Player Matchup

Cu Chulainn
Cu Chulainn
RedBuffBandit
Cu Chulainn
Level 160
God Stats
2W - 4L
1,561 SR
Queue Stats
101W - 73L
1,756 Elo+
Party 1
Nu Wa
Nu Wa
ValQueriya
Nu Wa
Level 160
God Stats
19W - 20L
1,523 SR
Queue Stats
35W - 52L
1,434 Elo+
Solo
Tyr
Tyr
bigups223
Tyr
Level 137
God Stats
3W - 2L
1,321 SR
Queue Stats
37W - 35L
1,527 Elo+
Party 1
Team Averages
Level 152
1,468 SR
1,572 Elo+

VS

Team Averages
Level 41
1,243 SR
1,228 Elo+
Sol
Sol
ItsChamen
Sol
Level 30
God Stats
1W - 5L
1,039 SR
Queue Stats
12W - 31L
1,184 Elo+
Party 2
Vamana
Vamana
Rewdyroo
Vamana
Level 28
God Stats
2W - 2L
1,476 SR
Queue Stats
9W - 15L
1,278 Elo+
Party 2
Thanatos
Thanatos
сомр
Thanatos
Level 66
God Stats
0W - 2L
1,215 SR
Queue Stats
40W - 77L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RedBuffBandit
Cu Chulainn
16
5 / 4 / 5
11,603
774
11,478
15,357
17,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
18
5 / 1 / 7
12,636
842
14,640
8,550
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 2 / 6
10,960
731
17,776
20,207
20,413
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,625
575
9,091
17,218
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Rewdyroo
Vamana
17
3 / 0 / 3
10,404
694
9,214
15,822
14,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
сомр
Thanatos
15
4 / 5 / 3
10,478
699
9,019
16,622
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
7
7
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Cu Chulainn
RedBuffBandit
Cu Chulainn
5
4
5
1.88
L
Vamana
Rewdyroo
Vamana
3
0
3
4.5
W
Nu Wa
5
1
7
8.5
W
3
2
6
3
L
Thanatos
сомр
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
27,324
44,114
Taken
49,662
41,403
Mitigated
31,184
12,586
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
2,337
0
3,986
17,218
6,358
0
4,603
12,317
43,957
0
W
Cu Chulainn
RedBuffBandit
Cu Chulainn
11,478
1,430
0
5,640
15,357
17,699
0
3,208
12,149
218
41,935
L
Vamana
Rewdyroo
Vamana
9,214
3,149
0
3,443
15,822
14,573
0
4,965
10,479
0
52,706
W
Nu Wa
14,640
3,876
0
3,550
8,550
3,291
2,599
1,955
6,595
77,227
0
W
17,776
1,802
0
3,396
20,207
20,413
118
4,063
16,144
0
50,650
L
Thanatos
сомр
Thanatos
9,019
2,185
389
8,511
16,622
10,253
0
4,422
11,948
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
29,507
214
Minions Killed
166
0
Camps Cleared
0
832,302
Distance Traveled
858,254
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,625
575
60
4
0
233,425
0
W
Cu Chulainn
11,603
774
48
3
0
252,783
0
L
Vamana
10,404
694
67
4
0
345,062
3
W
Nu Wa
12,636
842
123
8
0
276,451
0
W
Tyr
10,960
731
43
3
0
303,068
10
L
Thanatos
10,478
699
39
3
0
279,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role