Player Matchup

Shiva
Shiva
Ekarevil
Shiva
Level 102
God Stats
17W - 26L
1,402 SR
Queue Stats
395W - 501L
1,415 Elo+
Party 1
Loki
Loki
Fox98012
Loki
Level 129
God Stats
2W - 0L
1,748 SR
Queue Stats
204W - 255L
1,407 Elo+
Party 1
Neith
Neith
Lu_Isaac1370
Neith
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 46L
1,418 Elo+
Party 1
Hel
Hel
Queen_DeLaCreme
Hel
Level 119
God Stats
1W - 7L
1,191 SR
Queue Stats
91W - 135L
1,394 Elo+
Party 1
Kuzenbo
Kuzenbo
Quicksilver_75
Kuzenbo
Level 141
God Stats
1W - 1L
1,287 SR
Queue Stats
297W - 356L
1,401 Elo+
Party 1
Team Averages
Level 101
1,426 SR
1,407 Elo+

VS

Team Averages
Level 88
1,588 SR
1,493 Elo+
Ishtar
Ishtar
BammBlamm
Ishtar
Level 106
God Stats
2W - 4L
1,574 SR
Queue Stats
33W - 34L
1,513 Elo+
Party 2
Ymir
Ymir
Choom5256
Ymir
Level 45
God Stats
6W - 5L
1,604 SR
Queue Stats
21W - 27L
1,511 Elo+
Party 2
Loki
Loki
DeadsNight01
Loki
Level 160
God Stats
1W - 2L
1,486 SR
Queue Stats
7W - 6L
1,457 Elo+
Party 3
Bellona
Bellona
DeadzRight
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Fadedsix
Merlin
Level 129
God Stats
1W - 2L
1,778 SR
Queue Stats
29W - 38L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ekarevil
Shiva
11
1 / 2 / 1
6,564
547
4,425
8,567
3,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
9
3 / 3 / 0
6,198
517
3,226
9,414
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
6,836
570
7,337
6,509
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 1
6,938
578
3,883
6,921
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 0 / 2
6,195
516
2,886
10,488
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BammBlamm
Ishtar
9
0 / 3 / 1
5,470
456
4,046
7,097
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
0 / 1 / 3
5,938
495
2,066
8,573
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 0 / 1
8,174
681
7,441
8,992
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DeadzRight
Bellona
7
0 / 3 / 1
5,001
417
1,814
8,710
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Fadedsix
Merlin
10
1 / 4 / 2
5,903
492
3,959
7,045
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
9
9
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BammBlamm
Ishtar
0
3
1
0.17
L
Ymir
0
1
3
1.5
L
8
0
1
8.5
L
Bellona
DeadzRight
Bellona
0
3
1
0.17
W
Shiva
Ekarevil
Shiva
1
2
1
0.75
L
Merlin
Fadedsix
Merlin
1
4
2
0.5
W
Loki
3
3
0
1
W
3
1
2
4
W
3
3
1
1.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
19,326
41,899
Taken
40,417
22,354
Mitigated
21,546
13,614
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BammBlamm
Ishtar
4,046
2,197
0
2,282
7,097
2,302
0
238
6,859
0
34,177
L
Ymir
2,066
198
497
2,765
8,573
6,196
0
2,088
6,485
21,994
0
L
7,441
2,262
0
4,246
8,992
3,403
0
1,315
7,677
0
60,932
L
Bellona
DeadzRight
Bellona
1,814
910
0
1,229
8,710
6,999
0
821
7,889
0
16,639
W
Shiva
Ekarevil
Shiva
4,425
1,042
0
2,156
8,567
3,973
184
0
8,567
0
44,854
L
Merlin
Fadedsix
Merlin
3,959
147
0
560
7,045
2,646
0
2,140
4,905
42,173
0
W
Loki
3,226
578
0
3,322
9,414
3,030
0
965
8,449
0
33,635
W
7,337
2,986
0
2,655
6,509
3,060
624
1,179
5,330
0
52,775
W
3,883
184
1,060
2,731
6,921
2,465
600
1,587
5,334
50,591
0
W
2,886
1,316
0
1,690
10,488
9,826
0
2,294
8,194
17,134
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
30,486
341
Minions Killed
282
0
Camps Cleared
0
1,162,773
Distance Traveled
1,205,381
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,470
456
49
4
0
200,818
0
L
Ymir
5,938
495
32
3
0
233,268
0
L
Loki
8,174
681
95
8
0
279,395
1
L
Bellona
5,001
417
29
2
0
271,958
0
W
Shiva
6,564
547
73
6
0
223,034
3
L
Merlin
5,903
492
77
6
0
219,942
7
W
Loki
6,198
517
59
5
0
259,298
1
W
Neith
6,836
570
89
7
0
211,399
0
W
Hel
6,938
578
93
8
0
243,766
0
W
Kuzenbo
6,195
516
27
2
0
225,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role