Player Matchup

Cthulhu
Cthulhu
legenduub
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 2
Janus
Janus
osteveno
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,645 Elo+
Party 2
Ullr
Ullr
struttingacorn1
Ullr
Level 69
God Stats
2W - 2L
1,586 SR
Queue Stats
6W - 3L
1,540 Elo+
Party 2
Team Averages
Level 64
1,529 SR
1,635 Elo+

VS

Team Averages
Level 27
1,436 SR
1,500 Elo+
Scylla
Scylla
DaddyMexico
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WhaleKOK
Jing Wei
Level 24
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
ltzNegative
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
legenduub
Cthulhu
13
2 / 3 / 14
9,056
823
8,292
12,978
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
osteveno
Janus
14
6 / 0 / 10
8,952
814
13,071
4,057
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
10 / 0 / 5
9,923
902
10,753
8,266
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 8 / 0
6,702
609
2,661
11,095
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
WhaleKOK
Jing Wei
11
1 / 5 / 1
6,925
630
3,813
12,221
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 2
6,456
587
3,542
15,169
14,366
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
3
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
8
0
0.13
L
Jing Wei
WhaleKOK
Jing Wei
1
5
1
0.3
W
Cthulhu
legenduub
Cthulhu
2
3
14
3
L
0
5
2
0.2
W
Janus
osteveno
Janus
6
0
10
11
W
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
10,016
25,301
Taken
38,485
20,347
Mitigated
24,105
2,821
Healing
3,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,661
864
0
978
11,095
4,417
0
5,372
5,723
11,350
0
L
Jing Wei
WhaleKOK
Jing Wei
3,813
3,079
0
1,472
12,221
5,322
0
6,433
5,788
0
26,789
W
Cthulhu
legenduub
Cthulhu
8,292
725
481
1,469
12,978
14,856
116
3,480
9,294
14,162
0
L
3,542
663
0
868
15,169
14,366
0
9,594
5,575
8,768
0
W
Janus
osteveno
Janus
13,071
1,639
0
0
4,057
1,725
1,268
896
3,161
38,187
0
W
10,753
4,877
0
871
8,266
3,766
765
1,612
6,614
0
41,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
20,083
131
Minions Killed
87
0
Camps Cleared
0
636,199
Distance Traveled
503,141
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,702
609
31
3
0
138,367
0
L
Jing Wei
6,925
630
43
4
0
195,926
0
W
Cthulhu
9,056
823
32
3
0
198,658
1
L
Sobek
6,456
587
13
1
0
168,848
0
W
Janus
8,952
814
46
4
0
213,290
0
W
Ullr
9,923
902
53
5
0
224,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role