,480
20,341
27
164,163
W
29,407
6,017
262
5,530
14,292
6,533
4,457
7,161
7,093
138,348
0
L
Baba Yaga
zAuxable-TTV
Baba Yaga
17,467
90
0
2,826
22,050
9,883
0
11,468
10,494
99,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
68,701
569
Minions Killed
781
0
Camps Cleared
0
1,847,120
Distance Traveled
2,129,733
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,108
414
51
2
0
383,149
2
W
Artio
13,209
600
61
3
0
454,186
7
L
Kuzenbo
10,931
497
106
5
0
373,866
3
L
Apollo
10,647
484
177
8
0
337,646
3
W
Ne Zha
13,201
600
147
7
0
465,818
4
W
Da Ji
13,112
596
140
6
0
406,080
6
L
Thanatos
9,658
439
89
4
0
374,705
0
W
Chernobog
14,465
658
229
10
0
437,033
1
W
Nu Wa
14,714
669
204
9
0
366,616
1
L
Baba Yaga
11,316
514
146
7
0
377,754
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role