Player Matchup

Sobek
Sobek
ItsChamen
Sobek
Level 29
God Stats
1W - 1L
1,671 SR
Queue Stats
12W - 31L
1,203 Elo+
Party 2
Jing Wei
Jing Wei
Rewdyroo
Jing Wei
Level 28
God Stats
2W - 3L
1,490 SR
Queue Stats
9W - 15L
1,309 Elo+
Party 2
Odin
Odin
сомр
Odin
Level 66
God Stats
5W - 7L
1,371 SR
Queue Stats
40W - 77L
1,240 Elo+
Party 2
Team Averages
Level 41
1,510 SR
1,251 Elo+

VS

Team Averages
Level 49
1,517 SR
1,303 Elo+
Eset
Eset
Offixal xtrz
Eset
Level 45
God Stats
3W - 6L
1,588 SR
Queue Stats
73W - 137L
1,199 Elo+
Party 1
Hou Yi
Hou Yi
Ovreaper037
Hou Yi
Level 14
God Stats
3W - 5L
1,382 SR
Queue Stats
4W - 30L
1,196 Elo+
Party 1
Sun Wukong
Sun Wukong
Samuel1107
Sun Wukong
Level 88
God Stats
6W - 1L
1,581 SR
Queue Stats
25W - 32L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ItsChamen
Sobek
17
0 / 3 / 3
13,332
635
6,667
31,145
47,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Rewdyroo
Jing Wei
18
2 / 3 / 1
12,782
609
14,409
23,761
10,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
19
2 / 4 / 2
12,889
614
14,808
22,898
11,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
14,146
674
27,127
12,798
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
18
2 / 0 / 3
13,216
629
13,607
11,744
5,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Samuel1107
Sun Wukong
19
4 / 0 / 5
14,196
676
22,509
22,254
20,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
10
10
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
ItsChamen
Sobek
0
3
3
0.5
W
4
4
4
1.5
W
Hou Yi
2
0
3
3.5
L
Jing Wei
Rewdyroo
Jing Wei
2
3
1
0.83
W
Sun Wukong
Samuel1107
Sun Wukong
4
0
5
6.5
L
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
63,243
77,804
Taken
46,796
69,873
Mitigated
31,528
22,606
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ItsChamen
Sobek
6,667
1,204
0
9,009
31,145
47,627
60
11,180
19,965
24,243
0
W
27,127
2,228
233
1,470
12,798
5,948
1,379
2,040
10,758
76,286
0
W
Hou Yi
13,607
7,468
0
1,759
11,744
5,058
799
554
11,190
0
49,160
L
Jing Wei
Rewdyroo
Jing Wei
14,409
11,077
0
7,036
23,761
10,562
2,715
7,227
16,534
0
80,655
W
Sun Wukong
Samuel1107
Sun Wukong
22,509
5,299
0
7,112
22,254
20,522
769
4,160
18,094
0
85,581
L
Odin
14,808
2,811
666
5,895
22,898
11,684
111
9,382
13,516
0
61,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
41,558
188
Minions Killed
244
0
Camps Cleared
0
1,181,958
Distance Traveled
1,238,472
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,332
635
41
2
0
398,041
0
W
Eset
14,146
674
99
5
0
372,888
2
W
Hou Yi
13,216
629
65
3
0
393,507
0
L
Jing Wei
12,782
609
91
4
0
386,552
1
W
Sun Wukong
14,196
676
80
4
0
472,077
4
L
Odin
12,889
614
56
3
0
397,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role