Player Matchup

Sol
Sol
Jackster759
Sol
Level 113
God Stats
31W - 18L
1,627 SR
Queue Stats
45W - 38L
1,604 Elo+
Party 2
Cerberus
Cerberus
MOEGAR23
Cerberus
Level 127
God Stats
0W - 1L
1,287 SR
Queue Stats
38W - 34L
1,571 Elo+
Party 2
Izanami
Izanami
MochaCheetah58
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,590 Elo+
Party 2
Team Averages
Level 115
1,472 SR
1,588 Elo+

VS

Team Averages
Level 138
1,556 SR
1,620 Elo+
Cupid
Cupid
BlueFalcon71
Cupid
Level 156
God Stats
15W - 12L
1,574 SR
Queue Stats
159W - 159L
1,588 Elo+
Party 1
Anubis
Anubis
HeavensHero
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
King Arthur
King Arthur
smuggles908
King Arthur
Level 154
God Stats
15W - 11L
1,593 SR
Queue Stats
109W - 111L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,768
698
15,137
14,671
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
MOEGAR23
Cerberus
12
0 / 6 / 2
8,442
603
6,125
24,980
19,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 2
9,813
701
5,115
14,028
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
10,802
772
14,764
10,389
4,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
17
8 / 1 / 5
11,566
826
11,444
7,213
4,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
smuggles908
King Arthur
17
8 / 2 / 8
11,410
815
20,618
16,392
15,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Anubis
8
1
5
10.5
L
3
6
0
0.5
L
Cerberus
MOEGAR23
Cerberus
0
6
2
0.17
L
0
5
2
0.2
W
King Arthur
smuggles908
King Arthur
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
46,826
53,679
Taken
33,994
31,567
Mitigated
24,590
10,439
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,764
9,255
699
4,815
10,389
4,551
1,691
6,629
3,760
0
71,439
W
Anubis
11,444
36
0
3,172
7,213
4,173
997
4,299
2,914
41,464
0
L
15,137
5,711
418
4,396
14,671
4,992
0
6,929
7,742
32,430
1,819
L
Cerberus
MOEGAR23
Cerberus
6,125
720
0
4,836
24,980
19,816
0
1,453
23,371
27,866
0
L
5,115
3,872
0
789
14,028
6,759
0
3,071
10,861
0
49,387
W
King Arthur
smuggles908
King Arthur
20,618
3,157
600
2,433
16,392
15,866
218
9,630
6,762
0
52,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
33,778
185
Minions Killed
192
0
Camps Cleared
0
699,372
Distance Traveled
814,565
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,802
772
104
7
0
260,075
1
W
Anubis
11,566
826
54
4
0
260,207
3
L
Sol
9,768
698
50
4
0
211,273
1
L
Cerberus
8,442
603
51
4
0
249,461
6
L
Izanami
9,813
701
84
6
0
238,638
2
W
King Arthur
11,410
815
34
2
0
294,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role