Player Matchup

Janus
Janus
Deacon Shon
Janus
Level 64
God Stats
16W - 23L
1,495 SR
Queue Stats
175W - 199L
1,450 Elo+
Party 1
Hercules
Hercules
FALCON LOONEY
Hercules
Level 160
God Stats
35W - 44L
1,483 SR
Queue Stats
382W - 411L
1,448 Elo+
Party 1
Ymir
Ymir
Josh14118
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,717 Elo+
Solo
Lancelot
Lancelot
MalcolmX 713898
Lancelot
Level 123
God Stats
45W - 38L
1,536 SR
Queue Stats
892W - 1,041L
1,463 Elo+
Party 1
Apollo
Apollo
iBlaktimusPrime
Apollo
Level 160
God Stats
26W - 19L
1,598 SR
Queue Stats
585W - 694L
1,421 Elo+
Party 1
Team Averages
Level 102
1,522 SR
1,500 Elo+

VS

Team Averages
Level 58
1,567 SR
1,610 Elo+
Ah Puch
Ah Puch
BeerWolf78
Ah Puch
Level 124
God Stats
3W - 1L
1,544 SR
Queue Stats
26W - 22L
1,459 Elo+
Solo
Artemis
Artemis
Ex0dus2017
Artemis
Level 26
God Stats
7W - 2L
1,595 SR
Queue Stats
44W - 42L
1,526 Elo+
Solo
Bacchus
Bacchus
Inumium
Bacchus
Level 26
God Stats
1W - 0L
1,699 SR
Queue Stats
30W - 0L
2,010 Elo+
Party 2
Izanami
Izanami
Vênatus
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,485 Elo+
Party 2
Thanatos
Thanatos
xSwornx
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
8,195
745
9,512
11,720
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FALCON LOONEY
Hercules
14
2 / 8 / 2
7,844
713
7,902
21,799
18,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 8 / 1
6,443
586
2,522
13,639
13,833
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
13
2 / 9 / 2
7,387
672
6,237
15,195
6,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 2
8,093
736
6,408
12,510
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeerWolf78
Ah Puch
16
4 / 2 / 7
9,078
825
9,295
6,470
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Ex0dus2017
Artemis
15
2 / 1 / 14
8,643
786
13,636
8,482
3,839
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Inumium
Bacchus
16
4 / 1 / 18
9,100
827
14,664
7,345
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Vênatus
Izanami
18
16 / 1 / 4
10,692
972
19,947
10,794
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
xSwornx
Thanatos
15
8 / 4 / 11
9,232
839
11,343
10,308
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
9
Kills
34
34
Deaths
9
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BeerWolf78
Ah Puch
4
2
7
3.75
L
3
6
2
0.67
W
Artemis
Ex0dus2017
Artemis
2
1
14
9
L
Hercules
FALCON LOONEY
Hercules
2
8
2
0.38
W
Bacchus
Inumium
Bacchus
4
1
18
13
L
Ymir
0
8
1
0.06
L
Lancelot
2
9
2
0.33
W
Izanami
Vênatus
Izanami
16
1
4
18
L
2
3
2
1
W
Thanatos
xSwornx
Thanatos
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
68,885
74,863
Taken
43,399
47,682
Mitigated
22,969
4,940
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BeerWolf78
Ah Puch
9,295
943
0
1,405
6,470
3,190
1,882
1,646
4,824
31,581
0
L
9,512
633
0
211
11,720
4,562
0
3,271
8,449
28,281
0
W
Artemis
Ex0dus2017
Artemis
13,636
7,463
0
2,643
8,482
3,839
1,057
2,226
6,256
0
33,432
L
Hercules
FALCON LOONEY
Hercules
7,902
2,290
54
3,319
21,799
18,225
0
6,996
14,803
0
14,192
W
Bacchus
Inumium
Bacchus
14,664
2,314
118
1,133
7,345
5,227
0
2,364
4,981
29,327
0
L
Ymir
2,522
641
0
14
13,639
13,833
0
5,283
8,356
4,615
0
L
Lancelot
6,237
846
0
482
15,195
6,066
0
4,960
10,235
0
10,057
W
Izanami
Vênatus
Izanami
19,947
13,224
0
3,832
10,794
5,138
2,552
2,747
8,047
0
41,454
L
6,408
3,463
0
860
12,510
4,996
0
3,449
9,061
0
22,624
W
Thanatos
xSwornx
Thanatos
11,343
4,789
0
6,580
10,308
5,575
0
3,051
7,257
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
46,745
124
Minions Killed
224
0
Camps Cleared
0
950,867
Distance Traveled
1,085,006
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,078
825
63
6
0
206,409
0
L
Janus
8,195
745
47
4
0
203,269
2
W
Artemis
8,643
786
47
4
0
233,437
3
L
Hercules
7,844
713
18
2
0
191,437
2
W
Bacchus
9,100
827
34
3
0
227,146
4
L
Ymir
6,443
586
4
0
0
141,538
0
L
Lancelot
7,387
672
14
1
0
197,320
1
W
Izanami
10,692
972
57
5
0
193,288
0
L
Apollo
8,093
736
41
4
0
217,303
0
W
Thanatos
9,232
839
23
2
0
224,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role