Player Matchup

Neith
Neith
HeldStarfish134
Neith
Level 116
God Stats
269W - 264L
1,419 SR
Queue Stats
433W - 475L
1,268 Elo+
Solo
Charybdis
Charybdis
Lil Murkage
Charybdis
Level 105
God Stats
23W - 16L
1,537 SR
Queue Stats
296W - 310L
1,355 Elo+
Solo
Sol
Sol
Lumik830
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 343L
1,478 Elo+
Solo
Fenrir
Fenrir
XRenard_blanc
Fenrir
Level 103
God Stats
6W - 8L
1,378 SR
Queue Stats
56W - 76L
1,341 Elo+
Solo
Ymir
Ymir
Zignet
Ymir
Level 125
God Stats
8W - 10L
1,426 SR
Queue Stats
332W - 347L
1,345 Elo+
Solo
Team Averages
Level 107
1,452 SR
1,358 Elo+

VS

Team Averages
Level 61
1,448 SR
1,277 Elo+
Aphrodite
Aphrodite
Pedritooo__1323
Aphrodite
Level 108
God Stats
1W - 1L
1,552 SR
Queue Stats
23W - 22L
1,442 Elo+
Solo
Awilix
Awilix
SumKhoont
Awilix
Level 111
God Stats
46W - 32L
1,611 SR
Queue Stats
141W - 159L
1,423 Elo+
Solo
Achilles
Achilles
The_Ghost_BA95
Achilles
Level 48
God Stats
3W - 5L
1,406 SR
Queue Stats
59W - 87L
1,422 Elo+
Solo
Izanami
Izanami
bulggaro
Izanami
Level 36
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 6L
1,049 Elo+
Party 1
Anubis
Anubis
nando_56_x
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
8,024
472
6,482
8,889
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Lil Murkage
Charybdis
16
7 / 0 / 1
10,672
628
9,153
8,205
3,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 3
9,543
561
2,326
7,370
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 5
8,623
507
8,871
13,237
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Zignet
Ymir
13
2 / 0 / 1
8,535
502
4,239
11,405
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pedritooo__1323
Aphrodite
12
1 / 2 / 0
6,707
395
4,257
9,640
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SumKhoont
Awilix
13
1 / 3 / 1
7,767
457
7,524
12,851
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
0 / 4 / 1
8,228
484
3,850
11,736
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
bulggaro
Izanami
11
0 / 1 / 0
6,347
373
4,026
8,841
3,346
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
nando_56_x
Anubis
12
0 / 2 / 0
7,096
417
4,772
5,694
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Charybdis
Lil Murkage
Charybdis
7
0
1
7.5
W
0
1
3
1.5
L
Aphrodite
Pedritooo__1323
Aphrodite
1
2
0
0.5
L
Awilix
SumKhoont
Awilix
1
3
1
0.5
L
Achilles
0
4
1
0.13
W
3
2
5
2.75
W
Ymir
Zignet
Ymir
2
0
1
2.5
L
Izanami
bulggaro
Izanami
0
1
0
0
L
Anubis
nando_56_x
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,071
Damage
24,429
49,106
Taken
48,762
23,869
Mitigated
26,206
18,470
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,482
2,534
0
3,611
8,889
3,684
1,173
1,463
7,054
0
60,302
W
Charybdis
Lil Murkage
Charybdis
9,153
2,992
825
594
8,205
3,461
854
762
6,880
0
72,358
W
2,326
492
0
4,664
7,370
3,206
1,356
852
6,518
72,804
7,998
L
Aphrodite
Pedritooo__1323
Aphrodite
4,257
144
3,360
4,892
9,640
3,869
102
825
8,815
35,494
3,608
L
Awilix
SumKhoont
Awilix
7,524
2,916
0
4,268
12,851
5,264
744
1,055
11,796
0
69,615
L
Achilles
3,850
1,284
0
1,849
11,736
10,750
0
78
11,658
0
60,033
W
8,871
2,459
0
2,527
13,237
4,936
0
2,830
9,722
0
58,338
W
Ymir
Zignet
Ymir
4,239
697
2,143
4,106
11,405
8,582
0
3,007
8,398
35,385
0
L
Izanami
bulggaro
Izanami
4,026
2,131
0
2,052
8,841
3,346
0
2,910
5,931
0
38,982
L
Anubis
nando_56_x
Anubis
4,772
332
0
2,136
5,694
2,977
76
1,646
4,048
44,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,397
Gold Earned
36,145
472
Minions Killed
415
0
Camps Cleared
0
1,481,467
Distance Traveled
1,491,818
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,024
472
91
5
0
251,111
4
W
Charybdis
10,672
628
124
7
0
254,257
5
W
Sol
9,543
561
136
8
0
316,816
6
L
Aphrodite
6,707
395
56
3
0
333,879
3
L
Awilix
7,767
457
112
7
0
359,142
4
L
Achilles
8,228
484
126
7
0
285,307
3
W
Fenrir
8,623
507
75
4
0
334,040
0
W
Ymir
8,535
502
46
3
0
325,243
5
L
Izanami
6,347
373
62
4
0
272,866
0
L
Anubis
7,096
417
59
3
0
240,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role