Player Matchup

Chaac
Chaac
Crowskee444
Chaac
Level 111
God Stats
3W - 2L
1,530 SR
Queue Stats
289W - 265L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Revenant_354
Cthulhu
Level 47
God Stats
2W - 8L
1,252 SR
Queue Stats
117W - 146L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
RimReaper23
Ah Puch
Level 23
God Stats
3W - 2L
1,479 SR
Queue Stats
89W - 94L
1,406 Elo+
Party 2
Izanami
Izanami
Splitsplatter
Izanami
Level 37
God Stats
1W - 1L
1,812 SR
Queue Stats
2W - 23L
1,191 Elo+
Solo
Mercury
Mercury
YADNosoyflash
Mercury
Level 41
God Stats
0W - 2L
1,311 SR
Queue Stats
92W - 125L
1,398 Elo+
Party 1
Team Averages
Level 52
1,477 SR
1,380 Elo+

VS

Team Averages
Level 52
1,579 SR
1,512 Elo+
Fenrir
Fenrir
BigBadAMCyt
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,433 Elo+
Party 3
Olorun
Olorun
ChinoShip156
Olorun
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
30W - 29L
1,506 Elo+
Party 4
Kukulkan
Kukulkan
ENMT
Kukulkan
Level 18
God Stats
2W - 1L
1,465 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 3
Danzaburou
Danzaburou
SlurpGobbler
Danzaburou
Level 5
God Stats
4W - 0L
1,780 SR
Queue Stats
4W - 0L
1,724 Elo+
Party 3
Jormungandr
Jormungandr
ZelHaz4494
Jormungandr
Level 47
God Stats
2W - 0L
1,574 SR
Queue Stats
30W - 32L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 0
9,470
592
12,324
15,794
13,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Revenant_354
Cthulhu
9
1 / 4 / 0
6,810
426
5,471
12,835
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
RimReaper23
Ah Puch
11
0 / 5 / 1
6,993
437
7,386
10,500
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
11
1 / 2 / 2
7,242
453
2,094
6,983
2,753
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
9
0 / 8 / 0
6,440
403
1,973
12,798
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 5 / 4
7,690
481
6,949
13,323
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
2 / 2 / 2
7,904
494
4,473
9,998
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
ENMT
Kukulkan
13
3 / 2 / 5
8,385
524
5,565
8,485
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SlurpGobbler
Danzaburou
16
9 / 0 / 7
10,103
631
11,447
12,052
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ZelHaz4494
Jormungandr
13
6 / 2 / 12
9,298
581
10,254
11,066
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
23
23
Deaths
11
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
5
4
1
W
Olorun
2
2
2
1.5
L
8
4
0
2
W
Kukulkan
ENMT
Kukulkan
3
2
5
2.75
L
Cthulhu
Revenant_354
Cthulhu
1
4
0
0.25
L
Ah Puch
RimReaper23
Ah Puch
0
5
1
0.1
W
Danzaburou
SlurpGobbler
Danzaburou
9
0
7
12.5
L
Izanami
1
2
2
1
L
Mercury
0
8
0
0
W
Jormungandr
ZelHaz4494
Jormungandr
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
38,688
58,910
Taken
54,924
35,830
Mitigated
32,246
10,956
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,949
2,059
0
1,882
13,323
7,942
0
1,853
11,470
0
35,129
W
Olorun
4,473
1,872
196
4,333
9,998
4,011
442
3,754
6,244
53,083
2,976
L
12,324
2,771
0
3,758
15,794
13,730
636
3,306
12,092
0
63,611
W
Kukulkan
ENMT
Kukulkan
5,565
785
0
1,658
8,485
3,998
108
3,932
4,553
58,199
0
L
Cthulhu
Revenant_354
Cthulhu
5,471
576
169
1,537
12,835
11,247
0
6,891
5,944
26,161
0
L
Ah Puch
RimReaper23
Ah Puch
7,386
239
67
2,370
10,500
4,200
0
4,560
5,896
48,059
0
W
Danzaburou
SlurpGobbler
Danzaburou
11,447
6,136
0
2,933
12,052
5,410
102
3,883
8,169
0
95,189
L
Izanami
2,094
1,635
0
1,491
6,983
2,753
16
3,647
3,336
0
31,514
L
Mercury
1,973
1,507
0
1,564
12,798
3,900
0
1,998
10,725
0
35,723
W
Jormungandr
ZelHaz4494
Jormungandr
10,254
3,367
217
1,978
11,066
10,885
48
2,387
8,679
37,852
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
43,380
327
Minions Killed
438
0
Camps Cleared
0
1,462,142
Distance Traveled
1,471,759
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,690
481
51
3
0
299,077
0
W
Olorun
7,904
494
94
6
0
274,197
7
L
Chaac
9,470
592
98
6
0
300,596
2
W
Kukulkan
8,385
524
113
7
0
289,761
1
L
Cthulhu
6,810
426
42
3
0
302,190
0
L
Ah Puch
6,993
437
66
4
0
261,805
5
W
Danzaburou
10,103
631
118
7
0
313,477
6
L
Izanami
7,242
453
53
3
0
300,598
7
L
Mercury
6,440
403
68
4
0
296,953
1
W
Jormungandr
9,298
581
62
4
0
295,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role