Player Matchup

Pele
Pele
JackthePhoenix
Pele
Level 146
God Stats
2W - 1L
1,443 SR
Queue Stats
108W - 121L
1,484 Elo+
Party 1
Hercules
Hercules
Scrim504
Hercules
Level 159
God Stats
17W - 18L
1,547 SR
Queue Stats
522W - 720L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
built_ta_own
Nu Wa
Level 109
God Stats
2W - 3L
1,518 SR
Queue Stats
80W - 120L
1,419 Elo+
Party 1
Team Averages
Level 138
1,503 SR
1,438 Elo+

VS

Team Averages
Level 88
1,314 SR
1,283 Elo+
Hun Batz
Hun Batz
Moodz2Brazy
Hun Batz
Level 88
God Stats
0W - 1L
1,279 SR
Queue Stats
97W - 151L
1,290 Elo+
Party 2
Merlin
Merlin
Raeblon
Merlin
Level 81
God Stats
4W - 10L
1,162 SR
Queue Stats
46W - 86L
1,287 Elo+
Party 2
Achilles
Achilles
Rainey2Brazy
Achilles
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 122L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,881
777
13,725
14,114
7,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Scrim504
Hercules
16
1 / 0 / 9
10,013
715
6,175
16,186
18,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 5
10,738
767
13,467
6,182
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Moodz2Brazy
Hun Batz
13
1 / 5 / 0
9,062
647
4,282
14,014
5,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Raeblon
Merlin
14
0 / 3 / 1
9,052
647
9,708
8,610
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rainey2Brazy
Achilles
15
0 / 3 / 1
8,721
623
12,609
18,981
17,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Hun Batz
Moodz2Brazy
Hun Batz
1
5
0
0.2
L
Merlin
Raeblon
Merlin
0
3
1
0.17
L
Achilles
Rainey2Brazy
Achilles
0
3
1
0.17
W
Hercules
Scrim504
Hercules
1
0
9
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
26,599
36,482
Taken
41,605
28,168
Mitigated
25,798
17,022
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,725
3,183
0
6,384
14,114
7,041
715
3,355
10,287
0
60,270
L
Hun Batz
Moodz2Brazy
Hun Batz
4,282
996
0
2,172
14,014
5,362
145
3,392
10,414
0
48,889
L
Merlin
Raeblon
Merlin
9,708
456
0
1,867
8,610
3,125
411
2,415
6,019
53,160
0
L
Achilles
Rainey2Brazy
Achilles
12,609
4,029
0
6,367
18,981
17,311
258
7,039
11,566
0
36,124
W
Hercules
Scrim504
Hercules
6,175
1,217
1,357
8,506
16,186
18,558
352
4,743
10,650
0
15,627
W
13,467
6,063
435
340
6,182
2,569
1,612
1,739
4,359
43,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
26,835
183
Minions Killed
214
0
Camps Cleared
0
849,574
Distance Traveled
827,046
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,881
777
89
6
0
269,537
0
L
Hun Batz
9,062
647
80
6
0
281,101
5
L
Merlin
9,052
647
91
7
0
263,423
0
L
Achilles
8,721
623
43
3
0
282,522
1
W
Hercules
10,013
715
17
1
0
305,254
1
W
Nu Wa
10,738
767
77
6
0
274,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role