Player Matchup

Heimdallr
Heimdallr
GumeLadz
Heimdallr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 140L
1,390 Elo+
Party 1
Yu Huang
Yu Huang
Inumium
Yu Huang
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
26W - 3L
1,834 Elo+
Party 2
Sol
Sol
KINGstinger93
Sol
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 102L
1,435 Elo+
Solo
Hera
Hera
ValkyriesEnd
Hera
Level 128
God Stats
5W - 9L
1,307 SR
Queue Stats
369W - 416L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vênatus
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,575 Elo+
Party 2
Team Averages
Level 78
1,501 SR
1,525 Elo+

VS

Team Averages
Level 77
1,464 SR
1,449 Elo+
Achilles
Achilles
Guccibagmari
Achilles
Level 156
God Stats
2W - 4L
1,332 SR
Queue Stats
272W - 293L
1,358 Elo+
Solo
Bacchus
Bacchus
X fusee X
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,463 Elo+
Solo
Janus
Janus
brutticuss
Janus
Level 158
God Stats
16W - 21L
1,489 SR
Queue Stats
741W - 739L
1,386 Elo+
Solo
Kali
Kali
cluthking08
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Cabrakan
Cabrakan
longschlang5150
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GumeLadz
Heimdallr
11
0 / 4 / 10
7,368
819
4,629
9,736
5,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Inumium
Yu Huang
17
8 / 2 / 10
9,563
1,063
12,595
9,947
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 13
8,863
985
9,450
5,817
2,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 8
7,607
845
5,772
5,224
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Vênatus
Ah Muzen Cab
16
8 / 3 / 11
9,478
1,053
18,800
11,218
6,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guccibagmari
Achilles
13
3 / 4 / 2
7,760
862
6,589
12,670
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
X fusee X
Bacchus
12
0 / 5 / 6
6,646
738
4,340
10,299
14,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
14
2 / 4 / 4
7,982
887
8,919
9,475
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 5
8,407
934
6,351
12,724
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
13
1 / 4 / 5
7,571
841
4,427
12,296
13,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
21
Kills
11
13
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Guccibagmari
Achilles
3
4
2
1
W
Heimdallr
GumeLadz
Heimdallr
0
4
10
1.25
W
Yu Huang
Inumium
Yu Huang
8
2
10
6.5
W
3
1
13
9.5
W
2
3
8
2
W
Ah Muzen Cab
Vênatus
Ah Muzen Cab
8
3
11
4.5
L
Bacchus
X fusee X
Bacchus
0
5
6
0.6
L
Janus
2
4
4
1
L
5
4
5
1.88
L
Cabrakan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,246
Damage
30,626
41,942
Taken
57,464
26,626
Mitigated
47,547
14,719
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Guccibagmari
Achilles
6,589
1,035
0
3,231
12,670
10,224
0
5,566
6,884
0
11,533
W
Heimdallr
GumeLadz
Heimdallr
4,629
692
376
729
9,736
5,283
820
5,493
4,019
0
10,893
W
Yu Huang
Inumium
Yu Huang
12,595
1,135
70
2,808
9,947
9,417
542
3,818
6,005
19,870
0
W
9,450
2,954
666
2,782
5,817
2,948
2,680
2,317
3,422
27,276
0
W
5,772
1,561
1,181
1,078
5,224
2,654
336
1,744
3,480
11,599
0
W
Ah Muzen Cab
Vênatus
Ah Muzen Cab
18,800
7,673
401
4,628
11,218
6,324
3,378
4,314
6,632
0
38,391
L
Bacchus
X fusee X
Bacchus
4,340
392
677
817
10,299
14,160
0
5,428
4,620
10,795
0
L
Janus
8,919
138
1,334
928
9,475
4,245
0
5,485
3,713
19,462
0
L
6,351
2,487
1,980
4,287
12,724
5,737
22
5,216
7,057
0
13,994
L
Cabrakan
4,427
378
2,015
1,919
12,296
13,181
0
4,695
7,373
8,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
38,366
111
Minions Killed
87
0
Camps Cleared
0
824,280
Distance Traveled
880,320
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,760
862
19
2
0
172,227
0
W
Heimdallr
7,368
819
15
2
0
170,260
0
W
Yu Huang
9,563
1,063
15
2
0
181,466
5
W
Sol
8,863
985
35
4
0
173,864
0
W
Hera
7,607
845
9
1
0
158,696
0
W
Ah Muzen Cab
9,478
1,053
37
4
0
139,994
0
L
Bacchus
6,646
738
18
2
0
174,365
0
L
Janus
7,982
887
29
3
0
134,411
0
L
Kali
8,407
934
16
2
0
218,022
1
L
Cabrakan
7,571
841
5
1
0
181,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role