Player Matchup

Charybdis
Charybdis
BlkCupid1033
Charybdis
Level 80
God Stats
1W - 1L
1,197 SR
Queue Stats
179W - 200L
1,343 Elo+
Party 2
Fenrir
Fenrir
GhostTheRipper_
Fenrir
Level 38
God Stats
11W - 8L
1,545 SR
Queue Stats
39W - 48L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Killer Milla
Kuzenbo
Level 157
God Stats
3W - 0L
1,658 SR
Queue Stats
147W - 139L
1,463 Elo+
Solo
Scylla
Scylla
SupremeJ777
Scylla
Level 109
God Stats
2W - 4L
1,317 SR
Queue Stats
129W - 147L
1,396 Elo+
Party 2
King Arthur
King Arthur
ValkSellsBud
King Arthur
Level 100
God Stats
4W - 1L
1,641 SR
Queue Stats
57W - 60L
1,436 Elo+
Party 2
Team Averages
Level 97
1,471 SR
1,415 Elo+

VS

Team Averages
Level 74
1,556 SR
1,436 Elo+
Gilgamesh
Gilgamesh
DarkStar807
Gilgamesh
Level 64
God Stats
1W - 1L
1,539 SR
Queue Stats
14W - 15L
1,377 Elo+
Party 1
Persephone
Persephone
DubbDaBull
Persephone
Level 81
God Stats
1W - 1L
1,734 SR
Queue Stats
102W - 108L
1,373 Elo+
Solo
Xbalanque
Xbalanque
FlyingSpartan101
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
GreaseJ0ckey
Tyr
Level 49
God Stats
17W - 16L
1,589 SR
Queue Stats
45W - 53L
1,440 Elo+
Solo
Danzaburou
Danzaburou
RayGnz
Danzaburou
Level 109
God Stats
0W - 2L
1,417 SR
Queue Stats
29W - 32L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlkCupid1033
Charybdis
20
11 / 3 / 19
14,872
1,144
41,155
20,272
13,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 2 / 16
13,704
1,054
16,071
14,299
14,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Killer Milla
Kuzenbo
20
1 / 0 / 24
14,576
1,121
14,784
17,353
37,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
20
9 / 0 / 13
14,107
1,085
32,192
8,253
5,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ValkSellsBud
King Arthur
20
8 / 0 / 21
14,271
1,098
26,284
22,576
34,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

239

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkStar807
Gilgamesh
17
4 / 5 / 1
13,128
1,010
22,315
38,158
39,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
DubbDaBull
Persephone
17
0 / 11 / 2
12,376
952
17,027
32,018
22,124
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
17
0 / 10 / 3
11,950
919
17,782
26,327
12,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 7 / 3
12,604
970
13,546
36,667
47,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RayGnz
Danzaburou
17
0 / 2 / 1
11,090
853
3,510
3,610
1,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
15
35
Kills
5
5
Deaths
35
93
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlkCupid1033
Charybdis
11
3
19
6.83
L
Gilgamesh
DarkStar807
Gilgamesh
4
5
1
0.9
L
Persephone
DubbDaBull
Persephone
0
11
2
0.09
L
Xbalanque
0
10
3
0.15
W
6
2
16
7
L
1
7
3
0.36
W
Kuzenbo
Killer Milla
Kuzenbo
1
0
24
13
L
Danzaburou
RayGnz
Danzaburou
0
2
1
0.25
W
Scylla
9
0
13
15.5
W
King Arthur
ValkSellsBud
King Arthur
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,486
Damage
74,180
82,753
Taken
136,780
104,745
Mitigated
123,689
13,890
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlkCupid1033
Charybdis
41,155
22,083
361
7,516
20,272
13,072
0
3,459
16,448
0
76,145
L
Gilgamesh
DarkStar807
Gilgamesh
22,315
4,638
0
2,559
38,158
39,334
0
17,360
20,798
0
47,153
L
Persephone
DubbDaBull
Persephone
17,027
3,008
0
1,170
32,018
22,124
0
9,273
22,734
42,621
0
L
Xbalanque
17,782
11,510
0
829
26,327
12,427
0
6,283
20,044
0
37,942
W
16,071
3,497
0
934
14,299
14,676
0
2,783
11,062
0
24,315
L
13,546
2,327
181
3,809
36,667
47,945
0
14,013
22,654
0
40,967
W
Kuzenbo
Killer Milla
Kuzenbo
14,784
4,467
0
3,804
17,353
37,577
0
3,846
12,911
26,222
0
L
Danzaburou
RayGnz
Danzaburou
3,510
1,282
0
410
3,610
1,859
0
44
3,566
0
10,615
W
Scylla
32,192
4,075
0
1,135
8,253
5,008
0
1,661
6,499
47,204
0
W
King Arthur
ValkSellsBud
King Arthur
26,284
2,765
0
140
22,576
34,412
0
5,278
16,721
0
40,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,530
Gold Earned
61,148
219
Minions Killed
222
3
Camps Cleared
9
1,330,406
Distance Traveled
1,021,118
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,872
1,144
92
7
0
247,189
0
L
Gilgamesh
13,128
1,010
50
4
2
252,287
0
L
Persephone
12,376
952
57
4
1
232,495
0
L
Xbalanque
11,950
919
48
4
2
204,771
1
W
Fenrir
13,704
1,054
21
2
0
283,927
0
L
Tyr
12,604
970
52
4
4
274,319
0
W
Kuzenbo
14,576
1,121
27
2
1
260,553
0
L
Danzaburou
11,090
853
15
1
0
57,246
0
W
Scylla
14,107
1,085
50
4
0
257,418
0
W
King Arthur
14,271
1,098
29
2
2
281,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role