Player Matchup

Morgan Le Fay
Morgan Le Fay
Doughbonhonkero
Morgan Le Fay
Level 127
God Stats
4W - 3L
1,530 SR
Queue Stats
169W - 151L
1,517 Elo+
Solo
Yemoja
Yemoja
IAMSTAR-YT
Yemoja
Level 122
God Stats
1W - 1L
1,293 SR
Queue Stats
141W - 147L
1,502 Elo+
Party 1
Atlas
Atlas
Momo_9001
Atlas
Level 141
God Stats
2W - 10L
1,513 SR
Queue Stats
152W - 167L
1,497 Elo+
Party 1
Apollo
Apollo
UnManquito6139
Apollo
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 97L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
willyduby
Ao Kuang
Level 128
God Stats
16W - 13L
1,396 SR
Queue Stats
222W - 194L
1,504 Elo+
Solo
Team Averages
Level 113
1,446 SR
1,511 Elo+

VS

Team Averages
Level 88
1,418 SR
1,472 Elo+
Cerberus
Cerberus
DuBxTapZ
Cerberus
Level 69
God Stats
3W - 2L
1,391 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 2
Apollo
Apollo
JaySwae
Apollo
Level 124
God Stats
3W - 5L
1,464 SR
Queue Stats
35W - 39L
1,449 Elo+
Party 2
Anubis
Anubis
Mr Mooty7076
Anubis
Level 32
God Stats
1W - 1L
1,339 SR
Queue Stats
11W - 15L
1,333 Elo+
Party 2
Odin
Odin
maverick james0
Odin
Level 107
God Stats
0W - 2L
1,487 SR
Queue Stats
348W - 303L
1,576 Elo+
Party 2
Achilles
Achilles
tac0 parad0x
Achilles
Level 108
God Stats
6W - 11L
1,410 SR
Queue Stats
295W - 278L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doughbonhonkero
Morgan Le Fay
20
8 / 2 / 12
15,006
556
28,204
16,159
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
IAMSTAR-YT
Yemoja
20
2 / 1 / 8
14,366
532
7,941
26,543
20,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Momo_9001
Atlas
20
3 / 1 / 20
13,779
510
17,185
34,234
20,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
19 / 1 / 6
17,037
631
37,519
30,551
14,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
willyduby
Ao Kuang
20
9 / 3 / 13
14,691
544
14,465
31,535
34,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DuBxTapZ
Cerberus
16
1 / 3 / 2
11,007
408
13,359
28,959
33,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
JaySwae
Apollo
16
1 / 13 / 2
10,784
399
9,177
30,352
10,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
3 / 9 / 1
11,318
419
10,048
20,665
11,437
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 0
12,189
451
17,805
24,633
32,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
tac0 parad0x
Achilles
17
1 / 11 / 1
11,282
418
13,708
31,706
15,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
41
Kills
8
8
Deaths
41
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Doughbonhonkero
Morgan Le Fay
8
2
12
7
L
Cerberus
DuBxTapZ
Cerberus
1
3
2
0.67
W
Yemoja
IAMSTAR-YT
Yemoja
2
1
8
6
L
Apollo
JaySwae
Apollo
1
13
2
0.15
W
Atlas
Momo_9001
Atlas
3
1
20
13
L
Anubis
3
9
1
0.39
W
19
1
6
22
L
2
5
0
0.4
L
Achilles
tac0 parad0x
Achilles
1
11
1
0.14
W
Ao Kuang
willyduby
Ao Kuang
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,314
Damage
64,097
139,022
Taken
136,315
98,597
Mitigated
104,304
66,227
Healing
35,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Doughbonhonkero
Morgan Le Fay
28,204
1,575
171
3,506
16,159
7,554
4,167
7,021
9,138
135,335
0
L
Cerberus
DuBxTapZ
Cerberus
13,359
560
0
10,236
28,959
33,465
0
16,839
12,120
46,960
0
W
Yemoja
IAMSTAR-YT
Yemoja
7,941
2,227
7,379
13,765
26,543
20,792
2,675
531
24,480
93,135
0
L
Apollo
JaySwae
Apollo
9,177
6,026
0
7,976
30,352
10,904
0
7,356
22,996
0
81,188
W
Atlas
Momo_9001
Atlas
17,185
5,003
0
8,181
34,234
20,833
397
4,976
29,114
113,956
0
L
Anubis
10,048
521
0
5,617
20,665
11,437
312
16,632
4,033
65,805
0
W
37,519
24,701
0
18,181
30,551
14,604
7,920
7,687
22,650
0
215,316
L
17,805
2,658
0
5,353
24,633
32,859
0
13,109
11,524
0
100,020
L
Achilles
tac0 parad0x
Achilles
13,708
3,002
0
6,175
31,706
15,639
0
14,342
17,364
0
90,032
W
Ao Kuang
willyduby
Ao Kuang
14,465
3,622
3,416
11,628
31,535
34,814
1,404
6,508
24,898
66,641
1,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,879
Gold Earned
56,580
788
Minions Killed
584
0
Camps Cleared
0
2,581,361
Distance Traveled
2,334,530
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,006
556
191
7
0
495,614
6
L
Cerberus
11,007
408
66
2
0
546,095
10
W
Yemoja
14,366
532
152
6
0
451,236
3
L
Apollo
10,784
399
117
4
0
382,992
2
W
Atlas
13,779
510
142
5
0
600,533
3
L
Anubis
11,318
419
128
5
0
414,343
0
W
Apollo
17,037
631
230
9
0
531,679
5
L
Odin
12,189
451
153
6
0
477,410
7
L
Achilles
11,282
418
120
4
0
513,690
0
W
Ao Kuang
14,691
544
73
3
0
502,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role