Player Matchup

Kukulkan
Kukulkan
AdodgerWho
Kukulkan
Level 49
God Stats
55W - 57L
1,528 SR
Queue Stats
91W - 103L
1,484 Elo+
Solo
Bastet
Bastet
Czarny_Flame
Bastet
Level 126
God Stats
9W - 8L
1,598 SR
Queue Stats
167W - 171L
1,404 Elo+
Party 2
Neith
Neith
KillerQueen77770
Neith
Level 43
God Stats
16W - 14L
1,425 SR
Queue Stats
127W - 132L
1,382 Elo+
Party 2
Ymir
Ymir
iConspire
Ymir
Level 160
God Stats
14W - 8L
1,575 SR
Queue Stats
452W - 469L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
xKyoshii
Erlang Shen
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,744 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,519 Elo+

VS

Team Averages
Level 77
1,551 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FxrnNoor
Cerberus
Level 59
God Stats
13W - 13L
1,595 SR
Queue Stats
316W - 316L
1,518 Elo+
Party 1
Agni
Agni
MaucinGrajaú
Agni
Level 141
God Stats
0W - 1L
1,728 SR
Queue Stats
40W - 31L
1,565 Elo+
Solo
Mercury
Mercury
SinnerTruth
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 81L
1,346 Elo+
Party 1
Neith
Neith
StayWokeFoo
Neith
Level 8
God Stats
5W - 11L
1,430 SR
Queue Stats
6W - 14L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdodgerWho
Kukulkan
12
2 / 1 / 9
6,673
1,335
8,419
1,983
820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
12
5 / 0 / 6
7,027
1,405
7,970
4,618
1,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 7
5,982
1,196
3,539
1,119
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
0 / 0 / 9
6,192
1,238
3,685
1,292
1,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
xKyoshii
Erlang Shen
11
6 / 0 / 3
7,454
1,491
7,394
6,079
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

391

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 1
5,792
1,158
3,427
6,343
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
FxrnNoor
Cerberus
10
0 / 3 / 1
6,096
1,219
2,384
12,395
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,384
1,077
1,109
3,505
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SinnerTruth
Mercury
10
0 / 3 / 1
5,471
1,094
2,660
4,202
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 0
5,781
1,156
2,704
6,703
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
13
Kills
1
1
Deaths
13
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Kukulkan
AdodgerWho
Kukulkan
2
1
9
6.5
W
Bastet
5
0
6
8
L
Cerberus
FxrnNoor
Cerberus
0
3
1
0.17
W
0
0
7
3.5
L
0
2
1
0.25
L
Mercury
SinnerTruth
Mercury
0
3
1
0.17
L
1
4
0
0.25
W
Ymir
0
0
9
4.5
W
Erlang Shen
xKyoshii
Erlang Shen
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
12,284
15,091
Taken
33,148
9,606
Mitigated
20,616
3,969
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,427
618
175
402
6,343
3,224
0
1,946
4,279
26,345
0
W
Kukulkan
AdodgerWho
Kukulkan
8,419
1,041
0
279
1,983
820
0
1,133
850
28,293
0
W
Bastet
7,970
1,834
0
818
4,618
1,870
0
2,321
2,297
0
17,187
L
Cerberus
FxrnNoor
Cerberus
2,384
257
74
1,942
12,395
11,225
0
4,054
8,044
5,106
0
W
3,539
478
0
651
1,119
481
0
705
414
0
12,260
L
1,109
218
0
122
3,505
1,456
0
2,456
1,005
6,491
0
L
Mercury
SinnerTruth
Mercury
2,660
1,564
0
96
4,202
1,856
0
1,350
2,777
0
4,747
L
2,704
1,962
0
118
6,703
2,855
0
2,371
4,290
0
9,274
W
Ymir
3,685
352
0
225
1,292
1,024
0
743
549
7,493
0
W
Erlang Shen
xKyoshii
Erlang Shen
7,394
4,147
0
1,996
6,079
5,411
0
2,018
4,061
73
9,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
28,524
94
Minions Killed
110
6
Camps Cleared
4
578,387
Distance Traveled
468,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,792
1,158
65
13
2
90,363
2
W
Kukulkan
6,673
1,335
43
9
1
116,114
0
W
Bastet
7,027
1,405
14
3
0
136,558
0
L
Cerberus
6,096
1,219
8
2
2
104,568
0
W
Neith
5,982
1,196
26
5
1
108,890
0
L
Agni
5,384
1,077
21
4
0
72,072
0
L
Mercury
5,471
1,094
1
0
0
116,054
2
L
Neith
5,781
1,156
15
3
0
85,198
0
W
Ymir
6,192
1,238
2
0
0
97,216
0
W
Erlang Shen
7,454
1,491
9
2
4
119,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role