Player Matchup

Sun Wukong
Sun Wukong
MVédAngyalZ
Sun Wukong
Level 149
God Stats
40W - 18L
1,615 SR
Queue Stats
231W - 157L
1,577 Elo+
Solo
Janus
Janus
Robinious
Janus
Level 54
God Stats
10W - 7L
1,685 SR
Queue Stats
25W - 32L
1,442 Elo+
Solo
Fenrir
Fenrir
SVKChory
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,468 Elo+
Solo
Team Averages
Level 120
1,600 SR
1,496 Elo+

VS

Team Averages
Level 135
1,573 SR
1,546 Elo+
Medusa
Medusa
FungusTime
Medusa
Level 129
God Stats
5W - 1L
1,924 SR
Queue Stats
26W - 37L
1,389 Elo+
Solo
Maui
Maui
MagiCano4515
Maui
Level 153
God Stats
1W - 2L
1,423 SR
Queue Stats
454W - 344L
1,661 Elo+
Solo
Persephone
Persephone
Nyymanni
Persephone
Level 124
God Stats
1W - 2L
1,373 SR
Queue Stats
227W - 231L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MVédAngyalZ
Sun Wukong
13
2 / 0 / 6
7,674
767
6,075
9,480
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Robinious
Janus
14
4 / 4 / 4
8,274
827
9,989
6,759
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SVKChory
Fenrir
13
2 / 2 / 6
7,733
773
9,519
11,115
9,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FungusTime
Medusa
13
1 / 3 / 3
7,024
702
6,557
8,735
4,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 2
7,512
751
5,149
12,067
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Nyymanni
Persephone
11
1 / 2 / 3
6,989
699
4,844
7,605
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
8
Kills
5
6
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
FungusTime
Medusa
1
3
3
0.83
W
Sun Wukong
MVédAngyalZ
Sun Wukong
2
0
6
5
L
3
3
2
1.33
L
Persephone
Nyymanni
Persephone
1
2
3
1.25
W
Janus
Robinious
Janus
4
4
4
1.5
W
Fenrir
SVKChory
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
16,550
27,354
Taken
28,407
19,041
Mitigated
20,228
4,558
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FungusTime
Medusa
6,557
3,769
0
180
8,735
4,805
0
3,492
5,012
0
27,178
W
Sun Wukong
MVédAngyalZ
Sun Wukong
6,075
1,399
0
1,865
9,480
6,945
157
3,171
6,309
0
19,997
L
5,149
1,337
0
3,195
12,067
12,133
0
4,399
6,841
11,623
0
L
Persephone
Nyymanni
Persephone
4,844
311
0
2,425
7,605
3,290
0
2,115
5,084
27,643
0
W
Janus
Robinious
Janus
9,989
857
0
569
6,759
2,802
255
2,486
4,273
40,422
0
W
Fenrir
SVKChory
Fenrir
9,519
2,561
0
2,124
11,115
9,294
0
4,418
6,697
0
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
21,525
148
Minions Killed
108
0
Camps Cleared
0
609,229
Distance Traveled
531,144
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,024
702
35
4
0
194,659
4
W
Sun Wukong
7,674
767
35
4
0
213,647
2
L
Maui
7,512
751
16
2
0
188,668
2
L
Persephone
6,989
699
57
6
0
147,817
1
W
Janus
8,274
827
79
8
0
186,508
2
W
Fenrir
7,733
773
34
3
0
209,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role