Player Matchup

Chang'e
Chang'e
CH13FT41N36
Chang'e
Level 129
God Stats
0W - 2L
1,205 SR
Queue Stats
68W - 101L
1,462 Elo+
Party 2
Medusa
Medusa
Noobie224
Medusa
Level 123
God Stats
0W - 2L
1,249 SR
Queue Stats
70W - 94L
1,470 Elo+
Party 2
Tyr
Tyr
SamaiTheBoss
Tyr
Level 113
God Stats
3W - 3L
1,495 SR
Queue Stats
18W - 20L
1,565 Elo+
Solo
Team Averages
Level 122
1,316 SR
1,499 Elo+

VS

Team Averages
Level 94
1,598 SR
1,694 Elo+
Tyr
Tyr
BIPOLARWEEB
Tyr
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 4L
1,893 Elo+
Party 1
Anhur
Anhur
CommandoLegends
Anhur
Level 65
God Stats
19W - 2L
1,850 SR
Queue Stats
46W - 14L
1,742 Elo+
Party 1
Kukulkan
Kukulkan
Joantemos
Kukulkan
Level 157
God Stats
17W - 18L
1,443 SR
Queue Stats
287W - 349L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CH13FT41N36
Chang'e
11
1 / 5 / 1
7,198
720
3,454
10,261
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Noobie224
Medusa
10
0 / 8 / 1
6,489
649
7,721
12,039
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 1
7,356
736
4,681
12,202
10,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
9,990
999
10,481
14,059
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 11
9,044
904
14,202
9,609
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Joantemos
Kukulkan
13
3 / 2 / 6
7,881
788
5,518
4,881
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Chang'e
CH13FT41N36
Chang'e
1
5
1
0.3
W
3
0
11
8.5
W
Kukulkan
Joantemos
Kukulkan
3
2
6
3
L
Medusa
Noobie224
Medusa
0
8
1
0.06
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
30,201
34,502
Taken
28,549
18,206
Mitigated
22,629
7,085
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,481
1,616
0
4,872
14,059
16,105
46
1,206
12,853
0
20,977
L
Chang'e
CH13FT41N36
Chang'e
3,454
155
1,113
2,082
10,261
3,386
0
2,028
8,233
10,878
0
W
14,202
9,134
0
4,189
9,609
4,190
859
1,154
8,455
0
48,086
W
Kukulkan
Joantemos
Kukulkan
5,518
601
0
250
4,881
2,334
550
1,121
3,760
38,046
0
L
Medusa
Noobie224
Medusa
7,721
3,760
0
957
12,039
3,963
0
1,311
10,728
0
25,168
L
4,681
259
0
2,933
12,202
10,857
0
2,210
9,992
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
26,915
98
Minions Killed
168
0
Camps Cleared
0
586,127
Distance Traveled
608,598
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,990
999
12
1
0
231,613
3
L
Chang'e
7,198
720
35
4
0
185,843
1
W
Anhur
9,044
904
86
9
0
193,607
2
W
Kukulkan
7,881
788
70
7
0
183,378
2
L
Medusa
6,489
649
32
3
0
177,981
2
L
Tyr
7,356
736
31
3
0
222,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role