Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Alexqc17
Heimdallr
Diamond V
Level 62
God Stats
1W - 1L
1,567 SR
Queue Stats
54W - 39L
2,193 MMR
Solo
Da Ji
Da Ji
Diamond I
GiratinaOrigin
Da Ji
Diamond I
Level 160
God Stats
2W - 2L
1,859 SR
Queue Stats
200W - 174L
2,461 MMR
Party 1
Bacchus
Bacchus
Diamond II
Z0boomafoo
Bacchus
Diamond II
Level 107
God Stats
4W - 7L
1,458 SR
Queue Stats
215W - 200L
2,252 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,577 SR
1,981 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,598 SR
2,348 MMR
Kali
Kali
Diamond II
AverageMahon
Kali
Diamond II
Level 159
God Stats
43W - 28L
1,686 SR
Queue Stats
237W - 232L
2,169 MMR
Solo
Apollo
Apollo
Masters
Cruuz1
Apollo
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 188L
2,340 MMR
Solo
Ganesha
Ganesha
Masters
HBCentral
Ganesha
Masters
Level 160
God Stats
12W - 10L
1,599 SR
Queue Stats
689W - 686L
2,234 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Marм
Cu Chulainn
Masters
Level 156
God Stats
11W - 10L
1,588 SR
Queue Stats
376W - 355L
2,558 MMR
Solo
Tiamat
Tiamat
Diamond I
Mrspaghetti1236
Tiamat
Diamond I
Level 68
God Stats
6W - 5L
1,617 SR
Queue Stats
100W - 73L
2,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 3
8,110
579
5,780
11,780
11,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
 
Kukulkan
2
0 / 4 / 0
4,299
307
0
2,772
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Alexqc17
Heimdallr
13
2 / 6 / 4
7,593
542
9,232
13,153
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 1
8,373
598
8,347
11,775
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Z0boomafoo
Bacchus
12
3 / 1 / 0
7,236
517
4,959
11,064
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
IshtarPeleHe Bo

VS

Bans
VulcanNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,619
687
6,966
14,715
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Cruuz1
Apollo
13
3 / 5 / 1
8,264
590
9,931
13,127
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
HBCentral
Ganesha
12
1 / 0 / 8
8,263
590
4,310
10,527
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Marм
Cu Chulainn
13
2 / 4 / 2
8,414
601
7,106
12,282
11,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 1
9,233
660
2,920
5,306
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
14
15
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
3
0.83
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Heimdallr
Alexqc17
Heimdallr
2
6
4
0.67
W
6
3
3
2.5
W
Apollo
Cruuz1
Apollo
3
5
1
0.7
L
6
1
1
6.5
W
Ganesha
HBCentral
Ganesha
1
0
8
5
W
Cu Chulainn
Marм
Cu Chulainn
2
4
2
0.75
W
2
0
1
2.5
L
Bacchus
Z0boomafoo
Bacchus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
31,233
50,544
Taken
55,957
33,589
Mitigated
35,363
17,862
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,780
1,075
819
5,129
11,780
11,661
0
547
11,233
68,198
0
L
Kukulkan
 
Kukulkan
0
0
0
0
2,772
778
0
1,095
1,677
106
0
L
Heimdallr
Alexqc17
Heimdallr
9,232
5,710
0
3,790
13,153
4,935
321
2,073
11,080
0
57,476
W
6,966
3,448
0
3,564
14,715
6,556
1,284
2,265
12,450
0
66,451
W
Apollo
Cruuz1
Apollo
9,931
7,490
0
3,824
13,127
5,058
1,284
1,704
11,423
0
67,376
L
8,347
2,597
0
4,442
11,775
5,845
0
484
11,291
0
68,692
W
Ganesha
HBCentral
Ganesha
4,310
717
0
3,138
10,527
9,895
121
1,951
8,576
17,568
0
W
Cu Chulainn
Marм
Cu Chulainn
7,106
1,295
0
2,981
12,282
11,461
0
4,028
8,254
0
58,321
W
2,920
407
0
3,234
5,306
2,393
257
357
4,949
91,036
0
L
Bacchus
Z0boomafoo
Bacchus
4,959
607
0
3,682
11,064
10,370
0
3,031
8,033
26,229
4,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
43,793
398
Minions Killed
491
0
Camps Cleared
0
1,094,676
Distance Traveled
1,384,028
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,110
579
138
10
0
245,116
3
L
Kukulkan
4,299
307
0
0
0
60,907
0
L
Heimdallr
7,593
542
86
6
0
222,510
3
W
Kali
9,619
687
103
7
0
313,888
1
W
Apollo
8,264
590
114
8
0
259,824
2
L
Da Ji
8,373
598
130
9
0
293,230
1
W
Ganesha
8,263
590
2
0
0
279,471
3
W
Cu Chulainn
8,414
601
100
7
0
260,778
6
W
Tiamat
9,233
660
172
12
0
270,067
2
L
Bacchus
7,236
517
44
3
0
272,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role