Player Matchup

Hou Yi
Hou Yi
Gold I
Fr3ck1ly
Hou Yi
Gold I
Level 160
God Stats
11W - 9L
1,601 SR
Queue Stats
119W - 97L
1,756 MMR
Party 1
Hades
Hades
Gold I
Liimone
Hades
Gold I
Level 141
God Stats
6W - 3L
1,593 SR
Queue Stats
62W - 51L
1,805 MMR
Party 1
Odin
Odin
Gold II
Madness3123
Odin
Gold II
Level 152
God Stats
21W - 22L
1,583 SR
Queue Stats
119W - 98L
1,729 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,593 SR
1,763 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,559 SR
1,772 MMR
Cu Chulainn
Cu Chulainn
Platinum II
LaFondant
Cu Chulainn
Platinum II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 210L
1,757 MMR
Party 2
Cerberus
Cerberus
Diamond V
o SenorLeche
Cerberus
Diamond V
Level 158
God Stats
7W - 5L
1,498 SR
Queue Stats
407W - 465L
1,825 MMR
Party 2
Chang'e
Chang'e
Platinum II
rokilem
Chang'e
Platinum II
Level 138
God Stats
17W - 11L
1,680 SR
Queue Stats
371W - 460L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fr3ck1ly
Hou Yi
15
2 / 4 / 0
9,969
665
11,712
12,004
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Liimone
Hades
15
2 / 6 / 1
10,438
696
12,924
19,140
9,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
9,668
645
3,344
16,177
15,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
Baron SamediAchillesAtlasAh Muzen CabShiva

VS

Bans
BacchusKukulkanThorNoxNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LaFondant
Cu Chulainn
14
2 / 1 / 9
10,426
695
15,811
16,389
13,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
o SenorLeche
Cerberus
17
4 / 1 / 9
11,091
739
11,125
21,854
29,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
rokilem
Chang'e
18
7 / 2 / 5
11,759
784
15,437
11,489
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
13
13
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Fr3ck1ly
Hou Yi
2
4
0
0.5
W
Cu Chulainn
LaFondant
Cu Chulainn
2
1
9
6.5
L
Hades
Liimone
Hades
2
6
1
0.42
L
0
3
3
0.5
W
Cerberus
o SenorLeche
Cerberus
4
1
9
8.5
W
Chang'e
rokilem
Chang'e
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
42,373
47,321
Taken
49,732
30,809
Mitigated
48,100
8,926
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Fr3ck1ly
Hou Yi
11,712
6,535
0
1,767
12,004
4,884
1,040
5,629
6,251
0
57,765
W
Cu Chulainn
LaFondant
Cu Chulainn
15,811
3,152
0
1,311
16,389
13,160
753
5,198
11,191
0
51,077
L
Hades
Liimone
Hades
12,924
819
272
3,856
19,140
9,982
0
11,345
7,525
36,518
0
L
3,344
257
561
2,470
16,177
15,943
0
8,862
6,935
0
21,677
W
Cerberus
o SenorLeche
Cerberus
11,125
705
0
7,300
21,854
29,974
599
3,787
18,067
39,010
0
W
Chang'e
rokilem
Chang'e
15,437
2,453
3,662
3,554
11,489
4,966
1,266
4,407
7,082
56,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
33,276
149
Minions Killed
195
0
Camps Cleared
0
729,975
Distance Traveled
853,007
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,969
665
61
4
0
239,502
2
W
Cu Chulainn
10,426
695
45
3
0
307,595
3
L
Hades
10,438
696
62
4
0
245,978
1
L
Odin
9,668
645
26
2
0
244,495
0
W
Cerberus
11,091
739
58
4
0
261,381
2
W
Chang'e
11,759
784
92
6
0
284,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role