Player Matchup

Merlin
Merlin
Celticcwrath
Merlin
Level 27
God Stats
5W - 3L
1,557 SR
Queue Stats
29W - 43L
1,366 Elo+
Party 1
Artio
Artio
OG NYC SOUR D
Artio
Level 160
God Stats
3W - 1L
1,579 SR
Queue Stats
60W - 81L
1,359 Elo+
Party 1
Poseidon
Poseidon
wafflekitty3874
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 1
Team Averages
Level 68
1,545 SR
1,377 Elo+

VS

Team Averages
Level 100
1,617 SR
1,477 Elo+
Cernunnos
Cernunnos
GaryMIA
Cernunnos
Level 47
God Stats
6W - 3L
1,745 SR
Queue Stats
32W - 37L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
dpac2825
Cthulhu
Level 144
God Stats
8W - 3L
1,649 SR
Queue Stats
335W - 314L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
goosedacapo33
Baron Samedi
Level 110
God Stats
12W - 5L
1,456 SR
Queue Stats
39W - 32L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 0 / 1
10,686
629
13,848
8,351
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
10,721
631
8,435
26,839
35,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
16
1 / 4 / 1
10,824
637
11,334
11,290
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GaryMIA
Cernunnos
17
4 / 0 / 3
11,625
684
16,280
11,923
5,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dpac2825
Cthulhu
17
0 / 1 / 7
11,695
688
11,682
23,277
19,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
goosedacapo33
Baron Samedi
17
3 / 2 / 3
11,536
679
12,986
14,813
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
1
0.5
W
Cernunnos
GaryMIA
Cernunnos
4
0
3
5.5
L
1
3
1
0.5
W
Cthulhu
dpac2825
Cthulhu
0
1
7
3.5
W
Baron Samedi
goosedacapo33
Baron Samedi
3
2
3
2.25
L
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
40,948
46,480
Taken
50,013
45,685
Mitigated
32,975
7,132
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,848
439
0
0
8,351
5,043
0
6,194
2,157
43,928
0
W
Cernunnos
GaryMIA
Cernunnos
16,280
11,331
0
5,094
11,923
5,415
3,141
9,103
2,471
0
56,245
L
8,435
653
900
5,746
26,839
35,652
0
11,199
15,640
21,341
0
W
Cthulhu
dpac2825
Cthulhu
11,682
1,207
4,334
10,642
23,277
19,448
88
12,013
10,970
41,669
0
W
Baron Samedi
goosedacapo33
Baron Samedi
12,986
92
1,933
5,388
14,813
8,112
264
11,399
2,905
47,309
0
L
Poseidon
11,334
564
0
486
11,290
4,990
0
7,332
3,958
67,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
34,856
189
Minions Killed
196
0
Camps Cleared
0
914,207
Distance Traveled
945,080
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,686
629
76
4
0
310,190
2
W
Cernunnos
11,625
684
87
5
0
292,588
0
L
Artio
10,721
631
20
1
0
305,185
2
W
Cthulhu
11,695
688
40
2
0
324,203
5
W
Baron Samedi
11,536
679
69
4
0
328,289
1
L
Poseidon
10,824
637
93
5
0
298,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role