Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BOTLEE3
Chiron
Level 121
God Stats
17W - 20L
1,479 SR
Queue Stats
297W - 481L
1,385 Elo+
Party 1
Chang'e
Chang'e
CHUN6GYBE4N
Chang'e
Level 106
God Stats
0W - 3L
1,261 SR
Queue Stats
217W - 357L
1,329 Elo+
Party 1
Team Averages
Level 112
1,413 SR
1,405 Elo+

VS

Team Averages
Level 105
1,331 SR
1,492 Elo+
Jing Wei
Jing Wei
lynxsafe14
Jing Wei
Level 89
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Discordia
Discordia
shadowninja19184
Discordia
Level 99
God Stats
2W - 1L
1,316 SR
Queue Stats
83W - 94L
1,502 Elo+
Solo
Fenrir
Fenrir
theTman055
Fenrir
Level 128
God Stats
121W - 164L
1,422 SR
Queue Stats
1,018W - 1,416L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 6 / 3
12,008
706
10,611
29,241
42,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
BOTLEE3
Chiron
16
2 / 4 / 4
11,384
670
18,325
19,111
15,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
CHUN6GYBE4N
Chang'e
17
3 / 5 / 4
12,150
715
9,717
23,261
10,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
lynxsafe14
Jing Wei
18
2 / 3 / 11
12,399
729
28,041
20,011
10,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
17
7 / 4 / 6
12,930
761
18,876
10,612
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
theTman055
Fenrir
17
6 / 1 / 7
12,630
743
14,060
18,208
23,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
3
0.75
L
Chiron
BOTLEE3
Chiron
2
4
4
1
L
Chang'e
CHUN6GYBE4N
Chang'e
3
5
4
1
W
Jing Wei
lynxsafe14
Jing Wei
2
3
11
2.5
W
Discordia
7
4
6
2.5
W
Fenrir
theTman055
Fenrir
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
60,977
71,613
Taken
48,831
68,188
Mitigated
39,280
23,165
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,611
2,503
2,273
5,272
29,241
42,168
0
6,909
21,926
825
28,424
L
Chiron
BOTLEE3
Chiron
18,325
6,430
1,498
3,062
19,111
15,711
0
4,769
14,031
0
60,243
L
Chang'e
CHUN6GYBE4N
Chang'e
9,717
408
4,450
6,610
23,261
10,309
0
7,231
15,608
48,945
0
W
Jing Wei
lynxsafe14
Jing Wei
28,041
22,862
0
5,193
20,011
10,356
563
5,952
14,059
0
83,289
W
Discordia
18,876
977
0
821
10,612
5,008
485
1,590
9,022
67,933
0
W
Fenrir
theTman055
Fenrir
14,060
2,075
0
4,475
18,208
23,916
1,965
3,079
15,129
0
30,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
37,959
192
Minions Killed
199
0
Camps Cleared
0
910,055
Distance Traveled
1,001,063
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,008
706
17
1
0
313,782
3
L
Chiron
11,384
670
99
6
0
294,473
1
L
Chang'e
12,150
715
76
4
0
301,800
0
W
Jing Wei
12,399
729
87
5
0
342,881
0
W
Discordia
12,930
761
82
5
0
311,541
1
W
Fenrir
12,630
743
30
2
0
346,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role