Player Matchup

Serqet
Serqet
KP10
Serqet
Level 160
God Stats
2W - 3L
1,762 SR
Queue Stats
346W - 165L
1,799 Elo+
Party 1
Geb
Geb
QuocamoIe
Geb
Level 159
God Stats
1W - 0L
1,618 SR
Queue Stats
24W - 1L
2,089 Elo+
Party 1
Scylla
Scylla
Ximu
Scylla
Level 160
God Stats
7W - 5L
1,682 SR
Queue Stats
281W - 143L
1,728 Elo+
Party 1
Horus
Horus
imascrub
Horus
Level 160
God Stats
5W - 1L
1,997 SR
Queue Stats
246W - 118L
1,690 Elo+
Party 1
Xbalanque
Xbalanque
michaelmyers42o
Xbalanque
Level 87
God Stats
6W - 3L
1,582 SR
Queue Stats
182W - 199L
1,393 Elo+
Solo
Team Averages
Level 145
1,728 SR
1,740 Elo+

VS

Team Averages
Level 131
1,520 SR
1,492 Elo+
Kukulkan
Kukulkan
ErkMcGurk
Kukulkan
Level 154
God Stats
2W - 2L
1,628 SR
Queue Stats
82W - 67L
1,525 Elo+
Solo
Atlas
Atlas
HaKumbhaMatata
Atlas
Level 160
God Stats
0W - 4L
1,302 SR
Queue Stats
223W - 243L
1,558 Elo+
Solo
Chronos
Chronos
Seekerr_
Chronos
Level 149
God Stats
41W - 38L
1,552 SR
Queue Stats
334W - 380L
1,433 Elo+
Solo
Nemesis
Nemesis
ShadowReaper007
Nemesis
Level 104
God Stats
3W - 2L
1,670 SR
Queue Stats
263W - 259L
1,493 Elo+
Solo
Charybdis
Charybdis
nemurimogula
Charybdis
Level 87
God Stats
83W - 102L
1,448 SR
Queue Stats
426W - 427L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KP10
Serqet
16
8 / 0 / 5
10,913
1,091
11,547
6,367
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
0 / 0 / 23
11,135
1,114
11,973
10,113
12,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Ximu
Scylla
17
9 / 2 / 11
11,778
1,178
25,529
11,570
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
imascrub
Horus
17
6 / 1 / 17
12,411
1,241
19,978
14,982
13,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
michaelmyers42o
Xbalanque
17
2 / 2 / 13
10,654
1,065
5,754
9,732
4,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

275

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErkMcGurk
Kukulkan
15
3 / 9 / 0
10,439
1,044
11,355
16,954
7,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 3
11,352
1,135
9,705
16,525
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Seekerr_
Chronos
15
0 / 7 / 3
9,085
909
6,546
17,498
5,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 4
9,230
923
8,478
16,495
5,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
nemurimogula
Charybdis
15
0 / 2 / 3
9,377
938
9,184
11,574
3,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
25
Kills
5
5
Deaths
25
69
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ErkMcGurk
Kukulkan
3
9
0
0.33
L
2
3
3
1.17
W
Serqet
KP10
Serqet
8
0
5
10.5
W
0
0
23
11.5
L
Chronos
Seekerr_
Chronos
0
7
3
0.21
L
0
4
4
0.5
W
Scylla
Ximu
Scylla
9
2
11
7.25
W
Horus
imascrub
Horus
6
1
17
14.5
W
Xbalanque
michaelmyers42o
Xbalanque
2
2
13
4.25
L
Charybdis
nemurimogula
Charybdis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,781
Damage
45,268
52,764
Taken
79,046
42,486
Mitigated
37,938
13,835
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ErkMcGurk
Kukulkan
11,355
1,052
32
793
16,954
7,110
0
5,848
10,757
50,488
0
L
9,705
2,503
664
6,094
16,525
17,173
0
8,538
7,561
16,250
0
W
Serqet
KP10
Serqet
11,547
3,955
0
1,110
6,367
5,081
0
2,959
3,408
46
19,878
W
11,973
1,585
1,962
887
10,113
12,929
0
3,928
6,185
24,503
0
L
Chronos
Seekerr_
Chronos
6,546
930
0
1,928
17,498
5,173
0
8,939
8,146
15,124
0
L
8,478
3,355
0
1,743
16,495
5,306
0
6,501
9,729
0
19,058
W
Scylla
Ximu
Scylla
25,529
2,697
0
250
11,570
6,151
0
9,091
2,479
37,559
0
W
Horus
imascrub
Horus
19,978
8,543
3,933
5,193
14,982
13,734
0
4,645
10,337
211
33,707
W
Xbalanque
michaelmyers42o
Xbalanque
5,754
859
0
500
9,732
4,591
0
6,983
2,749
0
33,085
L
Charybdis
nemurimogula
Charybdis
9,184
4,074
0
0
11,574
3,176
0
7,933
3,600
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
49,483
185
Minions Killed
188
7
Camps Cleared
5
986,144
Distance Traveled
913,733
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,439
1,044
95
10
1
162,426
0
L
Atlas
11,352
1,135
5
1
0
173,785
0
W
Serqet
10,913
1,091
26
3
3
163,651
3
W
Geb
11,135
1,114
33
3
1
214,569
2
L
Chronos
9,085
909
28
3
0
182,316
0
L
Nemesis
9,230
923
26
3
1
226,385
1
W
Scylla
11,778
1,178
32
3
2
216,952
0
W
Horus
12,411
1,241
21
2
1
228,107
0
W
Xbalanque
10,654
1,065
73
7
0
162,865
0
L
Charybdis
9,377
938
34
3
3
168,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role