Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AR3A Villu
Cliodhna
Level 142
God Stats
3W - 5L
1,668 SR
Queue Stats
200W - 214L
1,478 Elo+
Party 1
Ymir
Ymir
AR3A YspLabel
Ymir
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
Tituco_PHX
Skadi
Level 65
God Stats
2W - 1L
1,316 SR
Queue Stats
40W - 42L
1,330 Elo+
Party 2
Team Averages
Level 87
1,497 SR
1,462 Elo+

VS

Team Averages
Level 66
1,574 SR
1,339 Elo+
Bellona
Bellona
Kuuhaku_BF
Bellona
Level 100
God Stats
3W - 4L
1,473 SR
Queue Stats
129W - 147L
1,353 Elo+
Party 3
Thanatos
Thanatos
MurailleDeChine_
Thanatos
Level 44
God Stats
18W - 18L
1,404 SR
Queue Stats
56W - 68L
1,312 Elo+
Solo
Raijin
Raijin
Prime5_0_13
Raijin
Level 69
God Stats
2W - 1L
1,851 SR
Queue Stats
61W - 86L
1,304 Elo+
Party 3
Mulan
Mulan
carlssonfjunis
Mulan
Level 47
God Stats
43W - 27L
1,650 SR
Queue Stats
164W - 216L
1,373 Elo+
Party 4
Danzaburou
Danzaburou
frepqe
Danzaburou
Level 68
God Stats
17W - 11L
1,492 SR
Queue Stats
170W - 229L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 3 / 4
8,281
592
7,575
8,122
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
 
Shiva
12
4 / 2 / 2
7,388
528
7,344
12,246
5,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
AR3A Villu
Cliodhna
13
8 / 1 / 1
8,376
598
11,702
13,796
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
6,378
456
1,963
11,758
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
11
1 / 3 / 0
6,337
453
6,896
8,517
2,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kuuhaku_BF
Bellona
12
0 / 4 / 2
7,475
534
3,184
11,672
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 6 / 1
7,876
563
9,397
14,920
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
1 / 6 / 1
6,817
487
4,170
11,325
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 4
7,066
505
5,128
10,452
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
frepqe
Danzaburou
13
5 / 1 / 0
7,828
559
7,662
9,332
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
17
Kills
11
11
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
4
2
W
Shiva
 
Shiva
4
2
2
2.5
W
Cliodhna
AR3A Villu
Cliodhna
8
1
1
8.5
W
0
2
2
0.5
L
Bellona
Kuuhaku_BF
Bellona
0
4
2
0.25
L
5
6
1
0.92
L
Raijin
1
6
1
0.25
W
Skadi
1
3
0
0.33
L
0
0
4
2
L
Danzaburou
frepqe
Danzaburou
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
29,541
54,439
Taken
57,701
23,714
Mitigated
28,485
12,891
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,575
919
108
2,232
8,122
2,889
562
2,177
5,945
63,183
0
W
Shiva
 
Shiva
7,344
1,011
0
2,244
12,246
5,418
0
423
11,823
0
38,664
W
Cliodhna
AR3A Villu
Cliodhna
11,702
1,686
0
6,487
13,796
5,268
0
1,382
12,414
0
47,137
W
1,963
303
0
890
11,758
7,643
116
188
11,570
20,233
0
L
Bellona
Kuuhaku_BF
Bellona
3,184
1,346
0
3,152
11,672
8,115
58
0
11,672
0
43,187
L
9,397
3,069
0
10,066
14,920
5,705
0
2,288
12,632
0
45,175
L
Raijin
4,170
697
0
1,060
11,325
4,390
0
5,383
5,942
41,659
0
W
Skadi
6,896
1,918
0
930
8,517
2,496
0
0
8,517
0
46,972
L
5,128
573
1,572
3,487
10,452
6,748
72
1,063
9,389
0
27,408
L
Danzaburou
frepqe
Danzaburou
7,662
4,740
47
4,514
9,332
3,527
456
804
8,528
0
73,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
37,062
349
Minions Killed
399
0
Camps Cleared
0
1,389,741
Distance Traveled
1,351,632
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,281
592
114
8
0
250,621
7
W
Shiva
7,388
528
64
5
0
297,291
0
W
Cliodhna
8,376
598
60
4
0
333,046
2
W
Ymir
6,378
456
32
2
0
254,978
0
L
Bellona
7,475
534
101
7
0
269,649
0
L
Thanatos
7,876
563
60
4
0
298,062
0
L
Raijin
6,817
487
73
5
0
231,148
2
W
Skadi
6,337
453
79
6
0
253,805
2
L
Mulan
7,066
505
42
3
0
286,903
0
L
Danzaburou
7,828
559
123
9
0
265,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role