Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Alyst0r
Loki
Level 147
God Stats
7W - 2L
1,733 SR
Queue Stats
83W - 60L
1,601 Elo+
Solo
King Arthur
King Arthur
Arrikudda
King Arthur
Level 146
God Stats
1W - 2L
1,695 SR
Queue Stats
97W - 81L
1,604 Elo+
Party 2
Tiamat
Tiamat
JoseG150
Tiamat
Level 158
God Stats
4W - 6L
1,542 SR
Queue Stats
476W - 487L
1,555 Elo+
Solo
Hercules
Hercules
Trxapz
Hercules
Level 117
God Stats
1W - 1L
1,386 SR
Queue Stats
48W - 47L
1,553 Elo+
Party 2
Team Averages
Level 145
1,571 SR
1,563 Elo+

VS

Team Averages
Level 155
1,711 SR
1,568 Elo+
Thor
Thor
Ant Da Knee
Thor
Level 160
God Stats
192W - 103L
1,786 SR
Queue Stats
621W - 394L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
KilllerFlame9856
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,453 Elo+
Solo
Cupid
Cupid
arkalain
Cupid
Level 160
God Stats
4W - 0L
1,886 SR
Queue Stats
415W - 319L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
ascot31
Hou Yi
Level 158
God Stats
1W - 1L
1,873 SR
Queue Stats
373W - 298L
1,604 Elo+
Party 1
Geb
Geb
xFlyingPickel600
Geb
Level 152
God Stats
2W - 2L
1,511 SR
Queue Stats
52W - 51L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
3 / 5 / 4
11,132
742
16,592
19,377
10,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
Alyst0r
Loki
17
4 / 6 / 3
10,912
727
8,924
15,795
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Arrikudda
King Arthur
16
0 / 4 / 8
9,958
664
15,298
22,978
27,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
JoseG150
Tiamat
17
1 / 7 / 5
10,061
671
14,328
14,803
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Trxapz
Hercules
19
4 / 3 / 4
11,162
744
12,166
22,412
23,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
12,838
856
20,490
15,907
7,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
KilllerFlame9856
Baron Samedi
18
3 / 3 / 10
11,121
741
15,022
18,700
10,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
arkalain
Cupid
20
2 / 2 / 10
11,892
793
16,237
14,697
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
ascot31
Hou Yi
20
5 / 3 / 7
12,056
804
12,456
14,113
7,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 3 / 13
11,207
747
9,996
22,635
31,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
12
Kills
25
25
Deaths
12
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
4
1
L
Loki
Alyst0r
Loki
4
6
3
0.92
W
13
1
9
17.5
L
King Arthur
Arrikudda
King Arthur
0
4
8
1
L
Tiamat
JoseG150
Tiamat
1
7
5
0.5
W
Baron Samedi
KilllerFlame9856
Baron Samedi
3
3
10
2.67
L
Hercules
Trxapz
Hercules
4
3
4
2
W
Cupid
arkalain
Cupid
2
2
10
3.5
W
Hou Yi
ascot31
Hou Yi
5
3
7
2.83
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,308
Damage
74,201
95,365
Taken
86,052
80,675
Mitigated
63,289
15,888
Healing
20,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,592
8,241
0
5,696
19,377
10,663
1,635
6,327
13,050
0
48,953
L
Loki
Alyst0r
Loki
8,924
2,429
0
0
15,795
7,600
0
2,744
13,051
0
44,132
W
20,490
4,548
0
1,803
15,907
7,771
0
3,815
11,963
0
35,596
L
King Arthur
Arrikudda
King Arthur
15,298
1,956
0
2,116
22,978
27,599
37
4,547
18,431
0
37,275
L
Tiamat
JoseG150
Tiamat
14,328
525
0
1,344
14,803
10,919
32
3,354
11,449
34,613
0
W
Baron Samedi
KilllerFlame9856
Baron Samedi
15,022
1,460
2,786
7,093
18,700
10,131
653
3,076
15,419
41,217
0
L
Hercules
Trxapz
Hercules
12,166
3,276
0
6,732
22,412
23,894
46
8,046
14,366
0
26,061
W
Cupid
arkalain
Cupid
16,237
7,404
366
3,160
14,697
6,755
1,347
2,463
12,007
0
70,039
W
Hou Yi
ascot31
Hou Yi
12,456
7,558
0
1,577
14,113
7,249
1,590
1,106
12,869
0
48,767
W
9,996
889
0
4,126
22,635
31,383
172
3,868
18,496
26,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
59,114
286
Minions Killed
310
0
Camps Cleared
0
1,515,108
Distance Traveled
1,543,495
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,132
742
81
5
0
261,186
0
L
Loki
10,912
727
61
4
0
325,938
1
W
Thor
12,838
856
31
2
0
341,795
1
L
King Arthur
9,958
664
51
3
0
312,635
3
L
Tiamat
10,061
671
49
3
0
280,337
4
W
Baron Samedi
11,121
741
65
4
0
315,083
3
L
Hercules
11,162
744
44
3
0
335,012
3
W
Cupid
11,892
793
99
7
0
276,672
3
W
Hou Yi
12,056
804
93
6
0
299,966
1
W
Geb
11,207
747
22
1
0
309,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role