Player Matchup

Ao Kuang
Ao Kuang
DerekHesh
Ao Kuang
Level 146
God Stats
8W - 4L
1,765 SR
Queue Stats
341W - 230L
1,632 Elo+
Party 2
Thanatos
Thanatos
Rvndumb
Thanatos
Level 153
God Stats
12W - 7L
1,736 SR
Queue Stats
724W - 510L
1,656 Elo+
Party 2
Janus
Janus
UndeadNih
Janus
Level 128
God Stats
5W - 9L
1,512 SR
Queue Stats
175W - 135L
1,659 Elo+
Party 1
Geb
Geb
WhatsAimAssist-
Geb
Level 127
God Stats
5W - 3L
1,758 SR
Queue Stats
221W - 202L
1,599 Elo+
Solo
Cernunnos
Cernunnos
darookiecookie
Cernunnos
Level 155
God Stats
6W - 2L
1,876 SR
Queue Stats
264W - 210L
1,647 Elo+
Party 1
Team Averages
Level 142
1,730 SR
1,639 Elo+

VS

Team Averages
Level 123
1,588 SR
1,659 Elo+
Neith
Neith
HighDiamond
Neith
Level 120
God Stats
35W - 42L
1,559 SR
Queue Stats
545W - 466L
1,593 Elo+
Solo
Horus
Horus
JediMindJMT420
Horus
Level 156
God Stats
37W - 31L
1,641 SR
Queue Stats
626W - 612L
1,615 Elo+
Solo
Merlin
Merlin
ListenHereBud
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 25L
1,776 Elo+
Solo
Sylvanus
Sylvanus
MoonlightBae671
Sylvanus
Level 142
God Stats
84W - 48L
1,684 SR
Queue Stats
284W - 232L
1,623 Elo+
Solo
Mercury
Mercury
Shadowvfx3
Mercury
Level 89
God Stats
1W - 1L
1,554 SR
Queue Stats
210W - 153L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DerekHesh
Ao Kuang
13
3 / 4 / 1
7,999
500
5,708
15,122
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rvndumb
Thanatos
13
2 / 6 / 0
7,961
498
9,345
16,880
9,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
UndeadNih
Janus
13
0 / 5 / 1
7,496
469
3,941
8,154
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,687
418
5,909
13,230
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
darookiecookie
Cernunnos
15
0 / 4 / 1
8,099
506
6,947
13,205
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 6
11,545
722
13,894
12,398
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 10
9,893
618
8,321
13,005
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 4
10,390
649
9,517
7,955
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
15
4 / 4 / 5
9,871
617
11,073
15,553
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Shadowvfx3
Mercury
14
1 / 1 / 6
8,642
540
3,844
10,852
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
22
22
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DerekHesh
Ao Kuang
3
4
1
0.88
W
7
0
6
10
W
4
1
10
9
W
6
0
4
8
W
Sylvanus
4
4
5
1.63
L
Thanatos
Rvndumb
Thanatos
2
6
0
0.33
W
Mercury
Shadowvfx3
Mercury
1
1
6
4
L
Janus
UndeadNih
Janus
0
5
1
0.1
L
0
3
0
0
L
Cernunnos
darookiecookie
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
46,649
66,591
Taken
59,763
32,132
Mitigated
37,193
24,325
Healing
33,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DerekHesh
Ao Kuang
5,708
1,374
0
5,783
15,122
5,809
0
2,621
12,501
61,467
0
W
13,894
9,660
0
9,536
12,398
6,214
3,317
2,480
9,918
0
110,942
W
8,321
2,690
1,227
5,238
13,005
13,233
156
5,433
7,350
0
23,155
W
9,517
1,096
0
3,124
7,955
4,171
740
2,710
5,129
110,510
0
W
Sylvanus
11,073
3,792
2,821
6,825
15,553
8,835
1,206
2,185
13,368
50,288
10,858
L
Thanatos
Rvndumb
Thanatos
9,345
2,032
0
11,225
16,880
9,345
0
8,658
8,222
0
60,179
W
Mercury
Shadowvfx3
Mercury
3,844
1,259
0
4,657
10,852
4,740
0
3,055
7,753
0
50,859
L
Janus
UndeadNih
Janus
3,941
74
0
1
8,154
2,408
0
4,366
3,788
59,313
0
L
5,909
469
0
2,730
13,230
10,439
0
2,794
10,436
25,046
0
L
Cernunnos
darookiecookie
Cernunnos
6,947
4,395
0
4,586
13,205
4,131
0
1,298
11,907
0
83,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
50,341
516
Minions Killed
587
0
Camps Cleared
0
1,528,850
Distance Traveled
1,557,743
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,999
500
94
6
0
334,151
8
W
Neith
11,545
722
171
11
0
293,996
0
W
Horus
9,893
618
20
1
0
331,510
7
W
Merlin
10,390
649
197
12
0
297,820
6
W
Sylvanus
9,871
617
108
7
0
253,670
6
L
Thanatos
7,961
498
110
7
0
291,455
4
W
Mercury
8,642
540
91
6
0
380,747
3
L
Janus
7,496
469
142
9
0
291,277
9
L
Geb
6,687
418
28
2
0
340,054
5
L
Cernunnos
8,099
506
142
9
0
271,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role